コード例 #1
0
ファイル: gameloop.cpp プロジェクト: be9/oop_course_tasks
int GameLoop::InitInstance()
{
    int code = App::InitInstance();

    InitCommonControls();

    //img_pacman = ImageList_LoadBitmap(App::GetInstance(), MAKEINTRESOURCE(IDB_BITMAP1),32, 0, RGB(255, 0, 255));
    XString title;
    title.LoadFromResource(IDS_APP_TITLE);

    XString wclass;
    wclass.LoadFromResource(IDC_OOPACMAN);

    RECT rect = game->get_map()->get_rect();

    DWORD style = WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME;

    AdjustWindowRect(&rect, style, FALSE);

    if (!window.CreateWnd(title,
        style,
        CW_USEDEFAULT, 0,
        rect.right-rect.left, rect.bottom-rect.top,
        NULL, LPCTSTR(NULL))
       )
        return 1;

    SetMainWindow(&window);

    window.ShowWindow(_cmdShow);
    window.UpdateWindow();
    return code;
}