void Bombing::AddFleets() { // Find all fleets orbiting the planet that want to Bomb it for (unsigned int j = 0; j < TheGame->NumberPlayers(); ++j ) { Player* player = TheGame->NCGetPlayer(j); if(player->AddBombingFleets(this,mTargetPlanet->GetOwner(),BT_NORMAL)) mNormalBombingPlayers.push_back(player); if(player->AddBombingFleets(this,mTargetPlanet->GetOwner(),BT_SMART)) mSmartBombingPlayers.push_back(player); if(player->AddBombingFleets(this,mTargetPlanet->GetOwner(),BT_TERRA)) mTerraBombingPlayers.push_back(player); } }