コード例 #1
0
ファイル: AttackLayer.cpp プロジェクト: joyfish/TowerTD
void AttackLayer::EndMenu(Ref * sender){
	shield->setVisible(false);
	auto maticmenu = (Menu*)this->getChildByName("menuMaticItem");
	auto maticItem = (MenuItemImage*)maticmenu->getChildByName("automatic");
	maticItem->setEnabled(true);
	auto menu1 = (Menu*)this->getChildByName("Menu");
	auto menuItem1 = (MenuItemImage*)menu1->getChildByName("EndGame");
	menuItem1->setVisible(false);
	CocosDenshion::SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
	auto menu = (Menu* )this->getChildByName("stop");
	auto menuitem = (MenuItem*)menu->getChildByName("name");
	menuitem->setEnabled(true);
	MenuItemImage * item = (MenuItemImage *)sender;
	auto menuP = (Menu* )item->getParent();
	menuP->setVisible(false);
	item->setVisible(false);
	Director::getInstance()->resume();
}