void OpaqueRegionSkia::didDrawPoints(const GraphicsContext* context, SkCanvas::PointMode mode, int numPoints, const SkPoint points[], const SkPaint& paint)
{
    if (!numPoints)
        return;

    SkRect rect;
    rect.fLeft = points[0].fX;
    rect.fRight = points[0].fX + 1;
    rect.fTop = points[0].fY;
    rect.fBottom = points[0].fY + 1;

    for (int i = 1; i < numPoints; ++i) {
        rect.fLeft = std::min(rect.fLeft, points[i].fX);
        rect.fRight = std::max(rect.fRight, points[i].fX + 1);
        rect.fTop = std::min(rect.fTop, points[i].fY);
        rect.fBottom = std::max(rect.fBottom, points[i].fY + 1);
    }

    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(context, paint, FillOrStroke);
    else {
        rect = paint.computeFastBounds(rect, &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
コード例 #2
0
void SkPictureRecord::drawPosTextH(const void* text, size_t byteLength,
                          const SkScalar xpos[], SkScalar constY,
                          const SkPaint& paint) {
    size_t points = paint.countText(text, byteLength);
    if (0 == points)
        return;

    bool fast = paint.canComputeFastBounds();

    addDraw(fast ? DRAW_POS_TEXT_H_TOP_BOTTOM : DRAW_POS_TEXT_H);
    addPaint(paint);
    addText(text, byteLength);
    addInt(points);

#ifdef SK_DEBUG_SIZE
    size_t start = fWriter.size();
#endif
    if (fast) {
        addFontMetricsTopBottom(paint, constY);
    }
    addScalar(constY);
    fWriter.writeMul4(xpos, points * sizeof(SkScalar));
#ifdef SK_DEBUG_SIZE
    fPointBytes += fWriter.size() - start;
    fPointWrites += points;
#endif
    validate();
}
コード例 #3
0
void OpaqueRegionSkia::didDrawPoints(const PlatformContextSkia* context, const AffineTransform& transform, SkCanvas::PointMode mode, int numPoints, const SkPoint points[], const SkPaint& paint)
{
    if (!numPoints)
        return;

    SkRect rect;
    rect.fLeft = points[0].fX;
    rect.fRight = points[0].fX + 1;
    rect.fTop = points[0].fY;
    rect.fBottom = points[0].fY + 1;

    for (int i = 1; i < numPoints; ++i) {
        rect.fLeft = std::min(rect.fLeft, points[i].fX);
        rect.fRight = std::max(rect.fRight, points[i].fX + 1);
        rect.fTop = std::min(rect.fTop, points[i].fY);
        rect.fBottom = std::max(rect.fBottom, points[i].fY + 1);
    }

    bool opaque = paintIsOpaque(paint);
    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(paint, opaque);
    else {
        rect = paint.computeFastBounds(rect, &rect);
        didDraw(context, transform, rect, paint, opaque, fillsBounds);
    }
}
コード例 #4
0
void OpaqueRegionSkia::didDrawBounded(const PlatformContextSkia* context, const SkRect& bounds, const SkPaint& paint)
{
    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(paint);
    else {
        SkRect rect;
        rect = paint.computeFastBounds(bounds, &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
コード例 #5
0
void OpaqueRegionSkia::didDrawBounded(const PlatformContextSkia* context, const AffineTransform& transform, const SkRect& bounds, const SkPaint& paint)
{
    bool opaque = paintIsOpaque(paint);
    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(paint, opaque);
    else {
        SkRect rect;
        rect = paint.computeFastBounds(bounds, &rect);
        didDraw(context, transform, rect, paint, opaque, fillsBounds);
    }
}
コード例 #6
0
void SkPictureRecord::drawPosText(const void* text, size_t byteLength,
                         const SkPoint pos[], const SkPaint& paint) {
    size_t points = paint.countText(text, byteLength);
    if (0 == points)
        return;

    bool canUseDrawH = true;
    // check if the caller really should have used drawPosTextH()
    {
        const SkScalar firstY = pos[0].fY;
        for (size_t index = 1; index < points; index++) {
            if (pos[index].fY != firstY) {
                canUseDrawH = false;
                break;
            }
        }
    }

    bool fast = canUseDrawH && paint.canComputeFastBounds();

    if (fast) {
        addDraw(DRAW_POS_TEXT_H_TOP_BOTTOM);
    } else {
        addDraw(canUseDrawH ? DRAW_POS_TEXT_H : DRAW_POS_TEXT);
    }
    addPaint(paint);
    addText(text, byteLength);
    addInt(points);

#ifdef SK_DEBUG_SIZE
    size_t start = fWriter.size();
#endif
    if (canUseDrawH) {
        if (fast) {
            addFontMetricsTopBottom(paint, pos[0].fY);
        }
        addScalar(pos[0].fY);
        SkScalar* xptr = (SkScalar*)fWriter.reserve(points * sizeof(SkScalar));
        for (size_t index = 0; index < points; index++)
            *xptr++ = pos[index].fX;
    }
    else {
        fWriter.writeMul4(pos, points * sizeof(SkPoint));
    }
#ifdef SK_DEBUG_SIZE
    fPointBytes += fWriter.size() - start;
    fPointWrites += points;
#endif
    validate();
}
コード例 #7
0
void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
                      SkScalar y, const SkPaint& paint) {
    bool fast = paint.canComputeFastBounds();

    addDraw(fast ? DRAW_TEXT_TOP_BOTTOM : DRAW_TEXT);
    addPaint(paint);
    addText(text, byteLength);
    addScalar(x);
    addScalar(y);
    if (fast) {
        addFontMetricsTopBottom(paint, y);
    }
    validate();
}
コード例 #8
0
void OpaqueRegionSkia::didDrawPath(const PlatformContextSkia* context, const SkPath& path, const SkPaint& paint)
{
    SkRect rect;
    if (path.isRect(&rect)) {
        didDrawRect(context, rect, paint, 0);
        return;
    }

    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(paint);
    else {
        rect = paint.computeFastBounds(path.getBounds(), &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
コード例 #9
0
void OpaqueRegionSkia::didDrawPath(const PlatformContextSkia* context, const AffineTransform& transform, const SkPath& path, const SkPaint& paint)
{
    SkRect rect;
    if (path.isRect(&rect)) {
        didDrawRect(context, transform, rect, paint, 0);
        return;
    }

    bool opaque = paintIsOpaque(paint);
    bool fillsBounds = false;

    if (!paint.canComputeFastBounds())
        didDrawUnbounded(paint, opaque);
    else {
        rect = paint.computeFastBounds(path.getBounds(), &rect);
        didDraw(context, transform, rect, paint, opaque, fillsBounds);
    }
}
コード例 #10
0
void OpaqueRegionSkia::didDrawRect(const PlatformContextSkia* context, const SkRect& fillRect, const SkPaint& paint, const SkBitmap* sourceBitmap)
{
    // Any stroking may put alpha in pixels even if the filling part does not.
    if (paint.getStyle() != SkPaint::kFill_Style) {
        bool fillsBounds = false;

        if (!paint.canComputeFastBounds())
            didDrawUnbounded(paint);
        else {
            SkRect strokeRect;
            strokeRect = paint.computeFastBounds(fillRect, &strokeRect);
            didDraw(context, strokeRect, paint, sourceBitmap, fillsBounds, FillOrStroke);
        }
    }

    bool fillsBounds = paint.getStyle() != SkPaint::kStroke_Style;
    didDraw(context, fillRect, paint, sourceBitmap, fillsBounds, FillOnly);
}
コード例 #11
0
void OpaqueRegionSkia::didDrawRect(const PlatformContextSkia* context, const AffineTransform& transform, const SkRect& fillRect, const SkPaint& paint, const SkBitmap* bitmap)
{
    // Any stroking may put alpha in pixels even if the filling part does not.
    if (paint.getStyle() != SkPaint::kFill_Style) {
        bool opaque = paintIsOpaque(paint, bitmap);
        bool fillsBounds = false;

        if (!paint.canComputeFastBounds())
            didDrawUnbounded(paint, opaque);
        else {
            SkRect strokeRect;
            strokeRect = paint.computeFastBounds(fillRect, &strokeRect);
            didDraw(context, transform, strokeRect, paint, opaque, fillsBounds);
        }
    }

    bool checkFillOnly = true;
    bool opaque = paintIsOpaque(paint, bitmap, checkFillOnly);
    bool fillsBounds = paint.getStyle() != SkPaint::kStroke_Style;
    didDraw(context, transform, fillRect, paint, opaque, fillsBounds);
}