/* Plot the trace of the walk */ void plotWalk() const { Plotter2D Plotter; auto L = makePlot2DLattice(*this, std::string("OERRW-d") + mtools::toString(delta)); L.setImageType(L.TYPEIMAGE); Plotter[L]; Plotter.gridObject(true)->setUnitCells(); Plotter.range().setRange(zoomOut(fBox2(R))); Plotter.plot(); }
int main(int argc, char *argv[]) { MTOOLS_SWAP_THREADS(argc, argv); // required on OSX, does nothing on Linux/Windows RGBc RR = RGBc::c_Red.getMultOpacity(0.5); RGBc GG = RGBc::c_Green.getMultOpacity(0.5); RGBc BB = RGBc::c_Blue.getMultOpacity(0.5); RGBc FF = RGBc::c_Yellow.getMultOpacity(0.5f); int64 L = 50; TestImage im(L, L); im.clear(RGBc(240,240,240)); using namespace internals_bseg; fVec2 P1(10,10); fVec2 P2(37.49,25.49); fVec2 P3(13,20.99); im._bseg_draw(BSeg(P1, P2), true, RR); im._bseg_avoid1(BSeg(P1, P3), true, BSeg(P1, P2), true, GG); im._bseg_avoid11(BSeg(P2, P3), BSeg(P2, P1), true, BSeg(P3, P1), true, BB); im._bseg_fill_triangle(P1, P2, P3, FF); /* im.blendPixel({ 40, 9 }, BB); im.blendPixel({ 10, 9 }, BB); im.blendPixel({ 20, 9 }, BB); im.blendPixel({ 30, 9 }, BB); */ Plotter2D plotter; auto P = makePlot2DImage(im); plotter[P]; plotter.range().setRange(fBox2{ -0.5, L - 0.5, -0.5, L - 0.5}); plotter.gridObject(true); plotter.gridObject()->setUnitCells(); plotter.plot(); return 0; }
int main(int argc, char *argv[]) { MTOOLS_SWAP_THREADS(argc,argv); // required on OSX, does nothing on Linux/Windows cout << "Hello from the console !"; // print on mtools::cout console (saved in cout.text) Image im(800, 600, RGBc(220,220,220)); // image of size 800x600 with a light gray background // draw on the image im.draw_thick_filled_ellipse_in_box(fBox2( 100,400,50,550 ), 20,60, RGBc::c_Green.getMultOpacity(0.5f), RGBc::c_Cyan); im.draw_text({400, 300}, "Hello\n World!",MTOOLS_TEXT_CENTER,RGBc::c_Red.getMultOpacity(0.5f), 200); im.draw_cubic_spline({ {10,10},{100,100},{200,30},{300,100}, {600,10} , {700,300}, {720, 500}, {600, 480}, {400,500} }, RGBc::c_Yellow.getMultOpacity(0.5f), true, true, true, 3); // display the image auto P = makePlot2DImage(im); // Encapsulate the image inside a 'plottable' object. Plotter2D plotter; // Create a plotter object plotter.axesObject(false); // Remove the axe system. plotter[P]; // Add the image to the list of objects to draw. plotter.autorangeXY(); // Set the plotter range to fit the image. plotter.plot(); // start interactive display. return 0; }