コード例 #1
0
void
MSLCM_DK2004::informBlocker(MSAbstractLaneChangeModel::MSLCMessager& msgPass,
                            int& blocked,
                            int dir,
                            const std::pair<MSVehicle*, SUMOReal>& neighLead,
                            const std::pair<MSVehicle*, SUMOReal>& neighFollow) {
    if ((blocked & LCA_BLOCKED_BY_FOLLOWER) != 0) {
        assert(neighFollow.first != 0);
        MSVehicle* nv = neighFollow.first;
        SUMOReal decelGap =
            neighFollow.second
            + SPEED2DIST(myVehicle.getSpeed()) * (SUMOReal) 2.0
            - MAX2(nv->getSpeed() - (SUMOReal) ACCEL2DIST(nv->getCarFollowModel().getMaxDecel()) * (SUMOReal) 2.0, (SUMOReal) 0);
        if (neighFollow.second > 0 && decelGap > 0 && decelGap >= nv->getCarFollowModel().getSecureGap(nv->getSpeed(), myVehicle.getSpeed(), myVehicle.getCarFollowModel().getMaxDecel())) {
            SUMOReal vsafe = myCarFollowModel.followSpeed(&myVehicle, myVehicle.getSpeed(), neighFollow.second, neighFollow.first->getSpeed(), neighFollow.first->getCarFollowModel().getMaxDecel());
            msgPass.informNeighFollower(new Info(vsafe, dir | LCA_AMBLOCKINGFOLLOWER), &myVehicle);
        } else {
            SUMOReal vsafe = neighFollow.second <= 0 ? 0 : myCarFollowModel.followSpeed(&myVehicle, myVehicle.getSpeed(), neighFollow.second, neighFollow.first->getSpeed(), neighFollow.first->getCarFollowModel().getMaxDecel());
            msgPass.informNeighFollower(new Info(vsafe, dir | LCA_AMBLOCKINGFOLLOWER_DONTBRAKE), &myVehicle);
        }
    }
    if ((blocked & LCA_BLOCKED_BY_LEADER) != 0) {
        if (neighLead.first != 0 && neighLead.second > 0) {
            msgPass.informNeighLeader(new Info(0, dir | LCA_AMBLOCKINGLEADER), &myVehicle);
        }
    }
}
コード例 #2
0
ファイル: MSLCM_LC2013.cpp プロジェクト: p1tt1/sumo
SUMOReal
MSLCM_LC2013::informLeader(MSAbstractLaneChangeModel::MSLCMessager& msgPass,
                           int blocked,
                           int dir,
                           const std::pair<MSVehicle*, SUMOReal>& neighLead,
                           SUMOReal remainingSeconds) {
    SUMOReal plannedSpeed = MIN2(myVehicle.getSpeed(),
                                 myVehicle.getCarFollowModel().stopSpeed(&myVehicle, myVehicle.getSpeed(), myLeftSpace - myLeadingBlockerLength));
    for (std::vector<SUMOReal>::const_iterator i = myVSafes.begin(); i != myVSafes.end(); ++i) {
        SUMOReal v = (*i);
        if (v >= myVehicle.getSpeed() - ACCEL2SPEED(myVehicle.getCarFollowModel().getMaxDecel())) {
            plannedSpeed = MIN2(plannedSpeed, v);
        }
    }
    if ((blocked & LCA_BLOCKED_BY_LEADER) != 0) {
        assert(neighLead.first != 0);
        MSVehicle* nv = neighLead.first;
        // decide whether we want to overtake the leader or follow it
        const SUMOReal dv = plannedSpeed - nv->getSpeed();
        const SUMOReal overtakeDist = (neighLead.second // drive to back of follower
                                       + nv->getVehicleType().getLengthWithGap() // drive to front of follower
                                       + myVehicle.getVehicleType().getLength() // ego back reaches follower front
                                       + nv->getCarFollowModel().getSecureGap( // save gap to follower
                                           nv->getSpeed(), myVehicle.getSpeed(), myVehicle.getCarFollowModel().getMaxDecel()));

        if (dv < 0
                // overtaking on the right on an uncongested highway is forbidden (noOvertakeLCLeft)
                || (dir == LCA_MLEFT && !myVehicle.congested())
                // not enough space to overtake?
                || myLeftSpace < overtakeDist
                // not enough time to overtake?
                || dv * remainingSeconds < overtakeDist) {
            // cannot overtake
            msgPass.informNeighLeader(new Info(-1, dir | LCA_AMBLOCKINGLEADER), &myVehicle);
            // slow down smoothly to follow leader
            const SUMOReal targetSpeed = myCarFollowModel.followSpeed(
                                             &myVehicle, myVehicle.getSpeed(), neighLead.second, nv->getSpeed(), nv->getCarFollowModel().getMaxDecel());
            if (targetSpeed < myVehicle.getSpeed()) {
                // slow down smoothly to follow leader
                const SUMOReal decel = ACCEL2SPEED(MIN2(myVehicle.getCarFollowModel().getMaxDecel(),
                                                        MAX2(MIN_FALLBEHIND, (myVehicle.getSpeed() - targetSpeed) / remainingSeconds)));
                const SUMOReal nextSpeed = MIN2(plannedSpeed, myVehicle.getSpeed() - decel);
                myVSafes.push_back(nextSpeed);
                return nextSpeed;
            } else {
                // leader is fast enough anyway
                myVSafes.push_back(targetSpeed);
                return plannedSpeed;
            }
        } else {
            // overtaking, leader should not accelerate
            msgPass.informNeighLeader(new Info(nv->getSpeed(), dir | LCA_AMBLOCKINGLEADER), &myVehicle);
            return -1;
        }
    } else if (neighLead.first != 0) { // (remainUnblocked)
        // we are not blocked now. make sure we stay far enough from the leader
        MSVehicle* nv = neighLead.first;
        const SUMOReal nextNVSpeed = nv->getSpeed() - HELP_OVERTAKE; // conservative
        const SUMOReal dv = SPEED2DIST(myVehicle.getSpeed() - nextNVSpeed);
        const SUMOReal targetSpeed = myCarFollowModel.followSpeed(
                                         &myVehicle, myVehicle.getSpeed(), neighLead.second - dv, nextNVSpeed, nv->getCarFollowModel().getMaxDecel());
        myVSafes.push_back(targetSpeed);
        return MIN2(targetSpeed, plannedSpeed);
    } else {
        // not overtaking
        return plannedSpeed;
    }
}