/* main function in embree namespace */ int main(int argc, char** argv) { /* create stream for parsing */ Ref<ParseStream> stream = new ParseStream(new CommandLineStream(argc, argv)); /* parse command line */ parseCommandLine(stream, FileName()); if (g_numThreads) g_rtcore += ",threads=" + std::stringOf(g_numThreads); if (g_numBenchmarkFrames) g_rtcore += ",benchmark=1"; g_rtcore += g_subdiv_mode; /* load scene */ if (strlwr(filename.ext()) == std::string("obj")) { if (g_subdiv_mode != "") { std::cout << "enabling subdiv mode" << std::endl; loadOBJ(filename,one,g_obj_scene,true); } else loadOBJ(filename,one,g_obj_scene); } else if (strlwr(filename.ext()) == std::string("xml")) loadXML(filename,one,g_obj_scene); else if (filename.ext() != "") THROW_RUNTIME_ERROR("invalid scene type: "+strlwr(filename.ext())); /* initialize ray tracing core */ init(g_rtcore.c_str()); /* convert triangle meshes to subdiv meshes */ if (g_only_subdivs) g_obj_scene.convert_to_subdiv(); /* send model */ set_scene(&g_obj_scene); /* benchmark mode */ if (g_numBenchmarkFrames) renderBenchmark(outFilename); /* render to disk */ if (outFilename.str() != "") renderToFile(outFilename); /* interactive mode */ if (g_interactive) { initWindowState(argc,argv,tutorialName, g_width, g_height, g_fullscreen); enterWindowRunLoop(g_anim_mode); } return 0; }
/* main function in embree namespace */ int main(int argc, char** argv) { /* for best performance set FTZ and DAZ flags in MXCSR control and status register */ _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON); /* create stream for parsing */ Ref<ParseStream> stream = new ParseStream(new CommandLineStream(argc, argv)); /* parse command line */ parseCommandLine(stream, FileName()); /* load default scene if none specified */ if (filename.ext() == "") { FileName file = FileName::executableFolder() + FileName("models/cornell_box.ecs"); parseCommandLine(new ParseStream(new LineCommentFilter(file, "#")), file.path()); } /* configure number of threads */ if (g_numThreads) g_rtcore += ",threads=" + std::to_string((long long)g_numThreads); if (g_numBenchmarkFrames) g_rtcore += ",benchmark=1"; g_rtcore += g_subdiv_mode; /* load scene */ if (strlwr(filename.ext()) == std::string("obj")) { if (g_subdiv_mode != "") { std::cout << "enabling subdiv mode" << std::endl; loadOBJ(filename,one,g_obj_scene,true); } else loadOBJ(filename,one,g_obj_scene); } else if (strlwr(filename.ext()) == std::string("xml")) loadXML(filename,one,g_obj_scene); else if (filename.ext() != "") THROW_RUNTIME_ERROR("invalid scene type: "+strlwr(filename.ext())); /* load keyframes */ if (keyframeList.str() != "") loadKeyFrameAnimation(keyframeList); /* initialize ray tracing core */ init(g_rtcore.c_str()); /* set shader mode */ switch (g_shader) { case SHADER_EYELIGHT: key_pressed(GLUT_KEY_F2); break; case SHADER_UV : key_pressed(GLUT_KEY_F4); break; case SHADER_NG : key_pressed(GLUT_KEY_F5); break; case SHADER_GEOMID : key_pressed(GLUT_KEY_F6); break; case SHADER_GEOMID_PRIMID: key_pressed(GLUT_KEY_F7); break; }; /* convert triangle meshes to subdiv meshes */ if (g_only_subdivs) g_obj_scene.convert_to_subdiv(); /* send model */ set_scene(&g_obj_scene); /* send keyframes */ if (g_keyframes.size()) set_scene_keyframes(&*g_keyframes.begin(),g_keyframes.size()); /* benchmark mode */ if (g_numBenchmarkFrames) renderBenchmark(outFilename); /* render to disk */ if (outFilename.str() != "") renderToFile(outFilename); /* interactive mode */ if (g_interactive) { initWindowState(argc,argv,tutorialName, g_width, g_height, g_fullscreen); enterWindowRunLoop(g_anim_mode); } return 0; }