コード例 #1
0
void draw(SkCanvas* canvas) {
    SkPaint paint;
    SkDebugf("paint.isFakeBoldText() %c= !!(paint.getFlags() & SkPaint::kFakeBoldText_Flag)\n",
        paint.isFakeBoldText() == !!(paint.getFlags() & SkPaint::kFakeBoldText_Flag) ? '=' : '!');
    paint.setFakeBoldText(true);
    SkDebugf("paint.isFakeBoldText() %c= !!(paint.getFlags() & SkPaint::kFakeBoldText_Flag)\n",
        paint.isFakeBoldText() == !!(paint.getFlags() & SkPaint::kFakeBoldText_Flag) ? '=' : '!');
}
コード例 #2
0
ファイル: SkFont.cpp プロジェクト: C-Tillion/skia
sk_sp<SkFont> SkFont::Testing_CreateFromPaint(const SkPaint& paint) {
    uint32_t flags = 0;
    if (paint.isVerticalText()) {
        flags |= kVertical_Flag;
    }
    if (paint.isEmbeddedBitmapText()) {
        flags |= kEmbeddedBitmaps_Flag;
    }
    if (paint.getFlags() & SkPaint::kGenA8FromLCD_Flag) {
        flags |= kGenA8FromLCD_Flag;
    }
    if (paint.isFakeBoldText()) {
        flags |= kEmbolden_Flag;
    }

    if (SkPaint::kFull_Hinting == paint.getHinting()) {
        flags |= kEnableByteCodeHints_Flag;
    }
    if (paint.isAutohinted()) {
        flags |= kEnableAutoHints_Flag;
    }
    if (paint.isSubpixelText() || paint.isLinearText()) {
        // this is our default
    } else {
        flags |= kUseNonlinearMetrics_Flag;
    }

    MaskType maskType = SkFont::kBW_MaskType;
    if (paint.isAntiAlias()) {
        maskType = paint.isLCDRenderText() ? kLCD_MaskType : kA8_MaskType;
    }

    return Make(sk_ref_sp(paint.getTypeface()), paint.getTextSize(), paint.getTextScaleX(),
                paint.getTextSkewX(), maskType, flags);
}
コード例 #3
0
ファイル: GrTextUtils.cpp プロジェクト: YangchenVR/skia
bool GrTextUtils::ShouldDisableLCD(const SkPaint& paint) {
    return !SkXfermode::AsMode(paint.getXfermode(), nullptr) ||
           paint.getMaskFilter() ||
           paint.getRasterizer() ||
           paint.getPathEffect() ||
           paint.isFakeBoldText() ||
           paint.getStyle() != SkPaint::kFill_Style;
}
コード例 #4
0
ファイル: SkBitmapDevice.cpp プロジェクト: Jichao/skia
bool SkBitmapDevice::onShouldDisableLCD(const SkPaint& paint) const {
    if (kN32_SkColorType != fBitmap.colorType() ||
        paint.getRasterizer() ||
        paint.getPathEffect() ||
        paint.isFakeBoldText() ||
        paint.getStyle() != SkPaint::kFill_Style ||
        !SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode))
    {
        return true;
    }
    return false;
}
コード例 #5
0
ファイル: FontObjTest.cpp プロジェクト: BertiKarsunke/skia
static void test_cachedfont(skiatest::Reporter* reporter, const SkPaint& paint) {
    SkAutoTUnref<SkFont> font(SkFont::Testing_CreateFromPaint(paint));

    // Currently SkFont resolves null into the default, so only test if paint's is not null
    if (paint.getTypeface()) {
        REPORTER_ASSERT(reporter, font->getTypeface() == paint.getTypeface());
    }
    REPORTER_ASSERT(reporter, font->getSize() == paint.getTextSize());
    REPORTER_ASSERT(reporter, font->getScaleX() == paint.getTextScaleX());
    REPORTER_ASSERT(reporter, font->getSkewX() == paint.getTextSkewX());

    REPORTER_ASSERT(reporter, font->isVertical() == paint.isVerticalText());
    REPORTER_ASSERT(reporter, font->isEmbolden() == paint.isFakeBoldText());

    REPORTER_ASSERT(reporter, font->isUseNonLinearMetrics() == is_use_nonlinear_metrics(paint));
    REPORTER_ASSERT(reporter, font->isEnableAutoHints() == is_enable_auto_hints(paint));
    REPORTER_ASSERT(reporter, font->isEnableByteCodeHints() == is_enable_bytecode_hints(paint));
}
コード例 #6
0
bool SkBitmapDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
    if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
        // we're cool with the paint as is
        return false;
    }

    if (kN32_SkColorType != fBitmap.colorType() ||
        paint.getRasterizer() ||
        paint.getPathEffect() ||
        paint.isFakeBoldText() ||
        paint.getStyle() != SkPaint::kFill_Style ||
        !SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) {
        // turn off lcd
        flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
        flags->fHinting = paint.getHinting();
        return true;
    }
    // we're cool with the paint as is
    return false;
}
コード例 #7
0
String LoggingCanvas::stringForSkPaintFlags(const SkPaint& paint)
{
    if (!paint.getFlags())
        return "none";
    String flagsString = "";
    appendFlagToString(&flagsString, paint.isAntiAlias(), "AntiAlias");
    appendFlagToString(&flagsString, paint.isDither(), "Dither");
    appendFlagToString(&flagsString, paint.isUnderlineText(), "UnderlinText");
    appendFlagToString(&flagsString, paint.isStrikeThruText(), "StrikeThruText");
    appendFlagToString(&flagsString, paint.isFakeBoldText(), "FakeBoldText");
    appendFlagToString(&flagsString, paint.isLinearText(), "LinearText");
    appendFlagToString(&flagsString, paint.isSubpixelText(), "SubpixelText");
    appendFlagToString(&flagsString, paint.isDevKernText(), "DevKernText");
    appendFlagToString(&flagsString, paint.isLCDRenderText(), "LCDRenderText");
    appendFlagToString(&flagsString, paint.isEmbeddedBitmapText(), "EmbeddedBitmapText");
    appendFlagToString(&flagsString, paint.isAutohinted(), "Autohinted");
    appendFlagToString(&flagsString, paint.isVerticalText(), "VerticalText");
    appendFlagToString(&flagsString, paint.getFlags() & SkPaint::kGenA8FromLCD_Flag, "GenA8FromLCD");
    return flagsString;
}
コード例 #8
0
ファイル: SkDevice.cpp プロジェクト: abyvaltsev/putty-nd3.x
bool SkDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
    if (!paint.isLCDRenderText()) {
        // we're cool with the paint as is
        return false;
    }

    if (SkBitmap::kARGB_8888_Config != fBitmap.config() ||
        paint.getShader() ||
        paint.getXfermode() || // unless its srcover
        paint.getMaskFilter() ||
        paint.getRasterizer() ||
        paint.getColorFilter() ||
        paint.getPathEffect() ||
        paint.isFakeBoldText() ||
        paint.getStyle() != SkPaint::kFill_Style) {
        // turn off lcd
        flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
        flags->fHinting = paint.getHinting();
        return true;
    }
    // we're cool with the paint as is
    return false;
}