コード例 #1
0
ファイル: Cache.cpp プロジェクト: staktrace/gecko-dev
already_AddRefed<Promise>
Cache::AddAll(const GlobalObject& aGlobal,
              nsTArray<RefPtr<Request>>&& aRequestList,
              CallerType aCallerType, ErrorResult& aRv)
{
  MOZ_DIAGNOSTIC_ASSERT(mActor);

  // If there is no work to do, then resolve immediately
  if (aRequestList.IsEmpty()) {
    RefPtr<Promise> promise = Promise::Create(mGlobal, aRv);
    if (NS_WARN_IF(!promise)) {
      return nullptr;
    }

    promise->MaybeResolveWithUndefined();
    return promise.forget();
  }

  AutoTArray<RefPtr<Promise>, 256> fetchList;
  fetchList.SetCapacity(aRequestList.Length());

  // Begin fetching each request in parallel.  For now, if an error occurs just
  // abandon our previous fetch calls.  In theory we could cancel them in the
  // future once fetch supports it.

  for (uint32_t i = 0; i < aRequestList.Length(); ++i) {
    RequestOrUSVString requestOrString;
    requestOrString.SetAsRequest() = aRequestList[i];
    RefPtr<Promise> fetch = FetchRequest(mGlobal, requestOrString,
                                         RequestInit(), aCallerType, aRv);
    if (NS_WARN_IF(aRv.Failed())) {
      return nullptr;
    }

    fetchList.AppendElement(std::move(fetch));
  }

  RefPtr<Promise> promise = Promise::Create(mGlobal, aRv);
  if (NS_WARN_IF(aRv.Failed())) {
    return nullptr;
  }

  RefPtr<FetchHandler> handler =
    new FetchHandler(mActor->GetWorkerHolder(), this,
                     std::move(aRequestList), promise);

  RefPtr<Promise> fetchPromise = Promise::All(aGlobal.Context(), fetchList, aRv);
  if (NS_WARN_IF(aRv.Failed())) {
    return nullptr;
  }
  fetchPromise->AppendNativeHandler(handler);

  return promise.forget();
}
コード例 #2
0
ファイル: Cache.cpp プロジェクト: staktrace/gecko-dev
already_AddRefed<Promise>
Cache::AddAll(JSContext* aContext,
              const Sequence<OwningRequestOrUSVString>& aRequestList,
              CallerType aCallerType,
              ErrorResult& aRv)
{
  if (NS_WARN_IF(!mActor)) {
    aRv.Throw(NS_ERROR_UNEXPECTED);
    return nullptr;
  }

  CacheChild::AutoLock actorLock(mActor);

  GlobalObject global(aContext, mGlobal->GetGlobalJSObject());
  MOZ_DIAGNOSTIC_ASSERT(!global.Failed());

  nsTArray<RefPtr<Request>> requestList(aRequestList.Length());
  for (uint32_t i = 0; i < aRequestList.Length(); ++i) {
    RequestOrUSVString requestOrString;

    if (aRequestList[i].IsRequest()) {
      requestOrString.SetAsRequest() = aRequestList[i].GetAsRequest();
      if (NS_WARN_IF(!IsValidPutRequestMethod(requestOrString.GetAsRequest(),
                     aRv))) {
        return nullptr;
      }
    } else {
      requestOrString.SetAsUSVString().Rebind(
        aRequestList[i].GetAsUSVString().Data(),
        aRequestList[i].GetAsUSVString().Length());
    }

    RefPtr<Request> request = Request::Constructor(global, requestOrString,
                                                   RequestInit(), aRv);
    if (NS_WARN_IF(aRv.Failed())) {
      return nullptr;
    }

    nsAutoString url;
    request->GetUrl(url);
    if (NS_WARN_IF(!IsValidPutRequestURL(url, aRv))) {
      return nullptr;
    }

    requestList.AppendElement(std::move(request));
  }

  return AddAll(global, std::move(requestList), aCallerType, aRv);
}