static jlong android_view_ThreadedRenderer_createTextureLayer(JNIEnv* env, jobject clazz,
        jlong proxyPtr) {
    RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
    DeferredLayerUpdater* layer = proxy->createTextureLayer();
    return reinterpret_cast<jlong>(layer);
}