コード例 #1
0
ファイル: isam.cpp プロジェクト: Gabs48/HaloLinux_Software
/**
 * Calculate covariances for both points and poses up to the given time step.
 */
void covariances(unsigned int step, list<MatrixXd>& point_marginals,
    list<MatrixXd>& pose_marginals) {
  // make sure return arguments are empty
  point_marginals.clear();
  pose_marginals.clear();

  // combining everything into one call is faster,
  // as it avoids recalculating commonly needed entries
  Covariances::node_lists_t node_lists;
  for (unsigned int i = 0; i < step; i++) {
    list<Node*> entry;
    entry.push_back(loader->pose_nodes()[i]);
    node_lists.push_back(entry);
  }
  for (unsigned int i = 0; i < loader->num_points(step); i++) {
    list<Node*> entry;
    entry.push_back(loader->point_nodes()[i]);
    node_lists.push_back(entry);
  }
  pose_marginals = slam.covariances().marginal(node_lists);

  // split into points and poses
  if (pose_marginals.size() > 0) {
    list<MatrixXd>::iterator center = pose_marginals.begin();
    for (unsigned int i = 0; i < step; i++, center++)
      ;
    point_marginals.splice(point_marginals.begin(), pose_marginals, center,
        pose_marginals.end());
  }
}
コード例 #2
0
int main(int argc, const char* argv[]) {
  Pose2d origin;
  Noise noise = SqrtInformation(10. * eye(3));
  Pose2d_Node* pose_node_1 = new Pose2d_Node(); // create node
  slam.add_node(pose_node_1); // add it to the Slam graph
  Pose2d_Factor* prior = new Pose2d_Factor(pose_node_1, origin, noise); // create prior measurement, an factor
  slam.add_factor(prior); // add it to the Slam graph

  Pose2d_Node* pose_node_2 = new Pose2d_Node(); // create node
  slam.add_node(pose_node_2); // add it to the Slam graph

  Pose2d delta(1., 0., 0.);
  Pose2d_Pose2d_Factor* odo = new Pose2d_Pose2d_Factor(pose_node_1, pose_node_2, delta, noise);
  slam.add_factor(odo);

  slam.batch_optimization();

#if 0
  const Covariances& covariances = slam.covariances();
#else
  // operate on a copy (just an example, cloning is useful for running
  // covariance recovery in a separate thread)
  const Covariances& covariances = slam.covariances().clone();
#endif

  // recovering the full covariance matrix
  cout << "Full covariance matrix:" << endl;
  MatrixXd cov_full = covariances.marginal(slam.get_nodes());
  cout << cov_full << endl << endl;

  // sanity checking by inverting the information matrix, not using R
  SparseSystem Js = slam.jacobian();
  MatrixXd J(Js.num_cols(), Js.num_cols());
  for (int r=0; r<Js.num_cols(); r++) {
    for (int c=0; c<Js.num_cols(); c++) {
      J(r,c) = Js(r,c);
    }
  }
  MatrixXd H = J.transpose() * J;
  MatrixXd cov_full2 = H.inverse();
  cout << cov_full2 << endl;

  // recovering the block-diagonals only of the full covariance matrix
  cout << "Block-diagonals only:" << endl;
  Covariances::node_lists_t node_lists;
  list<Node*> nodes;
  nodes.push_back(pose_node_1);
  node_lists.push_back(nodes);
  nodes.clear();
  nodes.push_back(pose_node_2);
  node_lists.push_back(nodes);
  list<MatrixXd> cov_blocks = covariances.marginal(node_lists);
  int i = 1;
  for (list<MatrixXd>::iterator it = cov_blocks.begin(); it!=cov_blocks.end(); it++, i++) {
    cout << "block " << i << endl;
    cout << *it << endl;
  }

  // recovering individual entries, here the right block column
  cout << "Right block column:" << endl;
  Covariances::node_pair_list_t node_pair_list;
  node_pair_list.push_back(make_pair(pose_node_1, pose_node_2));
  node_pair_list.push_back(make_pair(pose_node_2, pose_node_2));
  list<MatrixXd> cov_entries = covariances.access(node_pair_list);
  for (list<MatrixXd>::iterator it = cov_entries.begin(); it!=cov_entries.end(); it++) {
    cout << *it << endl;
  }
}
コード例 #3
0
ファイル: glc.cpp プロジェクト: Duckietown-NCTU/Software
int main() {
  // setup a simple graph
  // known poses
  Pose2d x0 (0,  0,   M_PI/9.0);
  Pose2d x1 (10, 10,  0.0     );
  Pose2d x2 (20, 20,  M_PI/6.0);
  Pose2d x3 (30, 30, -M_PI/4.0);
  Pose2d x4 (40, 40, -M_PI/8.0);
  // known landmarks
  Point2d la (100, 100);
  
  // mesurements
  Pose2d z0 = x0;
  Pose2d z01 = x1.ominus(x0);
  Pose2d z12 = x2.ominus(x1);
  Pose2d z23 = x3.ominus(x2);
  Pose2d z34 = x4.ominus(x3);
  Pose2d z13 = x3.ominus(x1);
  // landmark measurement
  Point2d z1a = x1.transform_to(la);
    
  // add noise to measurements
  double sigma = 0.01;
  MatrixXd Q = sigma*sigma*eye(3);
  Noise Qsqinf = Information(Q.inverse());
  MatrixXd Q2 = sigma*sigma*eye(2);
  Noise Q2sqinf = Information(Q2.inverse());
  z0  = add_noise(z0,  sigma);
  z01 = add_noise(z01, sigma);
  z12 = add_noise(z12, sigma);
  z23 = add_noise(z23, sigma);
  z34 = add_noise(z34, sigma);
  z13 = add_noise(z13, sigma);
  z1a = add_noise(z1a, sigma);
  
  // nodes
  Pose2d_Node*  n0 = new Pose2d_Node();
  Pose2d_Node*  n1 = new Pose2d_Node();
  Pose2d_Node*  n2 = new Pose2d_Node();
  Pose2d_Node*  n3 = new Pose2d_Node();
  Pose2d_Node*  n4 = new Pose2d_Node();
  Point2d_Node* na = new Point2d_Node();
  
  // make graph
  Slam slam;
  Properties prop;
  prop.verbose = true; prop.quiet = false; prop.method = GAUSS_NEWTON;
  slam.set_properties(prop);
  
  // add nodes to graph
  slam.add_node(n0);
  slam.add_node(n1);
  slam.add_node(n2),
  slam.add_node(n3);
  slam.add_node(n4);
  slam.add_node(na);
    
  // create factors and add them to the graph
  Pose2d_Factor* z0f = new Pose2d_Factor(n0, z0, Qsqinf);
  slam.add_factor(z0f);
  Pose2d_Pose2d_Factor* z01f = new Pose2d_Pose2d_Factor(n0, n1, z01, Qsqinf);
  slam.add_factor(z01f);
  Pose2d_Pose2d_Factor* z12f = new Pose2d_Pose2d_Factor(n1, n2, z12, Qsqinf);
  slam.add_factor(z12f);
  Pose2d_Pose2d_Factor* z23f = new Pose2d_Pose2d_Factor(n2, n3, z23, Qsqinf);
  slam.add_factor(z23f);
  Pose2d_Pose2d_Factor* z34f = new Pose2d_Pose2d_Factor(n3, n4, z34, Qsqinf);
  slam.add_factor(z34f);
  Pose2d_Pose2d_Factor* z13f = new Pose2d_Pose2d_Factor(n1, n3, z13, Qsqinf);
  slam.add_factor(z13f);
  Pose2d_Point2d_Factor* z1af = new Pose2d_Point2d_Factor(n1, na, z1a, Q2sqinf);
  slam.add_factor(z1af);
  
  slam.batch_optimization();
  slam.print_stats();
  ofstream f; f.open ("before.graph"); slam.write(f); f.close();
  //slam.print_graph();
  //print_all(slam);
  
  // get true marginal distribution over p(x0, x2, x3, x4)
  list<Node*> nodes_subset;
  nodes_subset.push_back(n0);
  nodes_subset.push_back(n2);
  nodes_subset.push_back(n3);
  nodes_subset.push_back(n4);
  MatrixXd P_true = slam.covariances().marginal(nodes_subset);
  //MatrixXd L_true = get_info (&slam);
  VectorXd mu_true(12);
  mu_true.segment<3>(0) = n0->value().vector();
  mu_true.segment<3>(3) = n2->value().vector();
  mu_true.segment<3>(6) = n3->value().vector();
  mu_true.segment<3>(9) = n4->value().vector();  
  
  // remove node 1 using GLC ========================================
  bool sparse = true;  // sparse approximate or dense exact
  vector<Factor*> felim = glc_elim_factors (n1); //usefull for local managment of factors
  //vector<Factor*> fnew = glc_remove_node (slam, n1, sparse); // not root shifted
  GLC_RootShift rs;
  vector<Factor*> fnew = glc_remove_node (slam, n1, sparse, &rs); // root shifted
  // ================================================================
  cout << felim.size() << " factor(s) removed." << endl;
  cout << fnew.size() << " new GLC factor(s) added." << endl;
  slam.batch_optimization();
  slam.print_stats();
  f.open ("after.graph"); slam.write(f); f.close();

  // get glc marginal distribution over p(x0, x2, x3, x4)
  MatrixXd P_glc = slam.covariances().marginal(nodes_subset);
  //MatrixXd L_glc = get_info (&slam);
  VectorXd mu_glc(12);
  mu_glc.segment<3>(0) = n0->value().vector();
  mu_glc.segment<3>(3) = n2->value().vector();
  mu_glc.segment<3>(6) = n3->value().vector();
  mu_glc.segment<3>(9) = n4->value().vector();  

  // calcualte the KLD
  int n = mu_glc.size();
  double A = (P_glc.inverse() * P_true).trace();
  VectorXd du = mu_glc - mu_true;
  // deal with difference in angles
  for(int i=0; i<du.size(); i++) {
    if(i % 3 == 2)
      du(i) = standardRad(du(i));
  }   
  double B = du.transpose() * P_glc.inverse() * du;
  double C = log(P_true.determinant()) - log(P_glc.determinant());
  double kld = 0.5*(A + B - C - n);
  cout << "KLD: " << kld << endl;
  
  return 0;
}