void LLWorld::updateVisibilities() { F32 cur_far_clip = LLViewerCamera::getInstance()->getFar(); // Go through the culled list and check for visible regions (region is visible if land is visible) for (region_list_t::iterator iter = mCulledRegionList.begin(); iter != mCulledRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); if (part) { LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) { mCulledRegionList.erase(curiter); mVisibleRegionList.push_back(regionp); } } } // Update all of the visible regions for (region_list_t::iterator iter = mVisibleRegionList.begin(); iter != mVisibleRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; if (!regionp->getLand().hasZData()) { continue; } LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); if (part) { LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) { regionp->calculateCameraDistance(); if (!gNoRender) { regionp->getLand().updatePatchVisibilities(gAgent); } } else { mVisibleRegionList.erase(curiter); mCulledRegionList.push_back(regionp); } } } // Sort visible regions mVisibleRegionList.sort(LLViewerRegion::CompareDistance()); LLViewerCamera::getInstance()->setFar(cur_far_clip); }
void LLViewerObjectList::generatePickList(LLCamera &camera) { LLViewerObject *objectp; S32 i; // Reset all of the GL names to zero. for (i = 0; i < mObjects.count(); i++) { objectp = mObjects[i]; objectp->mGLName = 0; } mSelectPickList.clear(); std::vector<LLDrawable*> pick_drawables; for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* region = *iter; for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { LLSpatialPartition* part = region->getSpatialPartition(i); if (part) { part->cull(camera, &pick_drawables, TRUE); } } } for (std::vector<LLDrawable*>::iterator iter = pick_drawables.begin(); iter != pick_drawables.end(); iter++) { LLDrawable* drawablep = *iter; if( !drawablep ) continue; LLViewerObject* last_objectp = NULL; for (S32 face_num = 0; face_num < drawablep->getNumFaces(); face_num++) { LLViewerObject* objectp = drawablep->getFace(face_num)->getViewerObject(); if (objectp && objectp != last_objectp) { mSelectPickList.insert(objectp); last_objectp = objectp; } } } LLHUDText::addPickable(mSelectPickList); for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { objectp = (LLVOAvatar*) *iter; if (!objectp->isDead()) { if (objectp->mDrawable.notNull() && objectp->mDrawable->isVisible()) { mSelectPickList.insert(objectp); } } } // add all hud objects to pick list LLVOAvatar* avatarp = gAgent.getAvatarObject(); if (avatarp) { for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); iter != avatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachmentp = curiter->second; if (attachmentp->getIsHUDAttachment()) { LLViewerObject* objectp = attachmentp->getObject(); if (objectp) { mSelectPickList.insert(objectp); LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) { LLViewerObject* childp = *iter; if (childp) { mSelectPickList.insert(childp); } } } } } } S32 num_pickables = (S32)mSelectPickList.size() + LLHUDIcon::getNumInstances(); if (num_pickables != 0) { S32 step = (0x000fffff - GL_NAME_INDEX_OFFSET) / num_pickables; std::set<LLViewerObject*>::iterator pick_it; i = 0; for (pick_it = mSelectPickList.begin(); pick_it != mSelectPickList.end();) { LLViewerObject* objp = (*pick_it); if (!objp || objp->isDead() || !objp->mbCanSelect) { mSelectPickList.erase(pick_it++); continue; } objp->mGLName = (i * step) + GL_NAME_INDEX_OFFSET; i++; ++pick_it; } LLHUDIcon::generatePickIDs(i * step, step); } }
// Returns true if you got at least one object void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) { // [RLVa:KB] - Checked: 2010-11-29 (RLVa-1.3.0c) | Modified: RLVa-1.3.0c // Block rectangle selection if: // - prevented from editing and no exceptions are set (see below for the case where exceptions are set) // - prevented from interacting at all if ( (rlv_handler_t::isEnabled()) && ( ((gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)) && (!gRlvHandler.hasException(RLV_BHVR_EDIT))) || (gRlvHandler.hasBehaviour(RLV_BHVR_INTERACT)) ) ) { return; } // [/RLVa:KB] LLVector3 av_pos = gAgent.getPositionAgent(); F32 select_dist_squared = gSavedSettings.getF32("MaxSelectDistance"); select_dist_squared = select_dist_squared * select_dist_squared; BOOL deselect = (mask == MASK_CONTROL); S32 left = llmin(x, mDragStartX); S32 right = llmax(x, mDragStartX); S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); S32 width = right - left + 1; S32 height = top - bottom + 1; BOOL grow_selection = FALSE; BOOL shrink_selection = FALSE; if (height > mDragLastHeight || width > mDragLastWidth) { grow_selection = TRUE; } if (height < mDragLastHeight || width < mDragLastWidth) { shrink_selection = TRUE; } if (!grow_selection && !shrink_selection) { // nothing to do return; } mDragLastHeight = height; mDragLastWidth = width; S32 center_x = (left + right) / 2; S32 center_y = (top + bottom) / 2; // save drawing mode gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); BOOL limit_select_distance = gSavedSettings.getBOOL("LimitSelectDistance"); if (limit_select_distance) { // ...select distance from control LLVector3 relative_av_pos = av_pos; relative_av_pos -= LLViewerCamera::getInstance()->getOrigin(); F32 new_far = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() + gSavedSettings.getF32("MaxSelectDistance"); F32 new_near = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() - gSavedSettings.getF32("MaxSelectDistance"); new_near = llmax(new_near, 0.1f); LLViewerCamera::getInstance()->setFar(new_far); LLViewerCamera::getInstance()->setNear(new_near); } // [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Modified: RLVa-1.0.0g if (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) { // We'll allow drag selection under fartouch, but only within the fartouch range // (just copy/paste the code above us to make that work, thank you Lindens!) LLVector3 relative_av_pos = av_pos; relative_av_pos -= LLViewerCamera::getInstance()->getOrigin(); F32 new_far = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() + 1.5f; F32 new_near = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() - 1.5f; new_near = llmax(new_near, 0.1f); LLViewerCamera::getInstance()->setFar(new_far); LLViewerCamera::getInstance()->setNear(new_near); // Usurp these two limit_select_distance = TRUE; select_dist_squared = 1.5f * 1.5f; } // [/RLVa:KB] LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, center_x-width/2, center_y-height/2, width, height, limit_select_distance); if (shrink_selection) { struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* vobjp) { LLDrawable* drawable = vobjp->mDrawable; if (!drawable || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment()) { return true; } S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius()); switch (result) { case 0: LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp); break; case 1: // check vertices if (!LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive)) { LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp); } break; default: break; } return true; } } func; LLSelectMgr::getInstance()->getHighlightedObjects()->applyToObjects(&func); } if (grow_selection) { std::vector<LLDrawable*> potentials; for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* region = *iter; for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { LLSpatialPartition* part = region->getSpatialPartition(i); if (part) { part->cull(*LLViewerCamera::getInstance(), &potentials, TRUE); } } } for (std::vector<LLDrawable*>::iterator iter = potentials.begin(); iter != potentials.end(); iter++) { LLDrawable* drawable = *iter; LLViewerObject* vobjp = drawable->getVObj(); if (!drawable || !vobjp || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment() || (deselect && !vobjp->isSelected())) { continue; } if (limit_select_distance && dist_vec_squared(drawable->getWorldPosition(), av_pos) > select_dist_squared) { continue; } // [RLVa:KB] - Checked: 2010-11-29 (RLVa-1.3.0c) | Added: RLVa-1.3.0c if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canEdit(vobjp)) ) { continue; } // [/RLVa:KB] S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius()); if (result) { switch (result) { case 1: // check vertices if (LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive)) { LLSelectMgr::getInstance()->highlightObjectOnly(vobjp); } break; case 2: LLSelectMgr::getInstance()->highlightObjectOnly(vobjp); break; default: break; } } } } // restore drawing mode gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); gGL.matrixMode(LLRender::MM_MODELVIEW); // restore camera LLViewerCamera::getInstance()->setFar(old_far_plane); LLViewerCamera::getInstance()->setNear(old_near_plane); gViewerWindow->setup3DRender(); }
// Returns true if you got at least one object void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) { LLVector3 av_pos = gAgent.getPositionAgent(); F32 select_dist_squared = gSavedSettings.getF32("MaxSelectDistance"); select_dist_squared = select_dist_squared * select_dist_squared; BOOL deselect = (mask == MASK_CONTROL); S32 left = llmin(x, mDragStartX); S32 right = llmax(x, mDragStartX); S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); S32 width = right - left + 1; S32 height = top - bottom + 1; BOOL grow_selection = FALSE; BOOL shrink_selection = FALSE; if (height > mDragLastHeight || width > mDragLastWidth) { grow_selection = TRUE; } if (height < mDragLastHeight || width < mDragLastWidth) { shrink_selection = TRUE; } if (!grow_selection && !shrink_selection) { // nothing to do return; } mDragLastHeight = height; mDragLastWidth = width; S32 center_x = (left + right) / 2; S32 center_y = (top + bottom) / 2; // save drawing mode glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); BOOL limit_select_distance = gSavedSettings.getBOOL("LimitSelectDistance"); if (limit_select_distance) { // ...select distance from control LLVector3 relative_av_pos = av_pos; relative_av_pos -= LLViewerCamera::getInstance()->getOrigin(); F32 new_far = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() + gSavedSettings.getF32("MaxSelectDistance"); F32 new_near = relative_av_pos * LLViewerCamera::getInstance()->getAtAxis() - gSavedSettings.getF32("MaxSelectDistance"); new_near = llmax(new_near, 0.1f); LLViewerCamera::getInstance()->setFar(new_far); LLViewerCamera::getInstance()->setNear(new_near); } LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, center_x-width/2, center_y-height/2, width, height, limit_select_distance); if (shrink_selection) { struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* vobjp) { LLDrawable* drawable = vobjp->mDrawable; if (!drawable || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment()) { return true; } S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius()); switch (result) { case 0: LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp); break; case 1: // check vertices if (!LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive)) { LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp); } break; default: break; } return true; } } func; LLSelectMgr::getInstance()->getHighlightedObjects()->applyToObjects(&func); } if (grow_selection) { std::vector<LLDrawable*> potentials; for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* region = *iter; for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { LLSpatialPartition* part = region->getSpatialPartition(i); if (part) { part->cull(*LLViewerCamera::getInstance(), &potentials, TRUE); } } } for (std::vector<LLDrawable*>::iterator iter = potentials.begin(); iter != potentials.end(); iter++) { LLDrawable* drawable = *iter; LLViewerObject* vobjp = drawable->getVObj(); if (!drawable || !vobjp || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment() || (deselect && !vobjp->isSelected())) { continue; } if (limit_select_distance && dist_vec_squared(drawable->getWorldPosition(), av_pos) > select_dist_squared) { continue; } S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius()); if (result) { switch (result) { case 1: // check vertices if (LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive)) { LLSelectMgr::getInstance()->highlightObjectOnly(vobjp); } break; case 2: LLSelectMgr::getInstance()->highlightObjectOnly(vobjp); break; default: break; } } } } // restore drawing mode glMatrixMode(GL_PROJECTION); gGL.popMatrix(); glMatrixMode(GL_MODELVIEW); // restore camera LLViewerCamera::getInstance()->setFar(old_far_plane); LLViewerCamera::getInstance()->setNear(old_near_plane); gViewerWindow->setup3DRender(); }
void LLWorld::updateVisibilities() { F32 cur_far_clip = LLViewerCamera::getInstance()->getFar(); //-------------------------voodoo-------------------------- //LLViewerCamera::getInstance()->setFar(mLandFarClip); //F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth; //------------------------------------------------------------- // Go through the culled list and check for visible regions for (region_list_t::iterator iter = mCulledRegionList.begin(); iter != mCulledRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); if (part) //-------------------------Voodoo------------------------------------- //F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); //F32 radius = 0.5f * (F32) sqrt(height * height + diagonal_squared); //if (!regionp->getLand().hasZData() // || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) //--------------------------------------------------------------------- { LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) { mCulledRegionList.erase(curiter); mVisibleRegionList.push_back(regionp); } } } // Update all of the visible regions for (region_list_t::iterator iter = mVisibleRegionList.begin(); iter != mVisibleRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; if (!regionp->getLand().hasZData()) { continue; } LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); if (part) { LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) { regionp->calculateCameraDistance(); if (!gNoRender) { regionp->getLand().updatePatchVisibilities(gAgent); } } else { mVisibleRegionList.erase(curiter); mCulledRegionList.push_back(regionp); } } } // Sort visible regions mVisibleRegionList.sort(LLViewerRegion::CompareDistance()); LLViewerCamera::getInstance()->setFar(cur_far_clip); }