void Gui::setQMessageBoxAppropriateFont(QMessageBox* widget) { QGridLayout* grid = dynamic_cast<QGridLayout*>( widget->layout() ); assert(grid); if (!grid) { return; } int count = grid->count(); for (int i = 0; i < count; ++i) { QLayoutItem* item = grid->itemAt(i); if (item) { QWidget* w = item->widget(); if (w) { QLabel* isLabel = dynamic_cast<QLabel*>(w); if (isLabel) { isLabel->setFont( QApplication::font() ); // necessary, or the labels will get the default font size } } } } QList<QAbstractButton *> buttonsList = widget->buttons(); Q_FOREACH(QAbstractButton* b, buttonsList) { b->setAttribute(Qt::WA_LayoutUsesWidgetRect); // Don't use the layout rect calculated from QMacStyle. b->setFont( QApplication::font() ); // necessary, or the labels will get the default font size }
TaskFemConstraint::TaskFemConstraint(ViewProviderFemConstraint *ConstraintView,QWidget *parent,const char* pixmapname) : TaskBox(Gui::BitmapFactory().pixmap(pixmapname),tr("FEM constraint parameters"),true, parent),ConstraintView(ConstraintView) { selectionMode = selref; // Setup the dialog inside the Shaft Wizard dialog if ((ConstraintView->wizardWidget != NULL) && (ConstraintView->wizardSubLayout != NULL)) { // Hide the shaft wizard table widget to make more space ConstraintView->wizardSubLayout->itemAt(0)->widget()->hide(); QGridLayout* buttons = ConstraintView->wizardSubLayout->findChild<QGridLayout*>(); for (int b = 0; b < buttons->count(); b++) buttons->itemAt(b)->widget()->hide(); // Show this dialog for the FEM constraint ConstraintView->wizardWidget->addWidget(this); // Add buttons to finish editing the constraint without closing the shaft wizard dialog okButton = new QPushButton(QObject::tr("Ok")); cancelButton = new QPushButton(QObject::tr("Cancel")); buttonBox = new QDialogButtonBox(); buttonBox->addButton(okButton, QDialogButtonBox::AcceptRole); buttonBox->addButton(cancelButton, QDialogButtonBox::RejectRole); QObject::connect(okButton, SIGNAL(clicked()), this, SLOT(onButtonWizOk())); QObject::connect(cancelButton, SIGNAL(clicked()), this, SLOT(onButtonWizCancel())); ConstraintView->wizardWidget->addWidget(buttonBox); } }
QLayoutItem *QGridLayoutProto::itemAt(int index) const { QGridLayout *item = qscriptvalue_cast<QGridLayout*>(thisObject()); if (item) return item->itemAt(index); return 0; }
void QVariantListPropertyWidgetItem::setEditValue(const QVariant& value) { QGridLayout* layout = qobject_cast<QGridLayout*>( editWidget()->layout() ); // Clear out any old data... editorItems.clear(); values.clear(); layout->removeItem( layout->itemAt( layout->indexOf( listItems ) ) ); listItems->deleteLater(); // Set new value listItems = new QWidget( editWidget() ); listItems->setContentsMargins( 0, 0, 0, 0 ); listItems->setLayout( new QVBoxLayout() ); listItems->layout()->setMargin( 0 ); listItems->layout()->setSpacing( 0 ); layout->addWidget( listItems, 1, 0, 1, 2 ); // Rebuild list from this QVariantList items = value.toList(); if( items.count() > 0 ) { for( int i = 0; i < items.count(); ++i ) { addItem( items[i] ); } } GluonCreator::PropertyWidgetItem::setEditValue(value); }
void DeviceStatusForm::updateGUIPorts (void) { // refresh device informations m_pDevice->setDevice(m_pDevice->deviceType(), m_pDevice->deviceID()); DevicePortList ports = m_pDevice->ports(); // clear the GUI QGridLayout *pLayout = static_cast<QGridLayout *> (layout()); for (int i = pLayout->count() - 1; i >= 0; --i) { QLayoutItem *pItem = pLayout->itemAt(i); if (pItem) { pLayout->removeItem(pItem); if (pItem->widget()) delete pItem->widget(); delete pItem; } } m_midiActivityLEDs.clear(); // rebuild the GUI for (int i = 0; i < ports.size(); ++i) { MidiActivityLED *pLED = new MidiActivityLED(); m_midiActivityLEDs.push_back(pLED); pLayout->addWidget(pLED, i, 0); QLabel *pLabel = new QLabel( m_pDevice->deviceTypeName() + ' ' + m_pDevice->driverName() + ' ' + ports[i]->portName()); pLayout->addWidget(pLabel, i, 1, Qt::AlignLeft); } }
void TaskFemConstraint::onButtonWizOk() { // Remove dialog elements buttonBox->removeButton(okButton); delete okButton; buttonBox->removeButton(cancelButton); delete cancelButton; ConstraintView->wizardWidget->removeWidget(buttonBox); delete buttonBox; ConstraintView->wizardWidget->removeWidget(this); // Show the wizard shaft dialog again ConstraintView->wizardSubLayout->itemAt(0)->widget()->show(); QGridLayout* buttons = ConstraintView->wizardSubLayout->findChild<QGridLayout*>(); for (int b = 0; b < buttons->count(); b++) buttons->itemAt(b)->widget()->show(); Gui::Application::Instance->activeDocument()->resetEdit(); // Reaches ViewProviderFemConstraint::unsetEdit() eventually }
void WidgetHandle::changeGridLayoutItemSpan() { QDesignerLayoutDecorationExtension *deco = qt_extension<QDesignerLayoutDecorationExtension*>(core()->extensionManager(), m_widget->parentWidget()); if (!deco) return; QGridLayout *grid = managedLayoutOf<QGridLayout>(m_formWindow->core(), m_widget); if (!grid) return; const int index = deco->indexOf(m_widget); const QRect info = deco->itemInfo(index); const int top = deco->findItemAt(info.top() - 1, info.left()); const int left = deco->findItemAt(info.top(), info.left() - 1); const int bottom = deco->findItemAt(info.bottom() + 1, info.left()); const int right = deco->findItemAt(info.top(), info.right() + 1); const QPoint pt = m_origGeom.center() - m_widget->geometry().center(); ChangeLayoutItemGeometry *cmd = 0; switch (m_type) { default: break; case WidgetHandle::Top: { if (pt.y() < 0 && info.height() > 1) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y() + 1, info.x(), info.height() - 1, info.width()); } else if (pt.y() > 0 && top != -1 && grid->itemAt(top)->spacerItem()) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y() - 1, info.x(), info.height() + 1, info.width()); } } break; case WidgetHandle::Left: { if (pt.x() < 0 && info.width() > 1) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x() + 1, info.height(), info.width() - 1); } else if (pt.x() > 0 && left != -1 && grid->itemAt(left)->spacerItem()) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x() - 1, info.height(), info.width() + 1); } } break; case WidgetHandle::Right: { if (pt.x() > 0 && info.width() > 1) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x(), info.height(), info.width() - 1); } else if (pt.x() < 0 && right != -1 && grid->itemAt(right)->spacerItem()) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x(), info.height(), info.width() + 1); } } break; case WidgetHandle::Bottom: { if (pt.y() > 0 && info.width() > 1) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x(), info.height() - 1, info.width()); } else if (pt.y() < 0 && bottom != -1 && grid->itemAt(bottom)->spacerItem()) { cmd = new ChangeLayoutItemGeometry(m_formWindow); cmd->init(m_widget, info.y(), info.x(), info.height() + 1, info.width()); } } break; } if (cmd != 0) { m_formWindow->commandHistory()->push(cmd); } else { grid->invalidate(); grid->activate(); m_formWindow->clearSelection(false); m_formWindow->selectWidget(m_widget); } }
/* * Update the QtSensoryRegion grid display to reflect the current input * pattern by changing the brush color of the QtUnits. */ void QtFront::UpdateInputDisplay(SensoryRegion *newPattern) { QGridLayout *currSensoryGrid = (QGridLayout *)sensoryGroup->layout(); QGridLayout *newSensoryGrid = CurrentInput->SensoryUnitGrid(); int w = newPattern->GetWidth(); int h = newPattern->GetHeight(); SensoryRegion *mp = newPattern->GetMotorPattern(); //QGridLayout *currMotorGrid = // (QGridLayout *)motorGroup->layout(); //QGridLayout *newMotorGrid = // CurrentInput->MotorUnitGrid(); SensoryRegion *lp = newPattern->GetLocationPattern(); QGridLayout *currLocGrid = (QGridLayout *)locGroup->layout(); QGridLayout *newLocGrid = CurrentInput->LocationUnitGrid(); int r, g, b; QColor rgb; QtUnit *oldqtunit = NULL, *newqtunit = NULL; /* The old way of updating the sensory input unit grid. This had very, very poor performance, so I am leaving the code here as a reminder. for (int i=0; i<h; i++) { for (int j=0; j<w; j++) { // getting the qlayout item with itemAtPosition has very // poor performance. qtunit = (QtUnit *)newSensoryGrid->itemAtPosition(i, j)->widget(); rgb = qtunit->getBrushColor(); rgb.getRgb(&r, &g, &b); qtunit = (QtUnit *)currSensoryGrid->itemAtPosition(i, j)->widget(); qtunit->setBrushColor(QColor(r, g, b)); } } */ /* sensory input display grid */ for (int i=0; i<newSensoryGrid->count(); i++) { int row, col, rs, cs; newSensoryGrid->getItemPosition(i, &row, &col, &rs, &cs); newqtunit = (QtUnit *)newSensoryGrid->itemAt(i)->widget(); rgb = newqtunit->getBrushColor(); rgb.getRgb(&r, &g, &b); oldqtunit = (QtUnit *)currSensoryGrid->itemAt(i)->widget(); oldqtunit->setBrushColor(QColor(r, g, b)); } /* motor input display grid */ /* for (int i=0; i<newMotorGrid->count(); i++) { int row, col, rs, cs; newMotorGrid->getItemPosition(i, &row, &col, &rs, &cs); newqtunit = (QtUnit *)newMotorGrid->itemAt(i)->widget(); rgb = newqtunit->getBrushColor(); rgb.getRgb(&r, &g, &b); oldqtunit = (QtUnit *)currMotorGrid->itemAt(i)->widget(); oldqtunit->setBrushColor(QColor(r, g, b)); oldqtunit->SetActive(newqtunit->IsActive()); } */ /* location input display grid */ for (unsigned int i=0; i<newLocGrid->count(); i++) { int row, col, rs, cs; newLocGrid->getItemPosition(i, &row, &col, &rs, &cs); newqtunit = (QtUnit *)newLocGrid->itemAt(i)->widget(); rgb = newqtunit->getBrushColor(); rgb.getRgb(&r, &g, &b); oldqtunit = (QtUnit *)currLocGrid->itemAt(i)->widget(); oldqtunit->setBrushColor(QColor(r, g, b)); oldqtunit->SetActive(newqtunit->IsActive()); } }
void PhotoDrop::reorderPhotos() { std::cerr << "PhotoDrop::reorderPhotos()"; std::cerr << std::endl; /* now move the qwidgets around */ QLayout *alayout = layout(); QGridLayout *glayout = dynamic_cast<QGridLayout *>(alayout); if (!glayout) { std::cerr << "PhotoDrop::reorderPhotos() not GridLayout... not much we can do!"; std::cerr << std::endl; return; } /* grab the first PhotoItem - and get it size */ std::map<gridIndex, PhotoItem *> photoItems; std::map<gridIndex, PhotoItem *>::iterator pit; int count = glayout->count(); int i = 0; for(i = 0; i < count; i++) { QLayoutItem *litem = glayout->itemAt(i); if (!litem) { std::cerr << "PhotoDrop::reorderPhotos() missing litem"; std::cerr << std::endl; continue; } PhotoItem *item = dynamic_cast<PhotoItem *>(litem->widget()); if (item) { int selectedRow; int selectedColumn; int rowSpan; int colSpan; glayout->getItemPosition(i, &selectedRow, &selectedColumn, &rowSpan, &colSpan); std::cerr << "PhotoDrop::reorderPhotos() item: " << item; std::cerr << " layoutIdx: " << i; std::cerr << " item pos(" << selectedRow << ", " << selectedColumn; std::cerr << ")" << std::endl; gridIndex idx(selectedRow, selectedColumn); photoItems[idx] = item; } else { std::cerr << "PhotoDrop::reorderPhotos() Found Child, which is not a PhotoItem???"; std::cerr << std::endl; } } pit = photoItems.begin(); if (pit == photoItems.end()) { std::cerr << "PhotoDrop::reorderPhotos() No PhotoItems."; std::cerr << std::endl; mColumns = 1; // no PhotoItems here. return; } int minWidth = (pit->second)->minimumWidth(); #define EXPECTED_WIDTH (200) if (minWidth < EXPECTED_WIDTH) { minWidth = EXPECTED_WIDTH; } int space = width(); mColumns = space / minWidth; // incase its too thin! if (mColumns < 1) { mColumns = 1; } std::cerr << "PhotoDrop::reorderPhotos() minWidth: " << minWidth << " space: " << space; std::cerr << " columns: " << mColumns; std::cerr << std::endl; std::cerr << "PhotoDrop::reorderPhotos() Getting ordered Items from Layout"; std::cerr << std::endl; for(pit = photoItems.begin(); pit != photoItems.end(); pit++) { glayout->removeWidget(pit->second); } for(pit = photoItems.begin(), i = 0; pit != photoItems.end(); pit++, i++) { int row = i / mColumns; int column = i % mColumns; std::cerr << "Inserting item: " << pit->second << " at (" << row << "," << column << ")"; std::cerr << std::endl; glayout->addWidget(pit->second, row, column, Qt::AlignCenter); } }