コード例 #1
0
ファイル: q3socket.cpp プロジェクト: husninazer/qt
void Q3SocketPrivate::setSocketDevice( Q3Socket *q, Q3SocketDevice *device )
{
    delete socket;
    delete rsn;
    delete wsn;

    if ( device ) {
	socket = device;
    } else {
	socket = new Q3SocketDevice( Q3SocketDevice::Stream,
				    ( addr.isIPv4Address() ?
				      Q3SocketDevice::IPv4 :
				      Q3SocketDevice::IPv6 ), 0 );
	socket->setBlocking( false );
	socket->setAddressReusable( true );
    }

    rsn = new QSocketNotifier( socket->socket(),
			       QSocketNotifier::Read, q, "read" );
    wsn = new QSocketNotifier( socket->socket(),
			       QSocketNotifier::Write, q, "write" );

    QObject::connect( rsn, SIGNAL(activated(int)), q, SLOT(sn_read()) );
    rsn->setEnabled( false );
    QObject::connect( wsn, SIGNAL(activated(int)), q, SLOT(sn_write()) );
    wsn->setEnabled( false );
}
コード例 #2
0
ファイル: q3serversocket.cpp プロジェクト: maxxant/qt
/*
  The common bit of the constructors.
 */
void Q3ServerSocket::init( const QHostAddress & address, Q_UINT16 port, int backlog )
{
    d->s = new Q3SocketDevice( Q3SocketDevice::Stream, address.isIPv4Address()
			      ? Q3SocketDevice::IPv4 : Q3SocketDevice::IPv6, 0 );
#if !defined(Q_OS_WIN32)
    // Under Unix, we want to be able to use the port, even if a socket on the
    // same address-port is in TIME_WAIT. Under Windows this is possible anyway
    // -- furthermore, the meaning of reusable is different: it means that you
    // can use the same address-port for multiple listening sockets.
    d->s->setAddressReusable( true );
#endif
    if ( d->s->bind( address, port )
      && d->s->listen( backlog ) )
    {
	d->n = new QSocketNotifier( d->s->socket(), QSocketNotifier::Read,
				    this, "accepting new connections" );
	connect( d->n, SIGNAL(activated(int)),
		 this, SLOT(incomingConnection(int)) );
    } else {
コード例 #3
0
Q_LONG Q3SocketDevice::writeBlock( const char * data, Q_ULONG len,
			       const QHostAddress & host, Q_UINT16 port )
{
    if ( t != Datagram ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Not datagram" );
#endif
	return -1; // for now - later we can do t/tcp
    }

    if ( data == 0 && len != 0 ) {
#if defined(QT_CHECK_NULL) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Null pointer error" );
#endif
	return -1;
    }
    if ( !isValid() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Invalid socket" );
#endif
	return -1;
    }
    if ( !isOpen() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Device is not open" );
#endif
	return -1;
    }
    if ( !isWritable() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Write operation not permitted" );
#endif
	return -1;
    }
    struct sockaddr_in a4;
    struct sockaddr *aa;
    QT_SOCKLEN_T slen;
#if !defined(QT_NO_IPV6)
    struct sockaddr_in6 a6;
    if ( host.isIPv6Address() ) {
	memset( &a6, 0, sizeof(a6) );
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );

	Q_IPV6ADDR tmp = host.toIPv6Address();
	memcpy( &a6.sin6_addr.s6_addr, &tmp, sizeof(tmp) );
	slen = sizeof( a6 );
	aa = (struct sockaddr *)&a6;
    } else
#endif
    if ( host.isIPv4Address() ) {
	memset( &a4, 0, sizeof(a4) );
	a4.sin_family = AF_INET;
	a4.sin_port = htons( port );
	a4.sin_addr.s_addr = htonl( host.toIPv4Address() );
	slen = sizeof(a4);
	aa = (struct sockaddr *)&a4;
    } else {
	e = Impossible;
	return -1;
    }

    // we'd use MSG_DONTWAIT + MSG_NOSIGNAL if Stevens were right.
    // but apparently Stevens and most implementors disagree
    bool done = false;
    int r = 0;
    while ( !done ) {
	r = ::sendto( fd, data, len, 0, aa, slen);
	done = true;
	if ( r < 0 && e == NoError &&
	     errno != EAGAIN && errno != EWOULDBLOCK ) {
	    switch( errno ) {
	    case EINTR: // signal - call read() or whatever again
		done = false;
		break;
	    case ENOSPC:
	    case EPIPE:
	    case EIO:
	    case EISDIR:
	    case EBADF:
	    case EINVAL:
	    case EFAULT:
	    case ENOTCONN:
	    case ENOTSOCK:
		e = Impossible;
		break;
#if defined(ENONET)
	    case ENONET:
#endif
	    case EHOSTUNREACH:
	    case ENETDOWN:
	    case ENETUNREACH:
	    case ETIMEDOUT:
		e = NetworkFailure;
		break;
	    default:
		e = UnknownError;
		break;
	    }
	}
    }
    return r;
}
コード例 #4
0
bool Q3SocketDevice::bind( const QHostAddress &address, Q_UINT16 port )
{
    if ( !isValid() )
	return false;
    int r;
    struct sockaddr_in a4;
#if !defined(QT_NO_IPV6)
    struct sockaddr_in6 a6;

    if ( address.isIPv6Address() ) {
	memset( &a6, 0, sizeof(a6) );
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );
	Q_IPV6ADDR tmp = address.toIPv6Address();
	memcpy( &a6.sin6_addr.s6_addr, &tmp, sizeof(tmp) );

	r = QT_SOCKET_BIND( fd, (struct sockaddr *)&a6, sizeof(a6) );
    } else
#endif
    if ( address.isIPv4Address() ) {
	memset( &a4, 0, sizeof(a4) );
	a4.sin_family = AF_INET;
	a4.sin_port = htons( port );
	a4.sin_addr.s_addr = htonl( address.toIPv4Address() );

	r = QT_SOCKET_BIND( fd, (struct sockaddr*)&a4, sizeof(a4) );
    } else {
	e = Impossible;
	return false;
    }

    if ( r < 0 ) {
	switch( errno ) {
	case EINVAL:
	    e = AlreadyBound;
	    break;
	case EACCES:
	    e = Inaccessible;
	    break;
	case ENOMEM:
	    e = NoResources;
	    break;
	case EFAULT: // a was illegal
	case ENAMETOOLONG: // sz was wrong
	    e = InternalError;
	    break;
	case EBADF: // AF_UNIX only
	case ENOTSOCK: // AF_UNIX only
	case EROFS: // AF_UNIX only
	case ENOENT: // AF_UNIX only
	case ENOTDIR: // AF_UNIX only
	case ELOOP: // AF_UNIX only
	    e = Impossible;
	    break;
	default:
	    e = UnknownError;
	    break;
	}
	return false;
    }
    fetchConnectionParameters();
    return true;
}
コード例 #5
0
bool Q3SocketDevice::connect( const QHostAddress &addr, Q_UINT16 port )
{
    if ( !isValid() )
	return false;

    pa = addr;
    pp = port;

    struct sockaddr_in a4;
    struct sockaddr *aa;
    QT_SOCKLEN_T aalen;

#if !defined(QT_NO_IPV6)
    struct sockaddr_in6 a6;

    if ( addr.isIPv6Address() ) {
	memset( &a6, 0, sizeof(a6) );
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );
	Q_IPV6ADDR ip6 = addr.toIPv6Address();
	memcpy( &a6.sin6_addr.s6_addr, &ip6, sizeof(ip6) );

	aalen = sizeof( a6 );
	aa = (struct sockaddr *)&a6;
    } else
#endif
    if ( addr.isIPv4Address() ) {
	memset( &a4, 0, sizeof(a4) );
	a4.sin_family = AF_INET;
	a4.sin_port = htons( port );
	a4.sin_addr.s_addr = htonl( addr.toIPv4Address() );

	aalen = sizeof(a4);
	aa = (struct sockaddr *)&a4;
    } else {
	e = Impossible;
	return false;
    }

    int r = QT_SOCKET_CONNECT( fd, aa, aalen );
    if ( r == 0 ) {
	fetchConnectionParameters();
	return true;
    }
    if ( errno == EISCONN || errno == EALREADY || errno == EINPROGRESS ) {
	fetchConnectionParameters();
	return true;
    }
    if ( e != NoError || errno == EAGAIN || errno == EWOULDBLOCK ) {
	return false;
    }
    switch( errno ) {
    case EBADF:
    case ENOTSOCK:
	e = Impossible;
	break;
    case EFAULT:
    case EAFNOSUPPORT:
	e = InternalError;
	break;
    case ECONNREFUSED:
	e = ConnectionRefused;
	break;
    case ETIMEDOUT:
    case ENETUNREACH:
	e = NetworkFailure;
	break;
    case EADDRINUSE:
	e = NoResources;
	break;
    case EACCES:
    case EPERM:
	e = Inaccessible;
	break;
    default:
	e = UnknownError;
	break;
    }
    return false;
}
コード例 #6
0
ファイル: q3socketdevice_win.cpp プロジェクト: RS102839/qt
Q_LONG Q3SocketDevice::writeBlock( const char * data, Q_ULONG len,
			       const QHostAddress & host, quint16 port )
{
    if ( t != Datagram ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Not datagram" );
#endif
	return -1; // for now - later we can do t/tcp
    }

    if ( data == 0 && len != 0 ) {
#if defined(QT_CHECK_NULL) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Null pointer error" );
#endif
	return -1;
    }
    if ( !isValid() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Invalid socket" );
#endif
	return -1;
    }
    if ( !isOpen() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Device is not open" );
#endif
	return -1;
    }
    if ( !isWritable() ) {
#if defined(QT_CHECK_STATE) || defined(QSOCKETDEVICE_DEBUG)
	qWarning( "Q3SocketDevice::sendBlock: Write operation not permitted" );
#endif
	return -1;
    }
    struct sockaddr_in a4;
    struct sockaddr *aa;
    SOCKLEN_T slen;
#if !defined(QT_NO_IPV6)
    qt_sockaddr_in6 a6;
    if ( initialized >= 0x20 && host.isIPv6Address() ) {
	memset( &a6, 0, sizeof(a6) );
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );

	Q_IPV6ADDR tmp = host.toIPv6Address();
	memcpy( &a6.sin6_addr.qt_s6_addr, &tmp, sizeof(tmp) );
	slen = sizeof( a6 );
	aa = (struct sockaddr *)&a6;
    } else
#endif
    if ( host.isIPv4Address() ) {

	memset( &a4, 0, sizeof(a4) );
	a4.sin_family = AF_INET;
	a4.sin_port = htons( port );
	a4.sin_addr.s_addr = htonl( host.toIPv4Address() );
	slen = sizeof(a4);
	aa = (struct sockaddr *)&a4;
    } else {
	e = Impossible;
	return -1;
    }

    // we'd use MSG_DONTWAIT + MSG_NOSIGNAL if Stevens were right.
    // but apparently Stevens and most implementors disagree
    bool done = false;
    qint64 r = 0;
    while ( !done ) {
	r = ::sendto( fd, data, len, 0, aa, slen );
	done = true;
	if ( r == SOCKET_ERROR && e == NoError ) {//&& e != EAGAIN ) {
	    switch( WSAGetLastError() ) {
		case WSANOTINITIALISED:
		    e = Impossible;
		    break;
		case WSAENETDOWN:
		case WSAEACCES:
		case WSAENETRESET:
		case WSAESHUTDOWN:
		case WSAEHOSTUNREACH:
		case WSAECONNABORTED:
		case WSAECONNRESET:
		case WSAEADDRNOTAVAIL:
		case WSAENETUNREACH:
		case WSAETIMEDOUT:
		    e = NetworkFailure;
		    break;
		case WSAEINTR:
		    done = false;
		    break;
		case WSAEINPROGRESS:
		    e = NoResources;
		    // ### perhaps try it later?
		    break;
		case WSAEFAULT:
		case WSAEOPNOTSUPP:
		case WSAEAFNOSUPPORT:
		    e = InternalError;
		    break;
		case WSAENOBUFS:
		case WSAEMSGSIZE:
		    e = NoResources;
		    break;
		case WSAENOTCONN:
		case WSAENOTSOCK:
		case WSAEINVAL:
		case WSAEDESTADDRREQ:
		    e = Impossible;
		    break;
		case WSAEWOULDBLOCK:
		    r = 0;
		    break;
		default:
		    e = UnknownError;
		    break;
	    }
	}
    }
    return r;
}
コード例 #7
0
ファイル: q3socketdevice_win.cpp プロジェクト: RS102839/qt
bool Q3SocketDevice::bind( const QHostAddress &address, quint16 port )
{
    if ( !isValid() )
	return false;
    int r;
    struct sockaddr_in a4;
#if !defined(QT_NO_IPV6)
    qt_sockaddr_in6 a6;

    if ( initialized >= 0x20 && address.isIPv6Address() ) {
	memset( &a6, 0, sizeof(a6) );
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );
	Q_IPV6ADDR tmp = address.toIPv6Address();
	memcpy( &a6.sin6_addr.qt_s6_addr, &tmp, sizeof(tmp) );

	r = ::bind( fd, (struct sockaddr *)&a6, sizeof(struct qt_sockaddr_storage) );
    } else
#endif
    if ( address.isIPv4Address() ) {
	memset( &a4, 0, sizeof(a4) );
	a4.sin_family = AF_INET;
	a4.sin_port = htons( port );
	a4.sin_addr.s_addr = htonl( address.toIPv4Address() );

	r = ::bind( fd, (struct sockaddr*)&a4, sizeof(struct sockaddr_in) );
    } else {
	e = Impossible;
	return false;
    }

    if ( r == SOCKET_ERROR ) {
	switch( WSAGetLastError() ) {
	    case WSANOTINITIALISED:
		e = Impossible;
		break;
	    case WSAENETDOWN:
		e = NetworkFailure;
		break;
	    case WSAEACCES:
		e = Inaccessible;
		break;
	    case WSAEADDRNOTAVAIL:
		e = Inaccessible;
		break;
	    case WSAEFAULT:
		e = InternalError;
		break;
	    case WSAEINPROGRESS:
	    case WSAENOBUFS:
		e = NoResources;
		break;
	    case WSAEADDRINUSE:
	    case WSAEINVAL:
		e = AlreadyBound;
		break;
	    case WSAENOTSOCK:
		e = Impossible;
		break;
	    default:
		e = UnknownError;
		break;
	}
	return false;
    }
    fetchConnectionParameters();
    return true;
}
コード例 #8
0
ファイル: q3socketdevice_win.cpp プロジェクト: RS102839/qt
bool Q3SocketDevice::connect( const QHostAddress &addr, quint16 port )
{
    if ( !isValid() )
	return false;

    pa = addr;
    pp = port;

    struct sockaddr_in a4;
    struct sockaddr *aa;
    SOCKLEN_T aalen;

#if !defined(QT_NO_IPV6)
    qt_sockaddr_in6 a6;

    if ( initialized >= 0x20 && addr.isIPv6Address() ) {
        memset(&a6, 0, sizeof(a6));
	a6.sin6_family = AF_INET6;
	a6.sin6_port = htons( port );
	Q_IPV6ADDR ip6 = addr.toIPv6Address();
	memcpy( &a6.sin6_addr.qt_s6_addr, &ip6, sizeof(ip6) );

	aalen = sizeof( a6 );
	aa = (struct sockaddr *)&a6;
    } else
#endif
    if ( addr.isIPv4Address() ) {
	memset(&a4, 0, sizeof(a4));
	a4.sin_family = AF_INET;
	a4.sin_port = htons(port);
	a4.sin_addr.s_addr = htonl(addr.toIPv4Address());

	aalen = sizeof(a4);
	aa = (struct sockaddr *)&a4;
    } else {
	e = Impossible;
	return false;
    }

    int r = ::connect( fd, aa, aalen );

    if ( r == SOCKET_ERROR )
    {
	switch( WSAGetLastError() ) {
	    case WSANOTINITIALISED:
		e = Impossible;
		break;
	    case WSAENETDOWN:
		e = NetworkFailure;
		break;
	    case WSAEADDRINUSE:
	    case WSAEINPROGRESS:
	    case WSAENOBUFS:
		e = NoResources;
		break;
	    case WSAEINTR:
		e = UnknownError; // ### ?
		break;
	    case WSAEALREADY:
		// ### ?
		break;
	    case WSAEADDRNOTAVAIL:
		e = ConnectionRefused; // ### ?
		break;
	    case WSAEAFNOSUPPORT:
	    case WSAEFAULT:
		e = InternalError;
		break;
	    case WSAEINVAL:
		break;
	    case WSAECONNREFUSED:
		e = ConnectionRefused;
		break;
	    case WSAEISCONN:
		goto successful;
	    case WSAENETUNREACH:
	    case WSAETIMEDOUT:
		e = NetworkFailure;
		break;
	    case WSAENOTSOCK:
		e = Impossible;
		break;
	    case WSAEWOULDBLOCK:
		break;
	    case WSAEACCES:
		e = Inaccessible;
		break;
	    case 10107:
		// Workaround for a problem with the WinSock Proxy Server. See
		// also support/arc-12/25557 for details on the problem.
		goto successful;
	    default:
		e = UnknownError;
		break;
	}
	return false;
    }
successful:
    fetchConnectionParameters();
    return true;
}