static bool HandleJusticeAddCommand(ChatHandler* handler, const char* args) { if (!*args) return false; Player *target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); handler->SetSentErrorMessage(true); return false; } // check online security if (handler->HasLowerSecurity(target, 0)) return false; uint32 amount = (uint32) atoi(args); target->AddJusticePoints(amount); return true; }