コード例 #1
0
ファイル: launch_speedup.cpp プロジェクト: DonCN/haiku
static void
team_gone(team_id team, void *_session)
{
	Session *session = (Session *)_session;

	session->Lock();
	stop_session(session);
}
コード例 #2
0
ファイル: launch_speedup.cpp プロジェクト: DonCN/haiku
static Session *
start_session(team_id team, dev_t device, ino_t node, const char *name,
	int32 seconds = 30)
{
	RecursiveLocker locker(&sLock);

	Session *session = new Session(team, name, device, node, seconds);
	if (session == NULL)
		return NULL;

	if (session->InitCheck() != B_OK || session->StartWatchingTeam() != B_OK) {
		delete session;
		return NULL;
	}

	// let's see if there is a prefetch session for this session

	Session *prefetchSession;
	if (session->IsMainSession()) {
		// search for session by name
		for (prefetchSession = sMainPrefetchSessions;
				prefetchSession != NULL;
				prefetchSession = prefetchSession->Next()) {
			if (!strcmp(prefetchSession->Name(), name)) {
				// found session!
				break;
			}
		}
	} else {
		// ToDo: search for session by device/node ID
		prefetchSession = NULL;
	}
	if (prefetchSession != NULL) {
		TRACE(("found prefetch session %s\n", prefetchSession->Name()));
		prefetchSession->Prefetch();
	}

	if (team >= B_OK)
		hash_insert(sTeamHash, session);

	session->Lock();
	return session;
}