コード例 #1
0
static bool canUseLocalRelocation(const MCSectionMachO &Section,
                                  const MCSymbol &Symbol, unsigned Log2Size) {
    // Debug info sections can use local relocations.
    if (Section.hasAttribute(MachO::S_ATTR_DEBUG))
        return true;

    // Otherwise, only pointer sized relocations are supported.
    if (Log2Size != 3)
        return false;

    // But only if they don't point to a few forbidden sections.
    if (!Symbol.isInSection())
        return true;
    const MCSectionMachO &RefSec = cast<MCSectionMachO>(Symbol.getSection());
    if (RefSec.getType() == MachO::S_CSTRING_LITERALS)
        return false;

    if (RefSec.getSegmentName() == "__DATA" &&
            RefSec.getSectionName() == "__cfstring")
        return false;

    if (RefSec.getSegmentName() == "__DATA" &&
            RefSec.getSectionName() == "__objc_classrefs")
        return false;

    return true;
}
コード例 #2
0
static bool canUseLocalRelocation(const MCSectionMachO &Section,
                                  const MCSymbol &Symbol, unsigned Log2Size) {
  // Debug info sections can use local relocations.
  if (Section.hasAttribute(MachO::S_ATTR_DEBUG))
    return true;

  // Otherwise, only pointer sized relocations are supported.
  if (Log2Size != 3)
    return false;

  // But only if they don't point to a few forbidden sections.
  if (!Symbol.isInSection())
    return true;
  const MCSectionMachO &RefSec = cast<MCSectionMachO>(Symbol.getSection());
  if (RefSec.getType() == MachO::S_CSTRING_LITERALS)
    return false;

  if (RefSec.getSegmentName() == "__DATA" &&
      RefSec.getSectionName() == "__objc_classrefs")
    return false;

  // FIXME: ld64 currently handles internal pointer-sized relocations
  // incorrectly (applying the addend twice). We should be able to return true
  // unconditionally by this point when that's fixed.
  return false;
}
コード例 #3
0
ファイル: MCStreamer.cpp プロジェクト: bgabor666/llvm
MCSymbol *MCStreamer::endSection(MCSection *Section) {
  // TODO: keep track of the last subsection so that this symbol appears in the
  // correct place.
  MCSymbol *Sym = Section->getEndSymbol(Context);
  if (Sym->isInSection())
    return Sym;

  SwitchSection(Section);
  EmitLabel(Sym);
  return Sym;
}
コード例 #4
0
ファイル: MCAssembler.cpp プロジェクト: PodBuilder/LLVM
bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
  // Non-temporary labels should always be visible to the linker.
  if (!Symbol.isTemporary())
    return true;

  // Absolute temporary labels are never visible.
  if (!Symbol.isInSection())
    return false;

  // Otherwise, check if the section requires symbols even for temporary labels.
  return getBackend().doesSectionRequireSymbols(Symbol.getSection());
}
コード例 #5
0
ファイル: MCStreamer.cpp プロジェクト: bgabor666/llvm
void MCStreamer::SwitchSection(MCSection *Section, const MCExpr *Subsection) {
  assert(Section && "Cannot switch to a null section!");
  MCSectionSubPair curSection = SectionStack.back().first;
  SectionStack.back().second = curSection;
  if (MCSectionSubPair(Section, Subsection) != curSection) {
    ChangeSection(Section, Subsection);
    SectionStack.back().first = MCSectionSubPair(Section, Subsection);
    assert(!Section->hasEnded() && "Section already ended");
    MCSymbol *Sym = Section->getBeginSymbol();
    if (Sym && !Sym->isInSection())
      EmitLabel(Sym);
  }
}
コード例 #6
0
bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
  // Non-temporary labels should always be visible to the linker.
  if (!Symbol.isTemporary())
    return true;

  // Absolute temporary labels are never visible.
  if (!Symbol.isInSection())
    return false;

  if (Symbol.isUsedInReloc())
    return true;

  return false;
}
コード例 #7
0
void BTFDebug::beginFunctionImpl(const MachineFunction *MF) {
  auto *SP = MF->getFunction().getSubprogram();
  auto *Unit = SP->getUnit();

  if (Unit->getEmissionKind() == DICompileUnit::NoDebug) {
    SkipInstruction = true;
    return;
  }
  SkipInstruction = false;

  // Collect all types locally referenced in this function.
  // Use RetainedNodes so we can collect all argument names
  // even if the argument is not used.
  std::unordered_map<uint32_t, StringRef> FuncArgNames;
  for (const DINode *DN : SP->getRetainedNodes()) {
    if (const auto *DV = dyn_cast<DILocalVariable>(DN)) {
      visitTypeEntry(DV->getType().resolve());

      // Collect function arguments for subprogram func type.
      uint32_t Arg = DV->getArg();
      if (Arg)
        FuncArgNames[Arg] = DV->getName();
    }
  }

  // Construct subprogram func proto type.
  uint32_t ProtoTypeId;
  visitSubroutineType(SP->getType(), true, FuncArgNames, ProtoTypeId);

  // Construct subprogram func type
  auto FuncTypeEntry =
      llvm::make_unique<BTFTypeFunc>(SP->getName(), ProtoTypeId);
  uint32_t FuncTypeId = addType(std::move(FuncTypeEntry));

  // Construct funcinfo and the first lineinfo for the function.
  MCSymbol *FuncLabel = Asm->getFunctionBegin();
  BTFFuncInfo FuncInfo;
  FuncInfo.Label = FuncLabel;
  FuncInfo.TypeId = FuncTypeId;
  if (FuncLabel->isInSection()) {
    MCSection &Section = FuncLabel->getSection();
    const MCSectionELF *SectionELF = dyn_cast<MCSectionELF>(&Section);
    assert(SectionELF && "Null section for Function Label");
    SecNameOff = addString(SectionELF->getSectionName());
  } else {
    SecNameOff = addString(".text");
  }
  FuncInfoTable[SecNameOff].push_back(FuncInfo);
}