コード例 #1
0
ファイル: TileDrawable.cpp プロジェクト: 469447793/osgearth
TileDrawable::TileDrawable(const TileKey&        key,
                           const RenderBindings& bindings,
                           osg::Geometry*        geometry,
                           int                   tileSize,
                           int                   skirtSize) :
osg::Drawable( ),
_key         ( key ),
_bindings    ( bindings ),
_geom        ( geometry ),
_tileSize    ( tileSize ),
_drawPatch   ( false ),
_skirtSize   ( skirtSize )
{
    this->setDataVariance( DYNAMIC );

    if (_geom.valid())
        _geom->setDataVariance( DYNAMIC );

    this->setName( key.str() );

    setUseVertexBufferObjects( true );
    setUseDisplayList( false );

    _supportsGLSL = Registry::capabilities().supportsGLSL();

    // establish uniform name IDs.
    _uidUniformNameID             = osg::Uniform::getNameID( "oe_layer_uid" );
    _orderUniformNameID           = osg::Uniform::getNameID( "oe_layer_order" );
    _opacityUniformNameID         = osg::Uniform::getNameID( "oe_layer_opacity" );
    _texMatrixUniformNameID       = osg::Uniform::getNameID( "oe_layer_texMatrix" );
    _texMatrixParentUniformNameID = osg::Uniform::getNameID( "oe_layer_texParentMatrix" );
    _texParentExistsUniformNameID = osg::Uniform::getNameID( "oe_layer_texParentExists" );
    _minRangeUniformNameID        = osg::Uniform::getNameID( "oe_layer_minRange" );
    _maxRangeUniformNameID        = osg::Uniform::getNameID( "oe_layer_maxRange" );

    _textureImageUnit       = SamplerBinding::findUsage(bindings, SamplerBinding::COLOR)->unit();
    _textureParentImageUnit = SamplerBinding::findUsage(bindings, SamplerBinding::COLOR_PARENT)->unit();
    
    int tileSize2 = tileSize*tileSize;
    _heightCache = new float[ tileSize2 ];
    for(int i=0; i<tileSize2; ++i) _heightCache[i] = 0.0f;    
}
コード例 #2
0
ファイル: TilePagedLOD.cpp プロジェクト: flybpc/osgearth
TilePagedLOD::TilePagedLOD(TileGroup*        tilegroup,
                           const TileKey&    subkey,
                           const UID&        engineUID,
                           TileNodeRegistry* live,
                           TileNodeRegistry* dead) :
osg::PagedLOD(),
_tilegroup   ( tilegroup ),
_live        ( live ),
_dead        ( dead ),
_isUpsampled ( false ),
_isCanceled  ( false ),
_familyReady ( false )
{
    _numChildrenThatCannotBeExpired = 0;

    // set up the paging properties:
    _prefix = Stringify() << subkey.str() << "." << engineUID << ".";
    this->setRange   ( 0, 0.0f, FLT_MAX );
    this->setFileName( 0, Stringify() << _prefix << ".osgearth_engine_mp_tile" );
}
コード例 #3
0
ファイル: TileNode.cpp プロジェクト: InterAtlas-ML/osgearth
TileNode::TileNode( const TileKey& key, const TileModel* model ) :
_key               ( key ),
_model             ( model ),
_bornTime          ( 0.0 ),
_lastTraversalFrame( 0 )
{
    this->setName( key.str() );

    osg::StateSet* stateset = getOrCreateStateSet();

    // TileKey uniform.
    _keyUniform = new osg::Uniform(osg::Uniform::FLOAT_VEC4, "oe_tile_key");
    _keyUniform->setDataVariance( osg::Object::STATIC );
    _keyUniform->set( osg::Vec4f(0,0,0,0) );
    stateset->addUniform( _keyUniform );

    // born-on date uniform.
    _bornUniform = new osg::Uniform(osg::Uniform::FLOAT, "oe_tile_birthtime");
    _bornUniform->set( -1.0f );
    stateset->addUniform( _bornUniform );
}
コード例 #4
0
ファイル: Profile.cpp プロジェクト: aurelien35/osgearth
void
Profile::getIntersectingTiles(const TileKey& key, std::vector<TileKey>& out_intersectingKeys) const
{
    OE_DEBUG << "GET ISECTING TILES for key " << key.str() << " -----------------" << std::endl;

    //If the profiles are exactly equal, just add the given tile key.
    if ( isHorizEquivalentTo( key.getProfile() ) )
    {
        //Clear the incoming list
        out_intersectingKeys.clear();
        out_intersectingKeys.push_back(key);
    }
    else
    {
        // figure out which LOD in the local profile is a best match for the LOD
        // in the source LOD in terms of resolution.
        unsigned localLOD = getEquivalentLOD(key.getProfile(), key.getLOD());

        getIntersectingTiles(key.getExtent(), localLOD, out_intersectingKeys);

        //OE_INFO << LC << "GIT, key="<< key.str() << ", localLOD=" << localLOD
        //    << ", resulted in " << out_intersectingKeys.size() << " tiles" << std::endl;
    }
}
コード例 #5
0
ファイル: ImageLayer.cpp プロジェクト: wqyun/osgearth
GeoImage
ImageLayer::createImageInKeyProfile(const TileKey&    key, 
                                    ProgressCallback* progress)
{
    if (getStatus().isError())
    {
        return GeoImage::INVALID;
    }

    // If the layer is disabled, bail out.
    if ( !getEnabled() )
    {
        return GeoImage::INVALID;
    }

    // Make sure the request is in range.
    if ( !isKeyInRange(key) )
    {
        return GeoImage::INVALID;
    }


    GeoImage result;

    OE_DEBUG << LC << "create image for \"" << key.str() << "\", ext= "
        << key.getExtent().toString() << std::endl;

    // the cache key combines the Key and the horizontal profile.
    std::string cacheKey = Stringify() << key.str() << "_" << key.getProfile()->getHorizSignature();
    const CachePolicy& policy = getCacheSettings()->cachePolicy().get();
    
    // Check the layer L2 cache first
    if ( _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateDefaultBin();
        ReadResult result = bin->readObject(cacheKey, 0L);
        if ( result.succeeded() )
            return GeoImage(static_cast<osg::Image*>(result.releaseObject()), key.getExtent());
    }

    // locate the cache bin for the target profile for this layer:
    CacheBin* cacheBin = getCacheBin( key.getProfile() );

    // validate that we have either a valid tile source, or we're cache-only.
    if (getTileSource() || (cacheBin && policy.isCacheOnly()))
    {
        //nop = OK.
    }
    else
    {
        disable("Error: layer does not have a valid TileSource, cannot create image");
        return GeoImage::INVALID;
    }

    // validate the existance of a valid layer profile (unless we're in cache-only mode, in which
    // case there is no layer profile)
    if ( !policy.isCacheOnly() && !getProfile() )
    {
        disable("Could not establish a valid profile");
        return GeoImage::INVALID;
    }

    osg::ref_ptr< osg::Image > cachedImage;

    // First, attempt to read from the cache. Since the cached data is stored in the
    // map profile, we can try this first.
    if ( cacheBin && policy.isCacheReadable() )
    {
        ReadResult r = cacheBin->readImage(cacheKey, 0L);
        if ( r.succeeded() )
        {
            cachedImage = r.releaseImage();
            ImageUtils::fixInternalFormat( cachedImage.get() );            
            bool expired = policy.isExpired(r.lastModifiedTime());
            if (!expired)
            {
                OE_DEBUG << "Got cached image for " << key.str() << std::endl;                
                return GeoImage( cachedImage.get(), key.getExtent() );                        
            }
            else
            {
                OE_DEBUG << "Expired image for " << key.str() << std::endl;                
            }
        }
    }
    
    // The data was not in the cache. If we are cache-only, fail sliently
    if ( policy.isCacheOnly() )
    {
        // If it's cache only and we have an expired but cached image, just return it.
        if (cachedImage.valid())
        {
            return GeoImage( cachedImage.get(), key.getExtent() );            
        }
        else
        {
            return GeoImage::INVALID;
        }
    }

    // Get an image from the underlying TileSource.
    result = createImageFromTileSource( key, progress );

    // Normalize the image if necessary
    if ( result.valid() )
    {
        ImageUtils::fixInternalFormat( result.getImage() );
    }

    // memory cache first:
    if ( result.valid() && _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateDefaultBin();
        bin->write(cacheKey, result.getImage(), 0L);
    }

    // If we got a result, the cache is valid and we are caching in the map profile,
    // write to the map cache.
    if (result.valid()  &&
        cacheBin        && 
        policy.isCacheWriteable())
    {
        if ( key.getExtent() != result.getExtent() )
        {
            OE_INFO << LC << "WARNING! mismatched extents." << std::endl;
        }

        cacheBin->write(cacheKey, result.getImage(), 0L);
    }

    if ( result.valid() )
    {
        OE_DEBUG << LC << key.str() << " result OK" << std::endl;
    }
    else
    {
        OE_DEBUG << LC << key.str() << "result INVALID" << std::endl;        
        // We couldn't get an image from the source.  So see if we have an expired cached image
        if (cachedImage.valid())
        {
            OE_DEBUG << LC << "Using cached but expired image for " << key.str() << std::endl;
            result = GeoImage( cachedImage.get(), key.getExtent());
        }
    }

    return result;
}
コード例 #6
0
ファイル: ImageLayer.cpp プロジェクト: wqyun/osgearth
GeoImage
ImageLayer::assembleImageFromTileSource(const TileKey&    key,
                                        ProgressCallback* progress)
{
    GeoImage mosaicedImage, result;

    // Scale the extent if necessary to apply an "edge buffer"
    GeoExtent ext = key.getExtent();
    if ( _runtimeOptions.edgeBufferRatio().isSet() )
    {
        double ratio = _runtimeOptions.edgeBufferRatio().get();
        ext.scale(ratio, ratio);
    }

    // Get a set of layer tiles that intersect the requested extent.
    std::vector<TileKey> intersectingKeys;
    getProfile()->getIntersectingTiles( key, intersectingKeys );

    if ( intersectingKeys.size() > 0 )
    {
        double dst_minx, dst_miny, dst_maxx, dst_maxy;
        key.getExtent().getBounds(dst_minx, dst_miny, dst_maxx, dst_maxy);

        // if we find at least one "real" tile in the mosaic, then the whole result tile is
        // "real" (i.e. not a fallback tile)
        bool retry = false;
        ImageMosaic mosaic;

        // keep track of failed tiles.
        std::vector<TileKey> failedKeys;

        for( std::vector<TileKey>::iterator k = intersectingKeys.begin(); k != intersectingKeys.end(); ++k )
        {
            GeoImage image = createImageFromTileSource( *k, progress );

            if ( image.valid() )
            {
                if ( !isCoverage() )
                {
                    ImageUtils::fixInternalFormat(image.getImage());

                    // Make sure all images in mosaic are based on "RGBA - unsigned byte" pixels.
                    // This is not the smarter choice (in some case RGB would be sufficient) but
                    // it ensure consistency between all images / layers.
                    //
                    // The main drawback is probably the CPU memory foot-print which would be reduced by allocating RGB instead of RGBA images.
                    // On GPU side, this should not change anything because of data alignements : often RGB and RGBA textures have the same memory footprint
                    //
                    if (   (image.getImage()->getDataType() != GL_UNSIGNED_BYTE)
                        || (image.getImage()->getPixelFormat() != GL_RGBA) )
                    {
                        osg::ref_ptr<osg::Image> convertedImg = ImageUtils::convertToRGBA8(image.getImage());
                        if (convertedImg.valid())
                        {
                            image = GeoImage(convertedImg, image.getExtent());
                        }
                    }
                }

                mosaic.getImages().push_back( TileImage(image.getImage(), *k) );
            }
            else
            {
                // the tile source did not return a tile, so make a note of it.
                failedKeys.push_back( *k );

                if (progress && (progress->isCanceled() || progress->needsRetry()))
                {
                    retry = true;
                    break;
                }
            }
        }

        if ( mosaic.getImages().empty() || retry )
        {
            // if we didn't get any data, fail.
            OE_DEBUG << LC << "Couldn't create image for ImageMosaic " << std::endl;
            return GeoImage::INVALID;
        }

        // We got at least one good tile, so go through the bad ones and try to fall back on
        // lower resolution data to fill in the gaps. The entire mosaic must be populated or
        // this qualifies as a bad tile.
        for(std::vector<TileKey>::iterator k = failedKeys.begin(); k != failedKeys.end(); ++k)
        {
            GeoImage image;

            for(TileKey parentKey = k->createParentKey();
                parentKey.valid() && !image.valid();
                parentKey = parentKey.createParentKey())
            {
                image = createImageFromTileSource( parentKey, progress );
                if ( image.valid() )
                {
                    GeoImage cropped;

                    if ( !isCoverage() )
                    {
                        ImageUtils::fixInternalFormat(image.getImage());
                        if (   (image.getImage()->getDataType() != GL_UNSIGNED_BYTE)
                            || (image.getImage()->getPixelFormat() != GL_RGBA) )
                        {
                            osg::ref_ptr<osg::Image> convertedImg = ImageUtils::convertToRGBA8(image.getImage());
                            if (convertedImg.valid())
                            {
                                image = GeoImage(convertedImg, image.getExtent());
                            }
                        }

                        cropped = image.crop( k->getExtent(), false, image.getImage()->s(), image.getImage()->t() );
                    }

                    else
                    {
                        // TODO: may not work.... test; tilekey extent will <> cropped extent
                        cropped = image.crop( k->getExtent(), true, image.getImage()->s(), image.getImage()->t(), false );
                    }

                    // and queue it.
                    mosaic.getImages().push_back( TileImage(cropped.getImage(), *k) );       

                }
            }

            if ( !image.valid() )
            {
                // a tile completely failed, even with fallback. Eject.
                OE_DEBUG << LC << "Couldn't fallback on tiles for ImageMosaic" << std::endl;
                // let it go. The empty areas will be filled with alpha by ImageMosaic.
            }
        }

        // all set. Mosaic all the images together.
        double rxmin, rymin, rxmax, rymax;
        mosaic.getExtents( rxmin, rymin, rxmax, rymax );

        mosaicedImage = GeoImage(
            mosaic.createImage(),
            GeoExtent( getProfile()->getSRS(), rxmin, rymin, rxmax, rymax ) );
    }
    else
    {
        OE_DEBUG << LC << "assembleImageFromTileSource: no intersections (" << key.str() << ")" << std::endl;
    }

    // Final step: transform the mosaic into the requesting key's extent.
    if ( mosaicedImage.valid() )
    {
        // GeoImage::reproject() will automatically crop the image to the correct extents.
        // so there is no need to crop after reprojection. Also note that if the SRS's are the 
        // same (even though extents are different), then this operation is technically not a
        // reprojection but merely a resampling.

        result = mosaicedImage.reproject( 
            key.getProfile()->getSRS(),
            &key.getExtent(), 
            *_runtimeOptions.reprojectedTileSize(),
            *_runtimeOptions.reprojectedTileSize(),
            *_runtimeOptions.driver()->bilinearReprojection() );
    }

    // Process images with full alpha to properly support MP blending.
    if ( result.valid() && *_runtimeOptions.featherPixels() && !isCoverage() )
    {
        ImageUtils::featherAlphaRegions( result.getImage() );
    }

    return result;
}
コード例 #7
0
ファイル: ImageLayer.cpp プロジェクト: APerennec/osgearth
GeoImage
ImageLayer::createImageFromTileSource(const TileKey&    key,
                                      ProgressCallback* progress,
                                      bool              forceFallback,
                                      bool&             out_isFallback)
{
    // Results:
    // 
    // * return an osg::Image matching the key extent is all goes well;
    //
    // * return NULL to indicate that the key exceeds the maximum LOD of the source data,
    //   and that the engine may need to generate a "fallback" tile if necessary;
    //
    // deprecated:
    // * return an "empty image" if the LOD is valid BUT the key does not intersect the
    //   source's data extents.

    out_isFallback = false;

    TileSource* source = getTileSource();
    if ( !source )
        return GeoImage::INVALID;

    // If the profiles are different, use a compositing method to assemble the tile.
    if ( !key.getProfile()->isEquivalentTo( getProfile() ) )
    {
        return assembleImageFromTileSource( key, progress, out_isFallback );
    }

    // Good to go, ask the tile source for an image:
    osg::ref_ptr<TileSource::ImageOperation> op = _preCacheOp;

    osg::ref_ptr<osg::Image> result;

    if ( forceFallback )
    {
        // check if the tile source has any data coverage for the requested key.
        // the LOD is ignore here and checked later
        if ( !source->hasDataInExtent( key.getExtent() ) )
        {
            OE_DEBUG << LC << "createImageFromTileSource: hasDataInExtent(" << key.str() << ") == false" << std::endl;
            return GeoImage::INVALID;
        }

        TileKey finalKey = key;
        while( !result.valid() && finalKey.valid() )
        {
            if ( !source->getBlacklist()->contains( finalKey.getTileId() ) &&
                source->hasDataForFallback(finalKey))
            {
                result = source->createImage( finalKey, op.get(), progress );
                if ( result.valid() )
                {
                    if ( finalKey.getLevelOfDetail() != key.getLevelOfDetail() )
                    {
                        // crop the fallback image to match the input key, and ensure that it remains the
                        // same pixel size; because chances are if we're requesting a fallback that we're
                        // planning to mosaic it later, and the mosaicer requires same-size images.
                        GeoImage raw( result.get(), finalKey.getExtent() );
                        GeoImage cropped = raw.crop( key.getExtent(), true, raw.getImage()->s(), raw.getImage()->t(), *_runtimeOptions.driver()->bilinearReprojection() );
                        result = cropped.takeImage();
                    }
                }
            }
            if ( !result.valid() )
            {
                finalKey = finalKey.createParentKey();
                out_isFallback = true;
            }
        }

        if ( !result.valid() )
        {
            result = 0L;
            //result = _emptyImage.get();
            finalKey = key;
        }
    }
    else
    {
        // Fail is the image is blacklisted.
        if ( source->getBlacklist()->contains( key.getTileId() ) )
        {
            OE_DEBUG << LC << "createImageFromTileSource: blacklisted(" << key.str() << ")" << std::endl;
            return GeoImage::INVALID;
        }
    
        if ( !source->hasData( key ) )
        {
            OE_DEBUG << LC << "createImageFromTileSource: hasData(" << key.str() << ") == false" << std::endl;
            return GeoImage::INVALID;
        }
        result = source->createImage( key, op.get(), progress );
    }

    // Process images with full alpha to properly support MP blending.    
    if ( result != 0L && *_runtimeOptions.featherPixels())
    {
        ImageUtils::featherAlphaRegions( result.get() );
    }    
    
    // If image creation failed (but was not intentionally canceled),
    // blacklist this tile for future requests.
    if ( result == 0L && (!progress || !progress->isCanceled()) )
    {
        source->getBlacklist()->add( key.getTileId() );
    }

    return GeoImage(result.get(), key.getExtent());
}
コード例 #8
0
ファイル: ImageLayer.cpp プロジェクト: APerennec/osgearth
GeoImage
ImageLayer::assembleImageFromTileSource(const TileKey&    key,
                                        ProgressCallback* progress,
                                        bool&             out_isFallback)
{
    GeoImage mosaicedImage, result;

    out_isFallback = false;

    // Scale the extent if necessary to apply an "edge buffer"
    GeoExtent ext = key.getExtent();
    if ( _runtimeOptions.edgeBufferRatio().isSet() )
    {
        double ratio = _runtimeOptions.edgeBufferRatio().get();
        ext.scale(ratio, ratio);
    }

    // Get a set of layer tiles that intersect the requested extent.
    std::vector<TileKey> intersectingKeys;
    getProfile()->getIntersectingTiles( ext, intersectingKeys );

    if ( intersectingKeys.size() > 0 )
    {
        double dst_minx, dst_miny, dst_maxx, dst_maxy;
        key.getExtent().getBounds(dst_minx, dst_miny, dst_maxx, dst_maxy);

        // if we find at least one "real" tile in the mosaic, then the whole result tile is
        // "real" (i.e. not a fallback tile)
        bool foundAtLeastOneRealTile = false;
        bool retry = false;
        ImageMosaic mosaic;

        for( std::vector<TileKey>::iterator k = intersectingKeys.begin(); k != intersectingKeys.end(); ++k )
        {
            double minX, minY, maxX, maxY;
            k->getExtent().getBounds(minX, minY, maxX, maxY);

            bool isFallback = false;
            GeoImage image = createImageFromTileSource( *k, progress, true, isFallback );
            if ( image.valid() )
            {
                // make sure the image is RGBA.
                // (TODO: investigate whether we still need this -gw 6/25/2012)
                if (image.getImage()->getPixelFormat() != GL_RGBA || image.getImage()->getDataType() != GL_UNSIGNED_BYTE || image.getImage()->getInternalTextureFormat() != GL_RGBA8 )
                {
                    osg::ref_ptr<osg::Image> convertedImg = ImageUtils::convertToRGBA8(image.getImage());
                    if (convertedImg.valid())
                    {
                        image = GeoImage(convertedImg, image.getExtent());
                    }
                }

                mosaic.getImages().push_back( TileImage(image.getImage(), *k) );
                if ( !isFallback )
                    foundAtLeastOneRealTile = true;
            }
            else
            {
                // the tile source did not return a tile, so make a note of it.
                if (progress && (progress->isCanceled() || progress->needsRetry()))
                {
                    retry = true;
                    break;
                }
            }
        }

        if ( mosaic.getImages().empty() || retry )
        {
            // if we didn't get any data, fail
            OE_DEBUG << LC << "Couldn't create image for ImageMosaic " << std::endl;
            return GeoImage::INVALID;
        }

        // all set. Mosaic all the images together.
        double rxmin, rymin, rxmax, rymax;
        mosaic.getExtents( rxmin, rymin, rxmax, rymax );

        mosaicedImage = GeoImage(
            mosaic.createImage(),
            GeoExtent( getProfile()->getSRS(), rxmin, rymin, rxmax, rymax ) );

        if ( !foundAtLeastOneRealTile )
            out_isFallback = true;
    }
    else
    {
        OE_DEBUG << LC << "assembleImageFromTileSource: no intersections (" << key.str() << ")" << std::endl;
    }

    // Final step: transform the mosaic into the requesting key's extent.
    if ( mosaicedImage.valid() )
    {
        // GeoImage::reproject() will automatically crop the image to the correct extents.
        // so there is no need to crop after reprojection. Also note that if the SRS's are the 
        // same (even though extents are different), then this operation is technically not a
        // reprojection but merely a resampling.

        result = mosaicedImage.reproject( 
            key.getProfile()->getSRS(),
            &key.getExtent(), 
            *_runtimeOptions.reprojectedTileSize(),
            *_runtimeOptions.reprojectedTileSize(),
            *_runtimeOptions.driver()->bilinearReprojection());
    }

    // Process images with full alpha to properly support MP blending.
    if ( result.valid() && *_runtimeOptions.featherPixels() )
    {
        ImageUtils::featherAlphaRegions( result.getImage() );
    }

    return result;
}
コード例 #9
0
void
FractalElevationLayer::createImplementation(const TileKey& key,
                                            osg::ref_ptr<osg::HeightField>& out_hf,
                                            osg::ref_ptr<NormalMap>& out_normalMap,
                                            ProgressCallback* progress)
{
    double min_n = FLT_MAX, max_n = -FLT_MAX;
    double min_h = FLT_MAX, max_h = -FLT_MAX;
    double h_mean = 0.0;

    ImageUtils::PixelReader noise1(_noiseImage1.get());
    noise1.setBilinear(true);

    ImageUtils::PixelReader noise2(_noiseImage2.get());
    noise2.setBilinear(true);

    osg::ref_ptr<osg::HeightField> hf = HeightFieldUtils::createReferenceHeightField(
        key.getExtent(), getTileSize(), getTileSize(), 0u);

    // land cover tile
    GeoImage lcTile;

    osg::ref_ptr<LandCoverLayer> lcLayer;
    _landCover.lock(lcLayer);

    if (lcLayer.valid())
    {
        lcTile = lcLayer->createImage(key, progress);
    }

    for (int s = 0; s < getTileSize(); ++s)
    {
        for (int t = 0; t < getTileSize(); ++t)
        {
            double u = (double)s / (double)(getTileSize() - 1);
            double v = (double)t / (double)(getTileSize() - 1);

            double n = 0.0;
            double uScaled, vScaled;

            double finalScale = 4.0;

            // Step 1
            if (_noiseImage1.valid())
            {
                uScaled = u, vScaled = v;
                scaleCoordsToLOD(uScaled, vScaled, options().baseLOD().get(), key);

                double uMod = fmod(uScaled, 1.0);
                double vMod = fmod(vScaled, 1.0);

                n += noise1(uMod, vMod).r() - 0.5;
                finalScale *= 0.5;
            }

            if (_noiseImage2.valid())
            {
                uScaled = u, vScaled = v;
                scaleCoordsToLOD(uScaled, vScaled, options().baseLOD().get() + 3, key);

                double uMod = fmod(uScaled, 1.0);
                double vMod = fmod(vScaled, 1.0);
                n += noise2(uMod, vMod).r() - 0.5;
                finalScale *= 0.5;
            }

            n *= finalScale;

            // default amplitude:
            float amp = options().amplitude().get();

            // if we have land cover mappings, use them:
            if (lcTile.valid())
            {
                const LandCoverClass* lcClass = lcLayer->getClassByUV(lcTile, u, v);
                if (lcClass)
                {
                    const FractalElevationLayerLandCoverMapping* mapping = getMapping(lcClass);
                    if (mapping)
                    {
                        amp = mapping->amplitude.getOrUse(amp);
                    }
                }
            }

            hf->setHeight(s, t, n * amp);

            if (_debug)
            {
                h_mean += hf->getHeight(s, t);
                min_n = std::min(min_n, n);
                max_n = std::max(max_n, n);
                min_h = std::min(min_h, (double)hf->getHeight(s, t));
                max_h = std::max(max_h, (double)hf->getHeight(s, t));
            }
        }
    }

    if (_debug)
    {
        h_mean /= double(getTileSize()*getTileSize());
        double q_mean = 0.0;

        for (int s = 0; s < getTileSize(); ++s)
        {
            for (int t = 0; t < getTileSize(); ++t)
            {
                double q = hf->getHeight(s, t) - h_mean;
                q_mean += q*q;
            }
        }

        double stdev = sqrt(q_mean / double(getTileSize()*getTileSize()));

        OE_INFO << LC << "Tile " << key.str() << " Hmean=" << h_mean
            << ", stdev=" << stdev << ", n[" << min_n << ", " << max_n << "] "
            << "h[" << min_h << ", " << max_h << "]\n";
    }

    out_hf = hf.release();
    out_normalMap = 0L;
}
コード例 #10
0
ファイル: ImageLayer.cpp プロジェクト: APerennec/osgearth
GeoImage
ImageLayer::createImageInKeyProfile( const TileKey& key, ProgressCallback* progress, bool forceFallback, bool& out_isFallback )
{
    GeoImage result;

    out_isFallback = false;

    // If the layer is disabled, bail out.
    if ( !getEnabled() )
    {
        return GeoImage::INVALID;
    }

    // Check the max data level, which limits the LOD of available data.
    if ( _runtimeOptions.maxDataLevel().isSet() && key.getLOD() > _runtimeOptions.maxDataLevel().value() )
    {
        return GeoImage::INVALID;
    }

    // Check for a "Minumum level" setting on this layer. If we are before the
    // min level, just return the empty image. Do not cache empties
    if ( _runtimeOptions.minLevel().isSet() && key.getLOD() < _runtimeOptions.minLevel().value() )
    {
        return GeoImage( _emptyImage.get(), key.getExtent() );
    }

    // Check for a "Minimum resolution" setting on the layer. If we are before the
    // min resolution, return the empty image. Do not cache empties.
    if ( _runtimeOptions.minResolution().isSet() )
    {
        double keyres = key.getExtent().width() / getTileSize();
        double keyresInLayerProfile = key.getProfile()->getSRS()->transformUnits(keyres, getProfile()->getSRS());

        if ( keyresInLayerProfile > _runtimeOptions.minResolution().value() )
        {
            return GeoImage( _emptyImage.get(), key.getExtent() );
        }
    }

    OE_DEBUG << LC << "create image for \"" << key.str() << "\", ext= "
        << key.getExtent().toString() << std::endl;


    // locate the cache bin for the target profile for this layer:
    CacheBin* cacheBin = getCacheBin( key.getProfile() );

    // validate that we have either a valid tile source, or we're cache-only.
    if ( ! (getTileSource() || (isCacheOnly() && cacheBin) ) )
    {
        OE_WARN << LC << "Error: layer does not have a valid TileSource, cannot create image " << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoImage::INVALID;
    }

    // validate the existance of a valid layer profile (unless we're in cache-only mode, in which
    // case there is no layer profile)
    if ( !isCacheOnly() && !getProfile() )
    {
        OE_WARN << LC << "Could not establish a valid profile" << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoImage::INVALID;
    }

    // First, attempt to read from the cache. Since the cached data is stored in the
    // map profile, we can try this first.
    if ( cacheBin && getCachePolicy().isCacheReadable() )
    {
        ReadResult r = cacheBin->readImage( key.str(), getCachePolicy().getMinAcceptTime() );
        if ( r.succeeded() )
        {
            ImageUtils::normalizeImage( r.getImage() );
            return GeoImage( r.releaseImage(), key.getExtent() );
        }
        //else if ( r.code() == ReadResult::RESULT_EXPIRED )
        //{
        //    OE_INFO << LC << getName() << " : " << key.str() << " record expired!" << std::endl;
        //}
    }
    
    // The data was not in the cache. If we are cache-only, fail sliently
    if ( isCacheOnly() )
    {
        return GeoImage::INVALID;
    }

    // Get an image from the underlying TileSource.
    result = createImageFromTileSource( key, progress, forceFallback, out_isFallback );

    // Normalize the image if necessary
    if ( result.valid() )
    {
        ImageUtils::normalizeImage( result.getImage() );
    }

    // If we got a result, the cache is valid and we are caching in the map profile, write to the map cache.
    if (result.valid()  &&
        //JB:  Removed the check to not write out fallback data.  If you have a low resolution base dataset (max lod 3) and a high resolution insert (max lod 22)
        //     then the low res data needs to "fallback" from LOD 4 - 22 so you can display the high res inset.  If you don't cache these intermediate tiles then
        //     performance can suffer generating all those fallback tiles, especially if you have to do reprojection or mosaicing.
        //!out_isFallback &&
        cacheBin        && 
        getCachePolicy().isCacheWriteable() )
    {
        if ( key.getExtent() != result.getExtent() )
        {
            OE_INFO << LC << "WARNING! mismatched extents." << std::endl;
        }

        cacheBin->write( key.str(), result.getImage() );
        //OE_INFO << LC << "WRITING " << key.str() << " to the cache." << std::endl;
    }

    if ( result.valid() )
    {
        OE_DEBUG << LC << key.str() << " result OK" << std::endl;
    }
    else
    {
        OE_DEBUG << LC << key.str() << "result INVALID" << std::endl;
    }

    return result;
}
コード例 #11
0
bool
ElevationLayerVector::populateHeightFieldAndNormalMap(osg::HeightField*      hf,
                                                      NormalMap*             normalMap,
                                                      const TileKey&         key,
                                                      const Profile*         haeProfile,
                                                      ElevationInterpolation interpolation,
                                                      ProgressCallback*      progress ) const
{
    // heightfield must already exist.
    if ( !hf )
        return false;

    METRIC_SCOPED("ElevationLayer.populateHeightField");

    // if the caller provided an "HAE map profile", he wants an HAE elevation grid even if
    // the map profile has a vertical datum. This is the usual case when building the 3D
    // terrain, for example. Construct a temporary key that doesn't have the vertical
    // datum info and use that to query the elevation data.
    TileKey keyToUse = key;
    if ( haeProfile )
    {
        keyToUse = TileKey(key.getLOD(), key.getTileX(), key.getTileY(), haeProfile );
    }
    
    // Collect the valid layers for this tile.
    LayerDataVector contenders;
    LayerDataVector offsets;

#ifdef ANALYZE
    struct LayerAnalysis {
        LayerAnalysis() : samples(0), used(false), failed(false), fallback(false), actualKeyValid(true) { }
        int samples; bool used; bool failed; bool fallback; bool actualKeyValid; std::string message;
    };
    std::map<ElevationLayer*, LayerAnalysis> layerAnalysis;
#endif

    // Track the number of layers that would return fallback data.
    unsigned numFallbackLayers = 0;

    // Check them in reverse order since the highest priority is last.
    for (int i = size()-1; i>=0; --i)
    //for(ElevationLayerVector::const_reverse_iterator i = this->rbegin(); i != this->rend(); ++i)
    {
        ElevationLayer* layer = (*this)[i].get(); //i->get();

        if ( layer->getEnabled() && layer->getVisible() )
        {
            // calculate the resolution-mapped key (adjusted for tile resolution differential).            
            TileKey mappedKey = keyToUse.mapResolution(
                hf->getNumColumns(),
                layer->getTileSize() );

            bool useLayer = true;
            TileKey bestKey( mappedKey );

            // Check whether the non-mapped key is valid according to the user's min/max level settings:
            if ( !layer->isKeyInLegalRange(key) )
            {
                useLayer = false;
            }
                
            // Find the "best available" mapped key from the tile source:
            else 
            {
                bestKey = layer->getBestAvailableTileKey(mappedKey);
                if (bestKey.valid())
                {
                    // If the bestKey is not the mappedKey, this layer is providing
                    // fallback data (data at a lower resolution than requested)
                    if ( mappedKey != bestKey )
                    {
                        numFallbackLayers++;
                    }
                }
                else
                {
                    useLayer = false;
                }
            }

            if ( useLayer )
            {
                if ( layer->isOffset() )
                {
                    offsets.push_back(LayerData());
                    LayerData& ld = offsets.back();
                    ld.layer = layer;
                    ld.key = bestKey;
                    ld.index = i;
                }
                else
                {
                    contenders.push_back(LayerData());
                    LayerData& ld = contenders.back();
                    ld.layer = layer;
                    ld.key = bestKey;
                    ld.index = i;
                }

#ifdef ANALYZE
                layerAnalysis[layer].used = true;
#endif
            }
        }
    }

    // nothing? bail out.
    if ( contenders.empty() && offsets.empty() )
    {
        return false;
    }

    // if everything is fallback data, bail out.
    if ( contenders.size() + offsets.size() == numFallbackLayers )
    {
        return false;
    }
    
    // Sample the layers into our target.
    unsigned numColumns = hf->getNumColumns();
    unsigned numRows    = hf->getNumRows();    
    double   xmin       = key.getExtent().xMin();
    double   ymin       = key.getExtent().yMin();
    double   dx         = key.getExtent().width() / (double)(numColumns-1);
    double   dy         = key.getExtent().height() / (double)(numRows-1);
   
    // We will load the actual heightfields on demand. We might not need them all.
    GeoHeightFieldVector heightFields(contenders.size());
    GeoHeightFieldVector offsetFields(offsets.size());
    std::vector<bool>    heightFallback(contenders.size(), false);
    std::vector<bool>    heightFailed(contenders.size(), false);
    std::vector<bool>    offsetFailed(offsets.size(), false);

    // The maximum number of heightfields to keep in this local cache
    const unsigned maxHeightFields = 50;
    unsigned numHeightFieldsInCache = 0;

    const SpatialReference* keySRS = keyToUse.getProfile()->getSRS();

    bool realData = false;

    unsigned int total = numColumns * numRows;

    // query resolution interval (x, y) of each sample.
    osg::ref_ptr<osg::ShortArray> deltaLOD = new osg::ShortArray(total);
    
    int nodataCount = 0;

    TileKey scratchKey; // Storage if a new key needs to be constructed

    bool requiresResample = true;

    // If we only have a single contender layer, and the tile is the same size as the requested 
    // heightfield then we just use it directly and avoid having to resample it
    if (contenders.size() == 1 && offsets.empty())
    {
        ElevationLayer* layer = contenders[0].layer.get();
        TileKey& contenderKey = contenders[0].key;

        GeoHeightField layerHF = layer->createHeightField(contenderKey, 0);
        if (layerHF.valid())
        {
            if (layerHF.getHeightField()->getNumColumns() == hf->getNumColumns() &&
                layerHF.getHeightField()->getNumRows() == hf->getNumRows())
            {
                requiresResample = false;
                memcpy(hf->getFloatArray()->asVector().data(),
                    layerHF.getHeightField()->getFloatArray()->asVector().data(),
                    sizeof(float) * hf->getFloatArray()->size()
                );
                deltaLOD->resize(hf->getFloatArray()->size(), 0);
                realData = true;
            }
        }
    }

    // If we need to mosaic multiple layers or resample it to a new output tilesize go through a resampling loop.
    if (requiresResample)
    {
        for (unsigned c = 0; c < numColumns; ++c)
        {
            double x = xmin + (dx * (double)c);

            // periodically check for cancelation
            if (progress && progress->isCanceled())
            {
                return false;
            }

            for (unsigned r = 0; r < numRows; ++r)
            {
                double y = ymin + (dy * (double)r);

                // Collect elevations from each layer as necessary.
                int resolvedIndex = -1;

                osg::Vec3 normal_sum(0, 0, 0);

                for (int i = 0; i < contenders.size() && resolvedIndex < 0; ++i)
                {
                    ElevationLayer* layer = contenders[i].layer.get();
                    TileKey& contenderKey = contenders[i].key;
                    int index = contenders[i].index;

                    if (heightFailed[i])
                        continue;

                    TileKey* actualKey = &contenderKey;

                    GeoHeightField& layerHF = heightFields[i];

                    if (!layerHF.valid())
                    {
                        // We couldn't get the heightfield from the cache, so try to create it.
                        // We also fallback on parent layers to make sure that we have data at the location even if it's fallback.
                        while (!layerHF.valid() && actualKey->valid() && layer->isKeyInLegalRange(*actualKey))
                        {
                            layerHF = layer->createHeightField(*actualKey, progress);
                            if (!layerHF.valid())
                            {
                                if (actualKey != &scratchKey)
                                {
                                    scratchKey = *actualKey;
                                    actualKey = &scratchKey;
                                }
                                *actualKey = actualKey->createParentKey();
                            }
                        }

                        // Mark this layer as fallback if necessary.
                        if (layerHF.valid())
                        {
                            heightFallback[i] = (*actualKey != contenderKey); // actualKey != contenders[i].second;
                            numHeightFieldsInCache++;
                        }
                        else
                        {
                            heightFailed[i] = true;
#ifdef ANALYZE
                            layerAnalysis[layer].failed = true;
                            layerAnalysis[layer].actualKeyValid = actualKey->valid();
                            if (progress) layerAnalysis[layer].message = progress->message();
#endif
                            continue;
                        }
                    }

                    if (layerHF.valid())
                    {
                        bool isFallback = heightFallback[i];
#ifdef ANALYZE
                        layerAnalysis[layer].fallback = isFallback;
#endif

                        // We only have real data if this is not a fallback heightfield.
                        if (!isFallback)
                        {
                            realData = true;
                        }

                        float elevation;
                        if (layerHF.getElevation(keySRS, x, y, interpolation, keySRS, elevation))
                        {
                            if (elevation != NO_DATA_VALUE)
                            {
                                // remember the index so we can only apply offset layers that
                                // sit on TOP of this layer.
                                resolvedIndex = index;

                                hf->setHeight(c, r, elevation);

#ifdef ANALYZE
                                layerAnalysis[layer].samples++;
#endif

                                if (deltaLOD)
                                {
                                    (*deltaLOD)[r*numColumns + c] = key.getLOD() - actualKey->getLOD();
                                }
                            }
                            else
                            {
                                ++nodataCount;
                            }
                        }
                    }


                    // Clear the heightfield cache if we have too many heightfields in the cache.
                    if (numHeightFieldsInCache >= maxHeightFields)
                    {
                        //OE_NOTICE << "Clearing cache" << std::endl;
                        for (unsigned int k = 0; k < heightFields.size(); k++)
                        {
                            heightFields[k] = GeoHeightField::INVALID;
                            heightFallback[k] = false;
                        }
                        numHeightFieldsInCache = 0;
                    }
                }

                for (int i = offsets.size() - 1; i >= 0; --i)
                {
                    // Only apply an offset layer if it sits on top of the resolved layer
                    // (or if there was no resolved layer).
                    if (resolvedIndex >= 0 && offsets[i].index < resolvedIndex)
                        continue;

                    TileKey &contenderKey = offsets[i].key;

                    if (offsetFailed[i] == true)
                        continue;

                    GeoHeightField& layerHF = offsetFields[i];
                    if (!layerHF.valid())
                    {
                        ElevationLayer* offset = offsets[i].layer.get();

                        layerHF = offset->createHeightField(contenderKey, progress);
                        if (!layerHF.valid())
                        {
                            offsetFailed[i] = true;
                            continue;
                        }
                    }

                    // If we actually got a layer then we have real data
                    realData = true;

                    float elevation = 0.0f;
                    if (layerHF.getElevation(keySRS, x, y, interpolation, keySRS, elevation) &&
                        elevation != NO_DATA_VALUE)
                    {
                        hf->getHeight(c, r) += elevation;

                        // Update the resolution tracker to account for the offset. Sadly this
                        // will wipe out the resolution of the actual data, and might result in 
                        // normal faceting. See the comments on "createNormalMap" for more info
                        if (deltaLOD)
                        {
                            (*deltaLOD)[r*numColumns + c] = key.getLOD() - contenderKey.getLOD();
                        }
                    }
                }
            }
        }
    }

    if (normalMap)
    {
        // periodically check for cancelation
        if (progress && progress->isCanceled())
        {
            return false;
        }

        createNormalMap(key.getExtent(), hf, deltaLOD.get(), normalMap);
    }

#ifdef ANALYZE
    {
        static Threading::Mutex m;
        Threading::ScopedMutexLock lock(m);
        std::cout << key.str() << ": ";
        for (std::map<ElevationLayer*, LayerAnalysis>::const_iterator i = layerAnalysis.begin();
            i != layerAnalysis.end(); ++i)
        {
            std::cout << i->first->getName() 
                << " used=" << i->second.used
                << " failed=" << i->second.failed
                << " akv=" << i->second.actualKeyValid
                << " fallback=" << i->second.fallback
                << " samples=" << i->second.samples
                << " msg=" << i->second.message
                << "; ";
        }
        std::cout << std::endl;
    }
#endif

    if (progress && progress->isCanceled())
    {
        return false;
    }

    // Return whether or not we actually read any real data
    return realData;
}
コード例 #12
0
void
TileModelFactory::buildElevation(const TileKey&    key,
                                 const MapFrame&   frame,
                                 bool              accumulate,
                                 bool              buildTexture,
                                 TileModel*        model,
                                 ProgressCallback* progress)
{     
    const MapInfo& mapInfo = frame.getMapInfo();

    const osgEarth::ElevationInterpolation& interp =
        frame.getMapOptions().elevationInterpolation().get();

    // Request a heightfield from the map, falling back on lower resolution tiles
    // if necessary (fallback=true)
    osg::ref_ptr<osg::HeightField> hf;

    bool isFallback = false;

    // look up the parent's heightfield to use as a template
    osg::ref_ptr<osg::HeightField> parentHF;
    TileKey parentKey = key.createParentKey();
    if ( accumulate )
    {
        osg::ref_ptr<TileNode> parentNode;
        if (_liveTiles->get(parentKey, parentNode))
        {
            parentHF = parentNode->getTileModel()->_elevationData.getHeightField();
            if ( _debug && key.getLOD() > 0 && !parentHF.valid() )
            {
                OE_NOTICE << LC << "Could not find a parent tile HF for " << key.str() << "\n";
            }
        }
    }

    // Make a new heightfield:
    if (_meshHFCache->getOrCreateHeightField(frame, key, parentHF.get(), hf, isFallback, SAMPLE_FIRST_VALID, interp, progress))
    {
        model->_elevationData = TileModel::ElevationData(
            hf,
            GeoLocator::createForKey( key, mapInfo ),
            isFallback );

        // Edge normalization: requires adjacency information
        if ( _terrainOptions.normalizeEdges() == true )
        {
            for( int x=-1; x<=1; x++ )
            {
                for( int y=-1; y<=1; y++ )
                {
                    if ( x != 0 || y != 0 )
                    {
                        TileKey neighborKey = key.createNeighborKey(x, y);
                        if ( neighborKey.valid() )
                        {
                            osg::ref_ptr<osg::HeightField> neighborParentHF;
                            if ( accumulate )
                            {
                                TileKey neighborParentKey = neighborKey.createParentKey();
                                if (neighborParentKey == parentKey)
                                {
                                    neighborParentHF = parentHF;
                                }
                                else
                                {
                                    osg::ref_ptr<TileNode> neighborParentNode;
                                    if (_liveTiles->get(neighborParentKey, neighborParentNode))
                                    {
                                        neighborParentHF = neighborParentNode->getTileModel()->_elevationData.getHeightField();
                                    }
                                }
                            }

                            // only pull the tile if we have a valid parent HF for it -- otherwise
                            // you might get a flat tile when upsampling data.
                            if ( neighborParentHF.valid() )
                            {
                                osg::ref_ptr<osg::HeightField> hf;
                                if (_meshHFCache->getOrCreateHeightField(frame, neighborKey, neighborParentHF.get(), hf, isFallback, SAMPLE_FIRST_VALID, interp, progress) )
                                {
                                    model->_elevationData.setNeighbor( x, y, hf.get() );
                                }
                            }
                        }
                    }
                }
            }

            // parent too.
            if ( parentHF.valid() )
            {
                model->_elevationData.setParent( parentHF.get() );
            }
        }

        if ( buildTexture )
        {
            model->generateElevationTexture();
        }
    }
}
コード例 #13
0
void
TerrainTileModelFactory::addElevation(TerrainTileModel*            model,
                                      const Map*                   map,
                                      const TileKey&               key,
                                      const CreateTileModelFilter& filter,
                                      unsigned                     border,
                                      ProgressCallback*            progress)
{
    // make an elevation layer.
    OE_START_TIMER(fetch_elevation);

    if (!filter.empty() && !filter.elevation().isSetTo(true))
        return;

    const osgEarth::ElevationInterpolation& interp =
        map->getMapOptions().elevationInterpolation().get();

    // Request a heightfield from the map.
    osg::ref_ptr<osg::HeightField> mainHF;
    osg::ref_ptr<NormalMap> normalMap;

    bool hfOK = getOrCreateHeightField(map, key, SAMPLE_FIRST_VALID, interp, border, mainHF, normalMap, progress) && mainHF.valid();

    if (hfOK == false && key.getLOD() == _options.firstLOD().get())
    {
        OE_DEBUG << LC << "No HF at key " << key.str() << ", making placeholder" << std::endl;
        mainHF = new osg::HeightField();
        mainHF->allocate(1, 1);
        mainHF->setHeight(0, 0, 0.0f);
        hfOK = true;
    }

    if (hfOK && mainHF.valid())
    {
        osg::ref_ptr<TerrainTileElevationModel> layerModel = new TerrainTileElevationModel();
        layerModel->setHeightField( mainHF.get() );

        // pre-calculate the min/max heights:
        for( unsigned col = 0; col < mainHF->getNumColumns(); ++col )
        {
            for( unsigned row = 0; row < mainHF->getNumRows(); ++row )
            {
                float h = mainHF->getHeight(col, row);
                if ( h > layerModel->getMaxHeight() )
                    layerModel->setMaxHeight( h );
                if ( h < layerModel->getMinHeight() )
                    layerModel->setMinHeight( h );
            }
        }

        // needed for normal map generation
        model->heightFields().setNeighbor(0, 0, mainHF.get());

        // convert the heightfield to a 1-channel 32-bit fp image:
        ImageToHeightFieldConverter conv;
        osg::Image* hfImage = conv.convertToR32F(mainHF.get());

        if ( hfImage )
        {
            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createElevationTexture( hfImage );
            layerModel->setTexture( texture );
            model->elevationModel() = layerModel.get();
        }

        if (normalMap.valid())
        {
            TerrainTileImageLayerModel* layerModel = new TerrainTileImageLayerModel();
            layerModel->setName( "oe_normal_map" );

            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createNormalTexture(normalMap.get());
            layerModel->setTexture( texture );
            model->normalModel() = layerModel;
        }
    }

    if (progress)
        progress->stats()["fetch_elevation_time"] += OE_STOP_TIMER(fetch_elevation);
}
コード例 #14
0
ファイル: ElevationLayer.cpp プロジェクト: Geo12/osgearth
GeoHeightField
ElevationLayer::createHeightField(const TileKey&    key,
                                  ProgressCallback* progress )
{
    GeoHeightField result;
    osg::ref_ptr<osg::HeightField> hf;

    // If the layer is disabled, bail out.
    if ( getEnabled() == false )
    {
        return GeoHeightField::INVALID;
    }

    // Check the memory cache first
    if ( _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateBin( key.getProfile()->getFullSignature() );        
        ReadResult cacheResult = bin->readObject(key.str() );
        if ( cacheResult.succeeded() )
        {
            result = GeoHeightField(
                static_cast<osg::HeightField*>(cacheResult.releaseObject()),
                key.getExtent());
        }
        //_memCache->dumpStats(key.getProfile()->getFullSignature());
    }

    if ( !result.valid() )
    {
        // See if there's a persistent cache.
        CacheBin* cacheBin = getCacheBin( key.getProfile() );

        // validate that we have either a valid tile source, or we're cache-only.
        if ( ! (getTileSource() || (isCacheOnly() && cacheBin) ) )
        {
            OE_WARN << LC << "Error: layer does not have a valid TileSource, cannot create heightfield" << std::endl;
            _runtimeOptions.enabled() = false;
            return GeoHeightField::INVALID;
        }

        // validate the existance of a valid layer profile.
        if ( !isCacheOnly() && !getProfile() )
        {
            OE_WARN << LC << "Could not establish a valid profile" << std::endl;
            _runtimeOptions.enabled() = false;
            return GeoHeightField::INVALID;
        }

        // Now attempt to read from the cache. Since the cached data is stored in the
        // map profile, we can try this first.
        bool fromCache = false;

        osg::ref_ptr< osg::HeightField > cachedHF;

        if ( cacheBin && getCachePolicy().isCacheReadable() )
        {
            ReadResult r = cacheBin->readObject( key.str() );
            if ( r.succeeded() )
            {            
                bool expired = getCachePolicy().isExpired(r.lastModifiedTime());
                cachedHF = r.get<osg::HeightField>();
                if ( cachedHF && validateHeightField(cachedHF) )
                {
                    if (!expired)
                    {
                        hf = cachedHF;
                        fromCache = true;
                    }
                }
            }
        }

        // if we're cache-only, but didn't get data from the cache, fail silently.
        if ( !hf.valid() && isCacheOnly() )
        {
            return GeoHeightField::INVALID;
        }

        if ( !hf.valid() )
        {
            // bad tilesource? fail
            if ( !getTileSource() || !getTileSource()->isOK() )
                return GeoHeightField::INVALID;

            if ( !isKeyInRange(key) )
                return GeoHeightField::INVALID;

            // build a HF from the TileSource.
            hf = createHeightFieldFromTileSource( key, progress );

            // validate it to make sure it's legal.
            if ( hf.valid() && !validateHeightField(hf.get()) )
            {
                OE_WARN << LC << "Driver " << getTileSource()->getName() << " returned an illegal heightfield" << std::endl;
                hf = 0L; // to fall back on cached data if possible.
            }

            // memory cache first:
            if ( hf && _memCache.valid() )
            {
                CacheBin* bin = _memCache->getOrCreateBin( key.getProfile()->getFullSignature() ); 
                bin->write(key.str(), hf.get());
            }

            // cache if necessary
            if ( hf            && 
                 cacheBin      && 
                 !fromCache    &&
                 getCachePolicy().isCacheWriteable() )
            {
                cacheBin->write( key.str(), hf );
            }

            // We have an expired heightfield from the cache and no new data from the TileSource.  So just return the cached data.
            if (!hf.valid() && cachedHF.valid())
            {
                OE_DEBUG << LC << "Using cached but expired heightfield for " << key.str() << std::endl;
                hf = cachedHF;
            }

            if ( !hf.valid() )
            {
                return GeoHeightField::INVALID;
            }

            // Set up the heightfield so we don't have to worry about it later
            double minx, miny, maxx, maxy;
            key.getExtent().getBounds(minx, miny, maxx, maxy);
            hf->setOrigin( osg::Vec3d( minx, miny, 0.0 ) );
            double dx = (maxx - minx)/(double)(hf->getNumColumns()-1);
            double dy = (maxy - miny)/(double)(hf->getNumRows()-1);
            hf->setXInterval( dx );
            hf->setYInterval( dy );
            hf->setBorderWidth( 0 );
        }

        if ( hf.valid() )
        {
            result = GeoHeightField( hf.get(), key.getExtent() );
        }
    }

    // post-processing:
    if ( result.valid() )
    {
        if ( _runtimeOptions.noDataPolicy() == NODATA_MSL )
        {
            // requested VDatum:
            const VerticalDatum* outputVDatum = key.getExtent().getSRS()->getVerticalDatum();
            const Geoid* geoid = 0L;

            // if there's an output vdatum, just set all invalid's to zero MSL.
            if ( outputVDatum == 0L )
            {
                // if the output is geodetic (HAE), but the input has a geoid, 
                // use that geoid to populate the invalid data at sea level.
                const VerticalDatum* profileDatum  = getProfile()->getSRS()->getVerticalDatum();
                if ( profileDatum )
                    geoid = profileDatum->getGeoid();
            }

            HeightFieldUtils::resolveInvalidHeights(
                result.getHeightField(),
                result.getExtent(),
                NO_DATA_VALUE,
                geoid );
        }
    }

    return result;
}
コード例 #15
0
ファイル: TerrainLayer.cpp プロジェクト: JohnDr/osgearth
bool
TerrainLayer::isCached(const TileKey& key) const
{
    CacheBin* bin = const_cast<TerrainLayer*>(this)->getCacheBin( key.getProfile() );
    return bin ? bin->isCached(key.str()) : false;
}
コード例 #16
0
ファイル: ImageLayer.cpp プロジェクト: energonQuest/dtEarth
GeoImage
ImageLayer::createImageInKeyProfile(const TileKey&    key, 
                                    ProgressCallback* progress)
{
    GeoImage result;

    // If the layer is disabled, bail out.
    if ( !getEnabled() )
    {
        return GeoImage::INVALID;
    }

    // Make sure the request is in range.
    if ( !isKeyInRange(key) )
    {
        return GeoImage::INVALID;
    }

    OE_DEBUG << LC << "create image for \"" << key.str() << "\", ext= "
        << key.getExtent().toString() << std::endl;
    
    // Check the layer L2 cache first
    if ( _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateBin( key.getProfile()->getFullSignature() );        
        ReadResult result = bin->readObject(key.str(), 0);
        if ( result.succeeded() )
            return GeoImage(static_cast<osg::Image*>(result.releaseObject()), key.getExtent());
        //_memCache->dumpStats(key.getProfile()->getFullSignature());
    }

    // locate the cache bin for the target profile for this layer:
    CacheBin* cacheBin = getCacheBin( key.getProfile() );

    // validate that we have either a valid tile source, or we're cache-only.
    if ( ! (getTileSource() || (isCacheOnly() && cacheBin) ) )
    {
        OE_WARN << LC << "Error: layer does not have a valid TileSource, cannot create image " << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoImage::INVALID;
    }

    // validate the existance of a valid layer profile (unless we're in cache-only mode, in which
    // case there is no layer profile)
    if ( !isCacheOnly() && !getProfile() )
    {
        OE_WARN << LC << "Could not establish a valid profile" << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoImage::INVALID;
    }

    // First, attempt to read from the cache. Since the cached data is stored in the
    // map profile, we can try this first.
    if ( cacheBin && getCachePolicy().isCacheReadable() )
    {
        ReadResult r = cacheBin->readImage( key.str(), getCachePolicy().getMinAcceptTime() );
        if ( r.succeeded() )
        {
            ImageUtils::normalizeImage( r.getImage() );
            return GeoImage( r.releaseImage(), key.getExtent() );
        }
    }
    
    // The data was not in the cache. If we are cache-only, fail sliently
    if ( isCacheOnly() )
    {
        return GeoImage::INVALID;
    }

    // Get an image from the underlying TileSource.
    result = createImageFromTileSource( key, progress );

    // Normalize the image if necessary
    if ( result.valid() )
    {
        ImageUtils::normalizeImage( result.getImage() );
    }

    // memory cache first:
    if ( result.valid() && _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateBin( key.getProfile()->getFullSignature() ); 
        bin->write(key.str(), result.getImage());
    }

    // If we got a result, the cache is valid and we are caching in the map profile,
    // write to the map cache.
    if (result.valid()  &&
        cacheBin        && 
        getCachePolicy().isCacheWriteable() )
    {
        if ( key.getExtent() != result.getExtent() )
        {
            OE_INFO << LC << "WARNING! mismatched extents." << std::endl;
        }

        cacheBin->write( key.str(), result.getImage() );
    }

    if ( result.valid() )
    {
        OE_DEBUG << LC << key.str() << " result OK" << std::endl;
    }
    else
    {
        OE_DEBUG << LC << key.str() << "result INVALID" << std::endl;
    }

    return result;
}
コード例 #17
0
ファイル: ElevationQuery.cpp プロジェクト: jehc/osgearth
bool
ElevationQuery::getElevationImpl(const osg::Vec3d&       point,
                                 const SpatialReference* pointSRS,
                                 double&                 out_elevation,
                                 double                  desiredResolution,
                                 double*                 out_actualResolution)
{
    if ( _maxDataLevel == 0 || _tileSize == 0 )
    {
        // this means there are no heightfields.
        out_elevation = 0.0;
        return true;
    }
   
    // this is the ideal LOD for the requested resolution:
    unsigned int idealLevel = desiredResolution > 0.0
        ? _mapf.getProfile()->getLevelOfDetailForHorizResolution( desiredResolution, _tileSize )
        : _maxDataLevel;        

    // based on the heightfields available, this is the best we can theorically do:
    unsigned int bestAvailLevel = osg::minimum( idealLevel, _maxDataLevel );
    if (_maxLevelOverride >= 0)
    {
        bestAvailLevel = osg::minimum(bestAvailLevel, (unsigned int)_maxLevelOverride);
    }
    
    // transform the input coords to map coords:
    osg::Vec3d mapPoint = point;
    if ( pointSRS && !pointSRS->isEquivalentTo( _mapf.getProfile()->getSRS() ) )
    {
        if ( !pointSRS->transform2D( point.x(), point.y(), _mapf.getProfile()->getSRS(), mapPoint.x(), mapPoint.y() ) )
        {
            OE_WARN << LC << "Fail: coord transform failed" << std::endl;
            return false;
        }
    }

    osg::ref_ptr<osg::HeightField> hf;
    osg::ref_ptr<osgTerrain::TerrainTile> tile;

    // get the tilekey corresponding to the tile we need:
    TileKey key = _mapf.getProfile()->createTileKey( mapPoint.x(), mapPoint.y(), bestAvailLevel );
    if ( !key.valid() )
    {
        OE_WARN << LC << "Fail: coords fall outside map" << std::endl;
        return false;
    }

    // Check the tile cache. Note that the TileSource already likely has a MemCache
    // attached to it. We employ a secondary cache here for a couple reasons. One, this
    // cache will store not only the heightfield, but also the tesselated tile in the event
    // that we're using GEOMETRIC mode. Second, since the call the getHeightField can 
    // fallback on a lower resolution, this cache will hold the final resolution heightfield
    // instead of trying to fetch the higher resolution one each tiem.

    TileCache::Record record = _tileCache.get( key );
    if ( record.valid() )
        tile = record.value().get();
         
    // if we found it, make sure it has a heightfield in it:
    if ( tile.valid() )
    {
        osgTerrain::HeightFieldLayer* layer = dynamic_cast<osgTerrain::HeightFieldLayer*>(tile->getElevationLayer());
        if ( layer )
            hf = layer->getHeightField();

        if ( !hf.valid() )
            tile = 0L;
    }

    // if we didn't find it (or it didn't have heightfield data), build it.
    if ( !tile.valid() )
    {
        // generate the heightfield corresponding to the tile key, automatically falling back
        // on lower resolution if necessary:
        _mapf.getHeightField( key, true, hf, 0L, _interpolation );

        // bail out if we could not make a heightfield a all.
        if ( !hf.valid() )
        {
            OE_WARN << LC << "Unable to create heightfield for key " << key.str() << std::endl;
            return false;
        }

        // All this stuff is requires for GEOMETRIC mode. An optimization would be to
        // defer this so that PARAMETRIC mode doesn't waste time
        GeoLocator* locator = GeoLocator::createForKey( key, _mapf.getMapInfo() );

        tile = new osgTerrain::TerrainTile();

        osgTerrain::HeightFieldLayer* layer = new osgTerrain::HeightFieldLayer( hf.get() );
        layer->setLocator( locator );

        tile->setElevationLayer( layer );
        tile->setRequiresNormals( false );
        tile->setTerrainTechnique( new osgTerrain::GeometryTechnique );

        // store it in the local tile cache.
        _tileCache.insert( key, tile.get() );
    }

    OE_DEBUG << LC << "LRU Cache, hit ratio = " << _tileCache.getStats()._hitRatio << std::endl;

    // see what the actual resolution of the heightfield is.
    if ( out_actualResolution )
        *out_actualResolution = (double)hf->getXInterval();

    // finally it's time to get a height value:
    if ( _technique == TECHNIQUE_PARAMETRIC )
    {
        const GeoExtent& extent = key.getExtent();
        double xInterval = extent.width()  / (double)(hf->getNumColumns()-1);
        double yInterval = extent.height() / (double)(hf->getNumRows()-1);
        out_elevation = (double) HeightFieldUtils::getHeightAtLocation( 
            hf.get(), mapPoint.x(), mapPoint.y(), extent.xMin(), extent.yMin(), xInterval, yInterval );
        return true;
    }
    else // ( _technique == TECHNIQUE_GEOMETRIC )
    {
        osg::Vec3d start, end, zero;

        if ( _mapf.getMapInfo().isGeocentric() )
        {
            const SpatialReference* mapSRS = _mapf.getProfile()->getSRS();

            mapSRS->transformToECEF( osg::Vec3d(mapPoint.y(), mapPoint.x(),  50000.0), start );
            mapSRS->transformToECEF( osg::Vec3d(mapPoint.y(), mapPoint.x(), -50000.0), end );
            mapSRS->transformToECEF( osg::Vec3d(mapPoint.y(), mapPoint.x(),      0.0), zero );
        }
        else // PROJECTED
        {
            start.set( mapPoint.x(), mapPoint.y(),  50000.0 );
            end.set  ( mapPoint.x(), mapPoint.y(), -50000.0 );
            zero.set ( mapPoint.x(), mapPoint.y(),      0.0 );
        }

        osgUtil::LineSegmentIntersector* i = new osgUtil::LineSegmentIntersector( start, end );
        osgUtil::IntersectionVisitor iv;
        iv.setIntersector( i );

        tile->accept( iv );

        osgUtil::LineSegmentIntersector::Intersections& results = i->getIntersections();
        if ( !results.empty() )
        {
            const osgUtil::LineSegmentIntersector::Intersection& result = *results.begin();
            osg::Vec3d isectPoint = result.getWorldIntersectPoint();
            out_elevation = (isectPoint-end).length2() > (zero-end).length2()
                ? (isectPoint-zero).length()
                : -(isectPoint-zero).length();
            return true;            
        }

        OE_DEBUG << LC << "No intersection" << std::endl;
        return false;
    }
}
コード例 #18
0
GeoHeightField
ElevationLayer::createHeightField(const TileKey&    key,
                                  ProgressCallback* progress )
{
    METRIC_SCOPED_EX("ElevationLayer::createHeightField", 2,
                     "key", key.str().c_str(),
                     "name", getName().c_str());

    if (getStatus().isError())
    {
        return GeoHeightField::INVALID;
    }

    // If the layer is disabled, bail out.
    if ( getEnabled() == false )
    {
        return GeoHeightField::INVALID;
    }

    GeoHeightField result;
    osg::ref_ptr<osg::HeightField> hf;
    osg::ref_ptr<NormalMap> normalMap;

    // Check the memory cache first
    bool fromMemCache = false;

    // cache key combines the key with the full signature (incl vdatum)
    // the cache key combines the Key and the horizontal profile.
    std::string cacheKey = Cache::makeCacheKey(
        Stringify() << key.str() << "-" << key.getProfile()->getHorizSignature(),
        "elevation");
    const CachePolicy& policy = getCacheSettings()->cachePolicy().get();

    if ( _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateDefaultBin();
        ReadResult cacheResult = bin->readObject(cacheKey, 0L);
        if ( cacheResult.succeeded() )
        {
            result = GeoHeightField(
                static_cast<osg::HeightField*>(cacheResult.releaseObject()),
                key.getExtent());

            fromMemCache = true;
        }
    }

    if ( !result.valid() )
    {
        // See if there's a persistent cache.
        CacheBin* cacheBin = getCacheBin( key.getProfile() );

        // Can we continue? Only if either:
        //  a) there is a valid tile source plugin;
        //  b) a tile source is not expected, meaning the subclass overrides getHeightField; or
        //  c) we are in cache-only mode and there is a valid cache bin.
        bool canContinue =
            getTileSource() ||
            !isTileSourceExpected() ||
            (policy.isCacheOnly() && cacheBin != 0L);

        if (!canContinue)
        {
            disable("Error: layer does not have a valid TileSource, cannot create heightfield");
            return GeoHeightField::INVALID;
        }

        // validate the existance of a valid layer profile.
        if ( !policy.isCacheOnly() && !getProfile() )
        {
            disable("Could not establish a valid profile.. did you set one?");
            return GeoHeightField::INVALID;
        }

        // Now attempt to read from the cache. Since the cached data is stored in the
        // map profile, we can try this first.
        bool fromCache = false;

        osg::ref_ptr< osg::HeightField > cachedHF;

        if ( cacheBin && policy.isCacheReadable() )
        {
            ReadResult r = cacheBin->readObject(cacheKey, 0L);
            if ( r.succeeded() )
            {            
                bool expired = policy.isExpired(r.lastModifiedTime());
                cachedHF = r.get<osg::HeightField>();
                if ( cachedHF && validateHeightField(cachedHF.get()) )
                {
                    if (!expired)
                    {
                        hf = cachedHF;
                        fromCache = true;
                    }
                }
            }
        }

        // if we're cache-only, but didn't get data from the cache, fail silently.
        if ( !hf.valid() && policy.isCacheOnly() )
        {
            return GeoHeightField::INVALID;
        }

        if ( !hf.valid() )
        {
            if ( !isKeyInLegalRange(key) )
                return GeoHeightField::INVALID;

            // If no tile source is expected, create a height field by calling
            // the raw inheritable method.
            if (!isTileSourceExpected())
            {
                createImplementation(key, hf, normalMap, progress);
                //hf = createHeightFieldImplementation(key, progress);
            }

            else
            {
                // bad tilesource? fail
                if ( !getTileSource() || !getTileSource()->isOK() )
                    return GeoHeightField::INVALID;

                // build a HF from the TileSource.
                //hf = createHeightFieldImplementation( key, progress );
                createImplementation(key, hf, normalMap, progress);
            }

            // Check for cancelation before writing to a cache
            if (progress && progress->isCanceled())
            {
                return GeoHeightField::INVALID;
            }

            // validate it to make sure it's legal.
            if ( hf.valid() && !validateHeightField(hf.get()) )
            {
                OE_WARN << LC << "Driver " << getTileSource()->getName() << " returned an illegal heightfield" << std::endl;
                hf = 0L; // to fall back on cached data if possible.
            }

            // cache if necessary
            if ( hf            && 
                 cacheBin      && 
                 !fromCache    &&
                 policy.isCacheWriteable() )
            {
                cacheBin->write(cacheKey, hf.get(), 0L);
            }

            // We have an expired heightfield from the cache and no new data from the TileSource.  So just return the cached data.
            if (!hf.valid() && cachedHF.valid())
            {
                OE_DEBUG << LC << "Using cached but expired heightfield for " << key.str() << std::endl;
                hf = cachedHF;
            }

            if ( !hf.valid() )
            {
                return GeoHeightField::INVALID;
            }

            // Set up the heightfield params.
            double minx, miny, maxx, maxy;
            key.getExtent().getBounds(minx, miny, maxx, maxy);
            hf->setOrigin( osg::Vec3d( minx, miny, 0.0 ) );
            double dx = (maxx - minx)/(double)(hf->getNumColumns()-1);
            double dy = (maxy - miny)/(double)(hf->getNumRows()-1);
            hf->setXInterval( dx );
            hf->setYInterval( dy );
            hf->setBorderWidth( 0 );
        }

        if ( hf.valid() )
        {
            result = GeoHeightField( hf.get(), normalMap.get(), key.getExtent() );
        }
    }

    // Check for cancelation before writing to a cache:
    if ( progress && progress->isCanceled() )
    {
        return GeoHeightField::INVALID;
    }

    // post-processing -- must be done before caching because it may alter the heightfield data
    if ( result.valid() && !fromMemCache && hf.valid() )
    {
        if ( options().noDataPolicy() == NODATA_MSL )
        {
            // requested VDatum:
            const VerticalDatum* outputVDatum = key.getExtent().getSRS()->getVerticalDatum();
            const Geoid* geoid = 0L;

            // if there's an output vdatum, just set all invalid's to zero MSL.
            if ( outputVDatum == 0L )
            {
                // if the output is geodetic (HAE), but the input has a geoid, 
                // use that geoid to populate the invalid data at sea level.
                const VerticalDatum* profileDatum  = getProfile()->getSRS()->getVerticalDatum();
                if ( profileDatum )
                    geoid = profileDatum->getGeoid();
            }

            HeightFieldUtils::resolveInvalidHeights(
                hf.get(),
                result.getExtent(),
                NO_DATA_VALUE,
                geoid );
        }
    }

    // write to mem cache if needed:
    if ( result.valid() && !fromMemCache && _memCache.valid() )
    {
        CacheBin* bin = _memCache->getOrCreateDefaultBin();
        bin->write(cacheKey, result.getHeightField(), 0L);
    }

    return result;
}
コード例 #19
0
ファイル: ElevationLayer.cpp プロジェクト: JohnDr/osgearth
GeoHeightField
ElevationLayer::createHeightField(const TileKey&    key, 
                                  ProgressCallback* progress )
{
    osg::HeightField* result = 0L;

    // If the layer is disabled, bail out.
    if ( _runtimeOptions.enabled().isSetTo( false ) )
    {
        return GeoHeightField::INVALID;
    }

    CacheBin* cacheBin = getCacheBin( key.getProfile() );

    // validate that we have either a valid tile source, or we're cache-only.
    if ( ! (getTileSource() || (isCacheOnly() && cacheBin) ) )
    {
        OE_WARN << LC << "Error: layer does not have a valid TileSource, cannot create heightfield" << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoHeightField::INVALID;
    }

    // validate the existance of a valid layer profile.
    if ( !isCacheOnly() && !getProfile() )
    {
        OE_WARN << LC << "Could not establish a valid profile" << std::endl;
        _runtimeOptions.enabled() = false;
        return GeoHeightField::INVALID;
    }

    // First, attempt to read from the cache. Since the cached data is stored in the
    // map profile, we can try this first.
    bool fromCache = false;
    if ( cacheBin && getCachePolicy().isCacheReadable() )
    {
        ReadResult r = cacheBin->readObject( key.str() );
        if ( r.succeeded() )
        {
            result = r.release<osg::HeightField>();
            if ( result )
                fromCache = true;
        }
    }

    // if we're cache-only, but didn't get data from the cache, fail silently.
    if ( !result && isCacheOnly() )
    {
        return GeoHeightField::INVALID;
    }

    if ( !result )
    {
        // bad tilesource? fail
        if ( !getTileSource() || !getTileSource()->isOK() )
            return GeoHeightField::INVALID;

        if ( !isKeyValid(key) )
            return GeoHeightField::INVALID;

        // build a HF from the TileSource.
        result = createHeightFieldFromTileSource( key, progress );
    }

    // cache if necessary
    if ( result        && 
         cacheBin      && 
         !fromCache    &&
         getCachePolicy().isCacheWriteable() )
    {
        cacheBin->write( key.str(), result );
    }

    if ( result )
    {
        // Set up the heightfield so we don't have to worry about it later
        double minx, miny, maxx, maxy;
        key.getExtent().getBounds(minx, miny, maxx, maxy);
        result->setOrigin( osg::Vec3d( minx, miny, 0.0 ) );
        double dx = (maxx - minx)/(double)(result->getNumColumns()-1);
        double dy = (maxy - miny)/(double)(result->getNumRows()-1);
        result->setXInterval( dx );
        result->setYInterval( dy );
        result->setBorderWidth( 0 );
    }

    return result ?
        GeoHeightField( result, key.getExtent() ) :
        GeoHeightField::INVALID;
}
コード例 #20
0
ファイル: HeightFieldCache.cpp プロジェクト: Geo12/osgearth
bool
HeightFieldCache::getOrCreateHeightField(const MapFrame&                 frame,
                                         const TileKey&                  key,
                                         //bool                            cummulative,
                                         const osg::HeightField*         parent_hf,
                                         osg::ref_ptr<osg::HeightField>& out_hf,
                                         bool&                           out_isFallback,
                                         ElevationSamplePolicy           samplePolicy,
                                         ElevationInterpolation          interp,
                                         ProgressCallback*               progress )
{                
    // default
    out_isFallback = false;

    // check the quick cache.
    HFKey cachekey;
    cachekey._key          = key;
    cachekey._revision     = frame.getRevision();
    cachekey._samplePolicy = samplePolicy;

    if (progress)
        progress->stats()["hfcache_try_count"] += 1;

    bool hit = false;
    LRUCache<HFKey,HFValue>::Record rec;
    if ( _cache.get(cachekey, rec) )
    {
        out_hf = rec.value()._hf.get();
        out_isFallback = rec.value()._isFallback;

        if (progress)
        {
            progress->stats()["hfcache_hit_count"] += 1;
            progress->stats()["hfcache_hit_rate"] = progress->stats()["hfcache_hit_count"]/progress->stats()["hfcache_try_count"];
        }

        return true;
    }

    // Find the parent tile and start with its heightfield.
    if ( parent_hf )
    {
        TileKey parentKey = key.createParentKey();
        
        out_hf = HeightFieldUtils::createSubSample(
            parent_hf,
            parentKey.getExtent(),
            key.getExtent(),
            interp );

        if ( !out_hf.valid() && ((int)key.getLOD())-1 > _firstLOD )
        {
            // This most likely means that a parent tile expired while we were building the child.
            // No harm done in that case as this tile will soo be discarded as well.
            OE_DEBUG << "MP HFC: Unable to find tile " << key.str() << " in the live tile registry"
                << std::endl;
            return false;
        }
    }

    if ( !out_hf.valid() )
    {
        //TODO.
        // This sets the elevation tile size; query size for all tiles.
        out_hf = HeightFieldUtils::createReferenceHeightField(
            key.getExtent(), _tileSize, _tileSize, true );
    }

    bool populated = frame.populateHeightField(
        out_hf,
        key,
        true, // convertToHAE
        samplePolicy,
        progress );

    // Treat Plate Carre specially by scaling the height values. (There is no need
    // to do this with an empty heightfield)
    const MapInfo& mapInfo = frame.getMapInfo();
    if ( mapInfo.isPlateCarre() )
    {
        HeightFieldUtils::scaleHeightFieldToDegrees( out_hf.get() );
    }

    // cache it.
    HFValue cacheval;
    cacheval._hf = out_hf.get();
    cacheval._isFallback = !populated;
    _cache.insert( cachekey, cacheval );

    out_isFallback = !populated;
    return true;
}
コード例 #21
0
bool
ElevationQuery::getElevationImpl(const GeoPoint& point,
                                 double&         out_elevation,
                                 double          desiredResolution,
                                 double*         out_actualResolution)
{
    osg::Timer_t start = osg::Timer::instance()->tick();

    if ( _maxDataLevel == 0 || _tileSize == 0 )
    {
        // this means there are no heightfields.
        out_elevation = 0.0;
        return true;
    }

    
    //This is the max resolution that we actually have data at this point
    unsigned int bestAvailLevel = getMaxLevel( point.x(), point.y(), point.getSRS(), _mapf.getProfile());

    if (desiredResolution > 0.0)
    {
        unsigned int desiredLevel = _mapf.getProfile()->getLevelOfDetailForHorizResolution( desiredResolution, _tileSize );
        if (desiredLevel < bestAvailLevel) bestAvailLevel = desiredLevel;
    }

    OE_DEBUG << "Best available data level " << point.x() << ", " << point.y() << " = "  << bestAvailLevel << std::endl;

    // transform the input coords to map coords:
    GeoPoint mapPoint = point;
    if ( point.isValid() && !point.getSRS()->isEquivalentTo( _mapf.getProfile()->getSRS() ) )
    {
        mapPoint = point.transform(_mapf.getProfile()->getSRS());
        if ( !mapPoint.isValid() )
        {
            OE_WARN << LC << "Fail: coord transform failed" << std::endl;
            return false;
        }
    }

    osg::ref_ptr<osg::HeightField> tile;

    // get the tilekey corresponding to the tile we need:
    TileKey key = _mapf.getProfile()->createTileKey( mapPoint.x(), mapPoint.y(), bestAvailLevel );
    if ( !key.valid() )
    {
        OE_WARN << LC << "Fail: coords fall outside map" << std::endl;
        return false;
    }

    // Check the tile cache. Note that the TileSource already likely has a MemCache
    // attached to it. We employ a secondary cache here for a couple reasons. One, this
    // cache will store not only the heightfield, but also the tesselated tile in the event
    // that we're using GEOMETRIC mode. Second, since the call the getHeightField can 
    // fallback on a lower resolution, this cache will hold the final resolution heightfield
    // instead of trying to fetch the higher resolution one each item.

    TileCache::Record record;
    if ( _tileCache.get(key, record) )
    {
        tile = record.value().get();
    }

    // if we didn't find it, build it.
    if ( !tile.valid() )
    {
        // generate the heightfield corresponding to the tile key, automatically falling back
        // on lower resolution if necessary:
        _mapf.getHeightField( key, true, tile, 0L );

        // bail out if we could not make a heightfield a all.
        if ( !tile.valid() )
        {
            OE_WARN << LC << "Unable to create heightfield for key " << key.str() << std::endl;
            return false;
        }

        _tileCache.insert(key, tile.get());
    }

    OE_DEBUG << LC << "LRU Cache, hit ratio = " << _tileCache.getStats()._hitRatio << std::endl;

    // see what the actual resolution of the heightfield is.
    if ( out_actualResolution )
        *out_actualResolution = (double)tile->getXInterval();

    bool result = true;

    const GeoExtent& extent = key.getExtent();
    double xInterval = extent.width()  / (double)(tile->getNumColumns()-1);
    double yInterval = extent.height() / (double)(tile->getNumRows()-1);
    
    out_elevation = (double) HeightFieldUtils::getHeightAtLocation( 
        tile.get(), 
        mapPoint.x(), mapPoint.y(), 
        extent.xMin(), extent.yMin(), 
        xInterval, yInterval, _mapf.getMapInfo().getElevationInterpolation() );

    osg::Timer_t end = osg::Timer::instance()->tick();
    _queries++;
    _totalTime += osg::Timer::instance()->delta_s( start, end );

    return result;
}
コード例 #22
0
ファイル: CacheSeed.cpp プロジェクト: ebabyak/osgearth
void
CacheSeed::processKey(const MapFrame& mapf, const TileKey& key ) const
{
    unsigned int x, y, lod;
    key.getTileXY(x, y);
    lod = key.getLevelOfDetail();

    bool gotData = true;

    if ( _minLevel <= lod && _maxLevel >= lod )
    {
        gotData = cacheTile( mapf, key );
        if (gotData)
        {
        incrementCompleted( 1 );
        }

        if ( _progress.valid() && _progress->isCanceled() )
            return; // Task has been cancelled by user

        if ( _progress.valid() && gotData && _progress->reportProgress(_completed, _total, std::string("Cached tile: ") + key.str()) )
            return; // Canceled
    }

    if ( gotData && lod <= _maxLevel )
    {
        TileKey k0 = key.createChildKey(0);
        TileKey k1 = key.createChildKey(1);
        TileKey k2 = key.createChildKey(2);
        TileKey k3 = key.createChildKey(3); 

        bool intersectsKey = false;
        if (_extents.empty()) intersectsKey = true;
        else
        {
            for (unsigned int i = 0; i < _extents.size(); ++i)
            {
                if (_extents[i].intersects( k0.getExtent() ) ||
                    _extents[i].intersects( k1.getExtent() ) ||
                    _extents[i].intersects( k2.getExtent() ) ||
                    _extents[i].intersects( k3.getExtent() ))
                {
                    intersectsKey = true;
                }

            }
        }

        //Check to see if the bounds intersects ANY of the tile's children.  If it does, then process all of the children
        //for this level
        if (intersectsKey)
        {
            processKey(mapf, k0);
            processKey(mapf, k1);
            processKey(mapf, k2);
            processKey(mapf, k3);
        }
    }
}
コード例 #23
0
ファイル: ElevationPool.cpp プロジェクト: filnet/osgearth
bool
ElevationPool::tryTile(const TileKey& key, MapFrame& frame, osg::ref_ptr<Tile>& out)
{
    // first see whether the tile is available
    _tilesMutex.lock();

    // locate the tile in the local tile cache:
    osg::observer_ptr<Tile>& tile_obs = _tiles[key];

    osg::ref_ptr<Tile> tile;

    // Get a safe pointer to it. If this is NULL, we need to create and
    // fetch a new tile from the Map.
    if (!tile_obs.lock(tile))
    {
        // a new tile; status -> EMPTY
        tile = new Tile();
        tile->_key = key;

        // update the LRU:
        _mru.push_front(tile.get());

        // prune the MRU if necessary:
        if (++_entries > _maxEntries )
        {
            popMRU();
            --_entries;
        }

        // add to the main cache (after putting it on the LRU).
        tile_obs = tile;
    }
       
    // This means the tile object exists but has yet to be populated:
    if ( tile->_status == STATUS_EMPTY )
    {
        OE_TEST << "  getTile(" << key.str() << ") -> fetch from map\n";
        tile->_status.exchange(STATUS_IN_PROGRESS);
        _tilesMutex.unlock();

        bool ok = fetchTileFromMap(key, frame, tile.get());
        tile->_status.exchange( ok ? STATUS_AVAILABLE : STATUS_FAIL );
        
        out = ok ? tile.get() : 0L;
        return ok;
    }

    // This means the tile object is populated and available for use:
    else if ( tile->_status == STATUS_AVAILABLE )
    {
        OE_TEST << "  getTile(" << key.str() << ") -> available\n";
        out = tile.get();

        // Mark this tile as recently used:
        _mru.push_front(tile.get());

        // prune the MRU if necessary
        if (++_entries > _maxEntries)
        {
            popMRU();
            --_entries;
        }

        _tilesMutex.unlock();
        return true;
    }

    // This means the attempt to populate the tile with data failed.
    else if ( tile->_status == STATUS_FAIL )
    {
        OE_TEST << "  getTile(" << key.str() << ") -> fail\n";
        _tilesMutex.unlock();
        out = 0L;
        return false;
    }

    // This means tile data fetch is still in progress (in another thread)
    // and the caller should check back later.
    else //if ( tile->_status == STATUS_IN_PROGRESS )
    {
        OE_DEBUG << "  getTile(" << key.str() << ") -> in progress...waiting\n";
        _tilesMutex.unlock();
        out = 0L;
        return true;            // out:NULL => check back later please.
    }
}