コード例 #1
0
ファイル: ai_manager.cpp プロジェクト: CCChaos/RyzomCore
// compile the source files to generate new object files
void CAIManager::compile()
{
	// get the file names of input and output files
	std::string srcFile=CAIFiles::fullSrcFileName(id());
	std::string objFile=CAIFiles::fullObjFileName(id());

	// make sure this file isn't in the ignore list
	CConfigFile::CVar *varPtr;
	varPtr=IService::getInstance()->ConfigFile.getVarPtr(std::string("IgnorePrimitives"));
	if (varPtr==NULL)
	{
		nlwarning("Cannot compile file '%s' as IgnorePrimitives variable not found in .cfg file: Please add 'IgnorePrimitives={\"\"};' and try again",CAIFiles::fullSrcFileName(id()).c_str());
		return;
	}
	for (uint i=0;i<varPtr->size();++i)
		if (CAIFiles::srcName(id())==CFile::getFilenameWithoutExtension(varPtr->asString(i)))
		{
			nlinfo("Skipping file in .cfg ignoreList: %s",CAIFiles::fullSrcFileName(id()).c_str());
			return;
		}

	// compile the input file
	nlinfo("Compile %s => %s",srcFile.c_str(),objFile.c_str());
	CAIDSActions::CurrentManager=id();
	AI_SHARE::parsePrimFile(srcFile.c_str());

	// make sure this file isn't in the ignore list (if the compiler found nothing interesting it will have been added)
	varPtr=IService::getInstance()->ConfigFile.getVarPtr(std::string("IgnorePrimitives"));
	for (uint i=0;i<varPtr->size();++i)
		if (CAIFiles::srcName(id())==CFile::getFilenameWithoutExtension(varPtr->asString(i)))
		{
			nlinfo("- Skipping file as it has just been added to .cfg ignoreList: %s",CAIFiles::fullSrcFileName(id()).c_str());
			return;
		}

	// write the output file
	CAIFiles::writeObjFile(id());

	// write the binary output file (for debugging only)
	NLMISC::COFile file;
	if (file.open(objFile+"_out"))
	{
		std::string s;
		MgrDfnRootNode.serialToString(s);
		file.serial(s);
		file.close();
	}
	else
		nlwarning("CAIManager::compile(): Failed to open the output file: %s",(objFile+"_out").c_str());
}
コード例 #2
0
ファイル: water_pool_editor.cpp プロジェクト: mixxit/solinia
void CWaterPoolEditor::OnSavePool() 
{
	static char BASED_CODE szFilter[] = "NeL Water Pool Files (*.wpf)|*.wpf||";
	CFileDialog fileDlg( TRUE, ".wpf", "*.wpf", OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, szFilter);
	if (fileDlg.DoModal()==IDOK)
	{				
		try
		{
			NLMISC::COXml oXml;
			NLMISC::COFile oF;
			if (oF.open((LPCTSTR) fileDlg.GetPathName()))
			{
				if (oXml.init (&oF))
				{
					_Wpm->serial(oXml);
					oXml.flush();
					oF.close();
				}
				else
				{
					oF.close();
					MessageBox (("Unable to init xml stream from file : " + std::string((LPCTSTR) fileDlg.GetPathName())).c_str(), "NeL object viewer", MB_OK|MB_ICONEXCLAMATION);	
				}
			}
			else
			{
				MessageBox (("Unable to open file : " + std::string((LPCTSTR) fileDlg.GetPathName())).c_str(), "NeL object viewer", MB_OK|MB_ICONEXCLAMATION);
			}
		}
		catch (NLMISC::Exception& e)
		{
			MessageBox (e.what(), "NeL object viewer", MB_OK|MB_ICONEXCLAMATION);
		}
	}
	
}
コード例 #3
0
ファイル: tga2dds.cpp プロジェクト: mixxit/solinia
// ***************************************************************************
int main(int argc, char **argv)
{
	uint8 algo;

	// Parse Command Line.
	//====================
	if(argc<2)
	{
		writeInstructions();
		return 0;
	}
	if(!strcmp(argv[1],"/?"))
	{
		writeInstructions();
		return 0;
	}
	if(!strcmp(argv[1],"-?"))
	{
		writeInstructions();
		return 0;
	}
	if(!parseOptions(argc, argv))
	{
		writeInstructions();
		return 0;
	}


	// Reading TGA or PNG and converting to RGBA
	//====================================
	CBitmap picTga;
	CBitmap picTga2;
	CBitmap picSrc;

	
	std::string inputFileName(argv[1]);
	if(inputFileName.find("_usercolor")<inputFileName.length())
	{
		return 0;
	}
	NLMISC::CIFile input;
	if(!input.open(inputFileName))
	{
		cerr<<"Can't open input file "<<inputFileName<<endl;
		return 1;
	}
	uint8 imageDepth = picTga.load(input);
	if(imageDepth==0)
	{
		cerr<<"Can't load file : "<<inputFileName<<endl;
		return 1;
	}
	if(imageDepth!=16 && imageDepth!=24 && imageDepth!=32 && imageDepth!=8)
	{
		cerr<<"Image not supported : "<<imageDepth<<endl;
		return 1;
	}
	input.close();
	uint32 height = picTga.getHeight();
	uint32 width= picTga.getWidth();
	picTga.convertToType (CBitmap::RGBA);


	// Output file name and algo.
	//===========================
	std::string outputFileName;
	if (!OptOutputFileName.empty())
		outputFileName = OptOutputFileName;
	else
		outputFileName = getOutputFileName(inputFileName);

	// Check dest algo
	if (OptAlgo==NOT_DEFINED)
		OptAlgo = getType (outputFileName.c_str());
	
	// Choose Algo.
	if(OptAlgo!=NOT_DEFINED)
	{
		algo= OptAlgo;
	}
	else
	{
		if(imageDepth==24)
			algo = DXT1;
		else
			algo = DXT5;
	}

	// Data check
	//===========
	if(dataCheck(inputFileName.c_str(),outputFileName.c_str(), OptAlgo, OptMipMap))
	{
		cout<<outputFileName<<" : a recent dds file already exists"<<endl;
		return 0;
	}


	// Vectors for RGBA data
	CObjectVector<uint8> RGBASrc = picTga.getPixels();
	CObjectVector<uint8> RGBASrc2;
	CObjectVector<uint8> RGBADest;
	RGBADest.resize(height*width*4);
	uint	dstRGBADestId= 0;
	



	// UserColor
	//===========
	/*
	// Checking if option "usercolor" has been used
	std::string userColorFileName;
	if(argc>4)
	{
		if(strcmp("-usercolor",argv[4])==0)
		{
			if(argc!=6)
			{
				writeInstructions();
				return;
			}
			userColorFileName = argv[5];
		}
		else
		{
			writeInstructions();
			return;
		}
	}
	*/
	// Checking if associate usercolor file  exists
	std::string userColorFileName;
	std::string::size_type pos = inputFileName.rfind(".");
	if (pos == std::string::npos)
	{
		// name whithout extension
		userColorFileName = inputFileName + "_usercolor"; 
	}
	else
	{
		// append input filename extension
		userColorFileName = inputFileName.substr(0,pos) + "_usercolor" + inputFileName.substr(pos);
	}
	
	
	// Reading second Tga for user color
	NLMISC::CIFile input2;
	if (input2.open(userColorFileName))
	{
		picTga2.load(input2);
		uint32 height2 = picTga2.getHeight();
		uint32 width2 = picTga2.getWidth();
		nlassert(width2==width);
		nlassert(height2==height);
		picTga2.convertToType (CBitmap::RGBA);



		RGBASrc2 = picTga2.getPixels();

		NLMISC::CRGBA *pRGBASrc = (NLMISC::CRGBA*)&RGBASrc[0];
		NLMISC::CRGBA *pRGBASrc2 = (NLMISC::CRGBA*)&RGBASrc2[0];
	
		for(uint32 i = 0; i<width*height; i++)
		{
			// If no UserColor, must take same RGB, and keep same Alpha from src1 !!! So texture can have both alpha
			// userColor and other alpha usage.
			if(pRGBASrc2[i].A==255) 
			{
				RGBADest[dstRGBADestId++]= pRGBASrc[i].R;
				RGBADest[dstRGBADestId++]= pRGBASrc[i].G;
				RGBADest[dstRGBADestId++]= pRGBASrc[i].B;
				RGBADest[dstRGBADestId++]= pRGBASrc[i].A;
			}
			else
			{
				// Old code.
				/*uint8 F = (uint8) ((float)pRGBASrc[i].R*0.3 + (float)pRGBASrc[i].G*0.56 + (float)pRGBASrc[i].B*0.14);
				uint8 Frgb;
				if((F*pRGBASrc2[i].A/255)==255)
					Frgb = 0;
				else
					Frgb = (255-pRGBASrc2[i].A)/(255-F*pRGBASrc2[i].A/255);
				RGBADest[dstRGBADestId++]= Frgb*pRGBASrc[i].R/255;
				RGBADest[dstRGBADestId++]= Frgb*pRGBASrc[i].G/255;
				RGBADest[dstRGBADestId++]= Frgb*pRGBASrc[i].B/255;
				RGBADest[dstRGBADestId++]= F*pRGBASrc[i].A/255;*/

				// New code: use new restrictions from IDriver.
				float	Rt, Gt, Bt, At;
				float	Lt;
				float	Rtm, Gtm, Btm, Atm;

				// read 0-1 RGB pixel.
				Rt= (float)pRGBASrc[i].R/255;
				Gt= (float)pRGBASrc[i].G/255;
				Bt= (float)pRGBASrc[i].B/255;
				Lt= Rt*0.3f + Gt*0.56f + Bt*0.14f;

				// take Alpha from userColor src.
				At= (float)pRGBASrc2[i].A/255;
				Atm= 1-Lt*(1-At);

				// If normal case.
				if(Atm>0)
				{
					Rtm= Rt*At / Atm;
					Gtm= Gt*At / Atm;
					Btm= Bt*At / Atm;
				}
				// Else special case: At==0, and Lt==1.
				else
				{
					Rtm= Gtm= Btm= 0;
				}

				// copy to buffer.
				sint	r,g,b,a;
				r= (sint)floor(Rtm*255+0.5f);
				g= (sint)floor(Gtm*255+0.5f);
				b= (sint)floor(Btm*255+0.5f);
				a= (sint)floor(Atm*255+0.5f);
				clamp(r, 0,255);
				clamp(g, 0,255);
				clamp(b, 0,255);
				clamp(a, 0,255);
				RGBADest[dstRGBADestId++]= r;
				RGBADest[dstRGBADestId++]= g;
				RGBADest[dstRGBADestId++]= b;
				RGBADest[dstRGBADestId++]= a;
			}
		}
	}
	else
		RGBADest = RGBASrc;

	// Copy to the dest bitmap.
	picSrc.resize(width, height, CBitmap::RGBA);
	picSrc.getPixels(0)= RGBADest;

	// Resize the destination bitmap ?
	while (Reduce != 0)
	{
		dividSize (picSrc);
		Reduce--;
	}

	// 8 or 16 bits TGA or PNG ?
	if ((algo == TGA16) || (algo == TGA8) || (algo == PNG16) || (algo == PNG8))
	{
		// Saving TGA or PNG file
		//=================
		NLMISC::COFile output;
		if(!output.open(outputFileName))
		{
			cerr<<"Can't open output file "<<outputFileName<<endl;
			return 1;
		}
		try 
		{
			if (algo == TGA16)
			{
				picSrc.writeTGA (output, 16);
			} 
			else if (algo == TGA8)
			{
				picSrc.convertToType(CBitmap::Luminance);
				picSrc.writeTGA (output, 8);
			}
			else if (algo == PNG16)
			{
				picSrc.writePNG (output, 16);
			} 
			else if (algo == PNG8)
			{
				picSrc.convertToType(CBitmap::Luminance);
				picSrc.writePNG (output, 8);
			}
		}
		catch(NLMISC::EWriteError &e)
		{
			cerr<<e.what()<<endl;
			return 1;
		}
	
		output.close();

	}
	else
	{
		// Compress
		//===========

		// log.
		std::string algostr;
		switch(algo)
		{
			case DXT1:
				algostr = "DXTC1";
				break;
			case DXT1A:
				algostr = "DXTC1A";
				break;
			case DXT3:
				algostr = "DXTC3";
				break;
			case DXT5:
				algostr = "DXTC5";
				break;
		}
		cout<<"compressing ("<<algostr<<") "<<inputFileName<<" to "<<outputFileName<<endl;


		// Saving compressed DDS file
		// =================
		NLMISC::COFile output;
		if(!output.open(outputFileName))
		{
			cerr<<"Can't open output file "<<outputFileName<<endl;
			return 1;
		}
		try
		{
			CS3TCCompressor		comp;
			comp.compress(picSrc, OptMipMap, algo, output);
		}
		catch(NLMISC::EWriteError &e)
		{
			cerr<<e.what()<<endl;
			return 1;
		}
		
		output.close();
	}

	return 0;
}	
コード例 #4
0
ファイル: scenario.cpp プロジェクト: mixxit/solinia
bool CUserComponentValidator::applySave(const std::string& signature)
{
    NLMISC::COFile out;

    std::string::size_type index = NLMISC::CFile::getLastSeparator(_Filename);
    if (index != std::string::npos)
    {
        std::string dir = _Filename.substr(0, index);
        if (NLMISC::CFile::isExists(dir) == false )
        {
            if (NLMISC::CFile::createDirectory(dir) == false)
            {
                return false;
            }
        }
    }

    if (!out.open(_Filename, false, false, true))
    {

        nlwarning("Can't save: the file %s can not be saved.", _Filename.c_str());
        return false;
    }

    try
    {


        //std::stringstream out2;

        //out2.str("");
        //out2 << "---- Header\n";
        //out2 << NLMISC::toString("-- Version = '%u'\n", 1 );
        //out2 << NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
        //out2 << NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
        //out2 << _HeaderBody;
        //out2 << "---- /Header\n\n";
        //out2 << _UserComponentBody;


        //out.serialBuffer((uint8*)out2.str().c_str(),out2.str().size());

        std::string out2;

        out2 += "---- Header\n";
        out2 += NLMISC::toString("-- Version = '%u'\n", 1 );
        out2 += NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
        out2 += NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
        out2 += _HeaderBody;
        out2 += "---- /Header\n\n";
        out2 += _UserComponentBody;


        out.serialBuffer((uint8*)out2.c_str(),(uint)out2.size());
        if (_Filename != std::string("data/r2_buffer.dat") )
        {
            nlinfo("UserComponent %s saved", _Filename.c_str());
        }

        out.close();

        return true;
    }
    catch (...)
    {
        nlwarning("Can't save user component: the file %s can not be saved.", _Filename.c_str());
        out.close();

        return false;
    }

    return true;

}
コード例 #5
0
IFileAccess::TReturnCode	CWriteFile::execute(CFileAccessManager& manager)
{
	bool	fileExists = NLMISC::CFile::fileExists(getBackupFileName(Filename));

	if (!fileExists)
	{
		if (checkFailureMode(MajorFailureIfFileNotExists))
		{
			FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: file '%s' does not exist", Filename.c_str());
			return MajorFailure;
		}
		if (checkFailureMode(MinorFailureIfFileNotExists))
		{
			FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: file '%s' does not exist", Filename.c_str());
			return MinorFailure;
		}
	}
	else
	{
		if (checkFailureMode(MajorFailureIfFileExists))
		{
			FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: file '%s' already exists", Filename.c_str());
			return MajorFailure;
		}
		if (checkFailureMode(MinorFailureIfFileExists))
		{
			FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: file '%s' already exists", Filename.c_str());
			return MinorFailure;
		}
	}

	if (CreateDir)
	{
		std::string	dir = NLMISC::CFile::getPath(getBackupFileName(Filename));

		if (!NLMISC::CFile::isExists(dir))
		{
			if (!NLMISC::CFile::createDirectoryTree(dir) ||
				!NLMISC::CFile::setRWAccess(dir))
			{
				if (checkFailureMode(MajorFailureIfFileUnwritable))
				{
					FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: can't open file '%s', failed to create directory", Filename.c_str());
					return MajorFailure;
				}
				FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: can't open file '%s', failed to create directory", Filename.c_str());
				return MinorFailure;
			}

			if (VerboseLog)
				nlinfo("Created directory tree '%s'", dir.c_str());
		}
	}

	// if can't open file, file is unwritable, failure in all cases (and no backup)
	// file is kept untouched
	NLMISC::COFile	f;
	bool	fileOpen = f.open(getBackupFileName(Filename), Append, false, UseTempFile);
	if (!fileOpen)
	{
		if (checkFailureMode(MajorFailureIfFileUnwritable))
		{
			FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: can't open file '%s'", Filename.c_str());
			return MajorFailure;
		}
		FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: can't open file '%s'", Filename.c_str());
		return MinorFailure;
	}

	bool	fileSaved = false;

	try
	{
		f.serialBuffer(&(Data[0]), (uint)Data.size());
		fileSaved = true;

		if (VerboseLog)
			nlinfo("%s %u octets to file '%s'", Append ? "Append" : "Save", Data.size(), Filename.c_str());
	}
	catch(const NLMISC::Exception &)
	{
	}

	// if can't write in file, file is unwritable, failure in all cases (and no backup)
	// file is kept untouched
	if (!fileSaved && checkFailureMode(MajorFailureIfFileUnwritable))
	{
		if (checkFailureMode(MajorFailureIfFileUnwritable))
		{
			FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: can't write file '%s'", Filename.c_str());
			return MajorFailure;
		}
		FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: can't write file '%s'", Filename.c_str());
		return MinorFailure;
	}

	// if backup failed
	//  -> if it is a major issue, don't write file
	//  -> else write file anyway
	bool	fileBackuped = true;
	if (fileExists && BackupFile)
	{
		if (!NLMISC::CFile::copyFile( getBackupFileName(Filename)+".backup", getBackupFileName(Filename)))
		{
			fileBackuped = false;
			if (checkFailureMode(MajorFailureIfFileUnbackupable))
			{
				FailureReason = NLMISC::toString("MAJOR_FAILURE:WRITE: can't backup file '%s'", Filename.c_str());
				return MajorFailure;
			}
		}
	}

	f.close();

	if (!fileBackuped)
	{
		FailureReason = NLMISC::toString("MINOR_FAILURE:WRITE: can't backup file '%s'", Filename.c_str());
		return MinorFailure;
	}

	NLMISC::COFile flog;
	std::string str = getBackupFileName(Filename)+"\n";
	if(str.find("characters")!=std::string::npos)
	{
		flog.open(getBackupFileName("new_save.txt"), true);
		flog.serialBuffer((uint8*)&(str[0]), str.size());
		flog.close();
	}

	return Success;
}
コード例 #6
0
ファイル: main.cpp プロジェクト: mixxit/solinia
// ---------------------------------------------------------------------------
// main
// ---------------------------------------------------------------------------
int main(int nNbArg, char **ppArgs)
{
	
	if (nNbArg <3 || nNbArg >5)
	{
		outString ("ERROR : Wrong number of arguments\n");
		outString ("USAGE : lightmap_optimizer <path_lightmaps> <path_shapes> [path_tags] [path_flag8bit]\n");
		return -1;
	}
	
	vector<string> AllShapeNames;
	vector<CMeshBase*> AllShapes;
	std::vector<std::string> tags;	
	char sLMPDir[MAX_PATH];
	char sSHPDir[MAX_PATH];

	
	GetCurrentDirectory (MAX_PATH, sExeDir);

	
	// Get absolute directory for lightmaps
	if (!SetCurrentDirectory(ppArgs[1]))
	{
		outString (string("ERROR : directory ") + ppArgs[1] + " do not exists\n");
		return -1;
	}
	GetCurrentDirectory (MAX_PATH, sLMPDir);
	SetCurrentDirectory (sExeDir);
	// Get absolute directory for shapes
	if (!SetCurrentDirectory(ppArgs[2]))
	{
		outString (string("ERROR : directory ") + ppArgs[2] + " do not exists\n");
		return -1;
	}
	GetCurrentDirectory (MAX_PATH, sSHPDir);
	dir ("*.shape", AllShapeNames, false);
	registerSerial3d ();
	for (uint32 nShp = 0; nShp < AllShapeNames.size(); ++nShp)
	{
		try
		{
			CShapeStream mesh;
			NLMISC::CIFile meshfile (AllShapeNames[nShp]);
			meshfile.serial( mesh );
			meshfile.close();

			// Add the shape to the map.
			CMeshBase *pMB = dynamic_cast<CMeshBase*>(mesh.getShapePointer());
			AllShapes.push_back (pMB);
		}
		catch (NLMISC::EPathNotFound &e)
		{
			outString(string("ERROR: shape not found ")+AllShapeNames[nShp]+" - "+e.what());
			return -1;
		}
	}

	if (nNbArg > 3 && ppArgs[3] && strlen(ppArgs[3]) > 0)
	{
		SetCurrentDirectory (sExeDir);
		if (!SetCurrentDirectory(ppArgs[3]))
		{
			outString (string("ERROR : directory ") + ppArgs[3] + " do not exists\n");
			return -1;
		}
		dir ("*.tag", tags, false);
		for(uint k = 0; k < tags.size(); ++k)
		{
			std::string::size_type pos = tags[k].find('.');
			if (pos != std::string::npos)
			{
				tags[k] = tags[k].substr(0, pos);
			}
		}
	}


	// **** Parse all mesh loaded, to flag each lightmap if 8 bit or not (NB: all layers should be same mode)
	std::set<string>	setLM8Bit;
	for(uint i=0;i<AllShapes.size();i++)
	{
		CMeshBase *pMB= AllShapes[i];
		if(!pMB)
			continue;

		uint32		nbMat= pMB->getNbMaterial();
		for (uint32 m = 0; m < nbMat; ++m)
		{
			CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m));
			if (rMat.getShader() == CMaterial::LightMap)
			{
				// Begin with stage 0
				uint8 stage = 0;
				while (rMat.getLightMap(stage) != NULL)
				{
					ITexture *pIT = rMat.getLightMap (stage);
					CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT);
					if (pTF != NULL)
					{
						string sTexName = NLMISC::strlwr(pTF->getFileName());
						if(pTF->getUploadFormat()==ITexture::Luminance)
							setLM8Bit.insert(sTexName);
					}
					++stage;
				}
			}
		}
	}


	// **** Parse all lightmaps, sorted by layer, and 8 or 16 bit mode
	SetCurrentDirectory (sExeDir);
	for (uint32 lmc8bitMode = 0; lmc8bitMode < 2; ++lmc8bitMode)
	for (uint32 nNbLayer = 0; nNbLayer < 256; ++nNbLayer)
	{
		// Get all lightmaps with same number of layer == nNbLayer
		// merge lightmaps only if they are in same mode (8bits or 16 bits)

		vector<string> AllLightmapNames;
		vector<sint>   AllLightmapTags;
		vector<NLMISC::CBitmap*> AllLightmaps;
		sint32 i, j, k, m, n;
		string sFilter;

		// **** Get All Lightmaps that have this number of layer, and this mode
		sFilter = "*_" + NLMISC::toString(nNbLayer) + ".tga";
		SetCurrentDirectory (sLMPDir);
		dir (sFilter, AllLightmapNames, false);

		// filter by layer
		vector<string>		tmpLMs;
		tmpLMs.reserve(AllLightmapNames.size());
		for (i = 0; i < (sint32)AllLightmapNames.size(); ++i)
		{
			string sTmp2 = getBaseName (AllLightmapNames[i]);
			sTmp2 += NLMISC::toString(nNbLayer+1) + ".tga";
			// if not More layer than expected, ok
			if (!fileExist(sTmp2))
			{	
				tmpLMs.push_back(AllLightmapNames[i]);
			}
		}
		AllLightmapNames= tmpLMs;
	
		// filter by 8bit or not mode.
		tmpLMs.clear();
		for (i = 0; i < (sint32)AllLightmapNames.size(); ++i)
		{
			bool	lm8Bit= setLM8Bit.find( NLMISC::strlwr(AllLightmapNames[i]) ) !=setLM8Bit.end();
			// if same mode
			if( lm8Bit == (lmc8bitMode==1) )
			{
				tmpLMs.push_back(AllLightmapNames[i]);
			}
		}
		AllLightmapNames= tmpLMs;

		
		// **** Build tag info
		/*
		for(uint k = 0; k < tags.size(); ++k)
		{
			nlinfo("tag %d = %s", (int) k, tags[k].c_str());
		}
		*/
		AllLightmapTags.resize(AllLightmapNames.size());
		for(uint k = 0; k < AllLightmapNames.size(); ++k)
		{
			nlinfo("k = %d", (int) k);
			AllLightmapTags[k] = -1;
			// search for longest tag that match
			uint bestLength = 0;
			for(uint l = 0; l < tags.size(); ++l)
			{
				if (AllLightmapNames[k].size() > tags[l].size())
				{
					if (tags[l].size() > bestLength)
					{					
						std::string start = AllLightmapNames[k].substr(0, tags[l].size());
						if (NLMISC::nlstricmp(start, tags[l]) == 0)
						{
							bestLength = (uint)tags[l].size();
							// the tag matchs
							AllLightmapTags[k] = l;						
						}
					}
				}
			}						
			if (AllLightmapTags[k] == -1)
			{
				nlinfo(NLMISC::toString("Lightmap %s has no tag", AllLightmapNames[k].c_str()).c_str());
			}
			else
			{			
				nlinfo(NLMISC::toString("Lightmap %s has tag %d : %s", AllLightmapNames[k].c_str(), (int) AllLightmapTags[k], tags[AllLightmapTags[k]].c_str()).c_str());
			}			
		}




		// Check if all layer of the same lightmap has the same size
		if (nNbLayer > 0)
		for (i = 0; i < (sint32)AllLightmapNames.size(); ++i)
		{
			string sTmp2;
			sTmp2 = getBaseName (AllLightmapNames[i]) + "0.tga";
			uint32 wRef, hRef;
			try
			{
				NLMISC::CIFile inFile;
				inFile.open(sTmp2);
				CBitmap::loadSize(inFile, wRef, hRef);
			}
			catch (NLMISC::Exception &e)
			{
				outString (string("ERROR :") + e.what());
				return -1;
			}

			bool bFound = false;
			for (k = 1; k <= (sint32)nNbLayer; ++k)
			{
				string sTmp3 = getBaseName (AllLightmapNames[i]) + NLMISC::toString(k) + ".tga";
				uint32 wCur = wRef, hCur = hRef;
				try
				{
					NLMISC::CIFile inFile;
					inFile.open(sTmp3);
					CBitmap::loadSize(inFile, wCur, hCur);
				}
				catch (NLMISC::Exception &)
				{
				}

				if ((wCur != wRef) || (hCur != hRef))
				{
					bFound = true;
					break;
				}
			}
			// Should delete all layers of this lightmap (in fact in lightmapnames list we have
			// only the name of the current layer)
			if (bFound)
			{
				sTmp2 = getBaseName (AllLightmapNames[i]);
				outString(string("ERROR: lightmaps ")+sTmp2+"*.tga not all the same size\n");
				for (k = 0; k < (sint32)AllLightmapNames.size(); ++k)
				{
					if (strnicmp(AllLightmapNames[k].c_str(), sTmp2.c_str(), sTmp2.size()) == 0)
					{
						for (j = k+1; j < (sint32)AllLightmapNames.size(); ++j)
						{
							AllLightmapNames[j-1] = AllLightmapNames[j];
							AllLightmapTags[j - 1] = AllLightmapTags[j];
						}
						AllLightmapNames.resize (AllLightmapNames.size()-1);
						AllLightmapTags.resize(AllLightmapTags.size()  - 1);
						k = -1;
						i = -1;
					}
				}
			}
		}
		
		if (AllLightmapNames.size() == 0)
			continue;
		
		// Load all the lightmaps
		AllLightmaps.resize (AllLightmapNames.size());
		for (i = 0; i < (sint32)AllLightmaps.size(); ++i)
		{
			try
			{
				NLMISC::CBitmap *pBtmp = new NLMISC::CBitmap;
				NLMISC::CIFile inFile;
				inFile.open(AllLightmapNames[i]);
				pBtmp->load(inFile);
				AllLightmaps[i] = pBtmp;
			}
			catch (NLMISC::Exception &e)
			{
				outString (string("ERROR :") + e.what());
				return -1;
			}
		}

		// Sort all lightmaps by decreasing size
		for (i = 0; i < (sint32)(AllLightmaps.size()-1); ++i)
		for (j = i+1; j < (sint32)AllLightmaps.size(); ++j)
		{
			NLMISC::CBitmap *pBI = AllLightmaps[i];
			NLMISC::CBitmap *pBJ = AllLightmaps[j];
			if ((pBI->getWidth()*pBI->getHeight()) < (pBJ->getWidth()*pBJ->getHeight()))
			{
				NLMISC::CBitmap *pBTmp = AllLightmaps[i];
				AllLightmaps[i] = AllLightmaps[j];
				AllLightmaps[j] = pBTmp;

				string sTmp = AllLightmapNames[i];
				AllLightmapNames[i] = AllLightmapNames[j];
				AllLightmapNames[j] = sTmp;

				sint tagTmp = AllLightmapTags[i];
				AllLightmapTags[i] = AllLightmapTags[j];
				AllLightmapTags[j] = tagTmp;
			}
		}
		nlassert(AllLightmapTags.size() == AllLightmapNames.size());
		for (i = 0; i < (sint32)AllLightmapNames.size(); ++i)
		{
			outString(NLMISC::toString("%d / %d\n", (int) i, (int) AllLightmapNames.size()));
			bool bAssigned = false;
			for (j = 0; j < i; ++j)
			{				
				// Tags of both textures must match. We don't want to spread lightmap chunk in bitmap whose other part aren't used by current ig lightmaps (this wastes vram for nothing)
				if (AllLightmapTags[i] != AllLightmapTags[j]) continue;

				// Try to place the texture i into the texture j
				// This can be done only if texture was exported from the same zone. To ensure that, check 
				NLMISC::CBitmap *pBI = AllLightmaps[i];
				NLMISC::CBitmap *pBJ = AllLightmaps[j];
				sint32 x, y;
				if (tryAllPos (pBI, pBJ, x, y))
				{
					bAssigned = true;

					if (!putIn (pBI, pBJ, x, y))
					{
						outString (string("ERROR : cannot put reference lightmap ")+AllLightmapNames[i]+
									" in "+AllLightmapNames[j]);
						return -1;
					}
					// Put texture i into texture j for all layers of the lightmap !
					for (k = 0; k <= (sint32)nNbLayer; ++k)
					{
						string sTexNameI = getBaseName (AllLightmapNames[i]) + NLMISC::toString(k) + ".tga";
						string sTexNameJ = getBaseName (AllLightmapNames[j]) + NLMISC::toString(k) + ".tga";
						NLMISC::CBitmap BitmapI;
						NLMISC::CBitmap BitmapJ;
						NLMISC::CIFile inFile;

						outString (NLMISC::toString("INFO : Transfering %s (tag = %d) in %s (tag = %d)", 
													sTexNameI.c_str(), (int) AllLightmapTags[i],
													sTexNameJ.c_str(), (int) AllLightmapTags[j]) +
													" at ("+NLMISC::toString(x)+","+NLMISC::toString(y)+")\n");

						try
						{
							inFile.open (sTexNameI);
							BitmapI.load (inFile);
							inFile.close ();
							inFile.open (sTexNameJ);
							BitmapJ.load (inFile);
							inFile.close ();
						}
						catch (NLMISC::Exception &e)
						{
							outString (string("ERROR :") + e.what());
							return -1;
						}
						
						if (!putIn (&BitmapI, &BitmapJ, x, y))
						{
							outString (string("ERROR : cannot put lightmap ")+sTexNameI+" in "+sTexNameJ+"\n");
							return -1;
						}

						// Delete File
						DeleteFile (sTexNameI.c_str());
						outString (string("INFO : Deleting file ")+sTexNameI+"\n");

						// Save destination image
						NLMISC::COFile outFile;
						outFile.open (sTexNameJ);
						BitmapJ.writeTGA (outFile, 32);
						outString (string("INFO : Saving file ")+sTexNameJ+"\n");
					}

					// Change shapes uvs related and names to the lightmap
					// ---------------------------------------------------

					SetCurrentDirectory (sSHPDir);

					for (k = 0; k < (sint32)AllShapes.size(); ++k)
					{
						CMeshBase *pMB = AllShapes[k];
						if (!pMB)
							continue;

						uint nNbMat = pMB->getNbMaterial ();
						vector< vector<bool> > VerticesNeedRemap;
						bool bMustSave = false;
						// Initialize all VerticesNeedRemap
						CMesh *pMesh = dynamic_cast<CMesh*>(pMB);
						CMeshMRM *pMeshMRM = dynamic_cast<CMeshMRM*>(pMB);
						CMeshMultiLod *pMeshML = dynamic_cast<CMeshMultiLod*>(pMB);

						if (pMesh != NULL)
						{
							VerticesNeedRemap.resize(1); // Only one meshgeom
							vector<bool> &rVNR = VerticesNeedRemap[0];
							rVNR.resize (pMesh->getMeshGeom().getVertexBuffer().getNumVertices(), false);
						}
						else if (pMeshMRM != NULL)
						{
							VerticesNeedRemap.resize(1); // Only one meshmrmgeom
							vector<bool> &rVNR = VerticesNeedRemap[0];
							rVNR.resize (pMeshMRM->getMeshGeom().getVertexBuffer().getNumVertices(), false);
						}
						else if (pMeshML != NULL)
						{
							sint32 nNumSlot = pMeshML->getNumSlotMesh();
							VerticesNeedRemap.resize(nNumSlot);
							for (m = 0; m < nNumSlot; ++m)
							{
								vector<bool> &rVNR = VerticesNeedRemap[m];
								const CMeshGeom *pMG = dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(m));
								if (pMG != NULL)
									rVNR.resize (pMG->getVertexBuffer().getNumVertices(), false);
								else
									rVNR.resize(0);
							}
						}
						else continue; // Next mesh
						

						// All materials must have the lightmap names changed
						for (m = 0; m < (sint32)nNbMat; ++m)
						{
							bool bMustRemapUV = false;
							CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m));
							if (rMat.getShader() == CMaterial::LightMap)
							{
								// Begin with stage 0
								uint8 stage = 0;
								while (rMat.getLightMap(stage) != NULL)
								{
									ITexture *pIT = rMat.getLightMap (stage);
									CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT);
									if (pTF != NULL)
									{
										string sTexName = NLMISC::strlwr(getBaseName(pTF->getFileName()));
										string sTexNameMoved = NLMISC::strlwr(getBaseName(AllLightmapNames[i]));
										if (sTexName == sTexNameMoved)
										{
											// We must remap the name and indicate to remap uvs
											bMustRemapUV = true;
											//string sNewTexName = NLMISC::strlwr(getBaseName(AllLightmapNames[j]));
											//sNewTexName += NLMISC::toString(getLayerNb(pTF->getFileName())) + ".tga";
											//pTF->setFileName (sNewTexName);
										}
									}
									++stage;
								}
							}
							// We have to remap the uvs of this mesh for this material
							if (bMustRemapUV) // Flaggage of the vertices to remap
							{
								if (pMesh != NULL)
								{
									// Flag all vertices linked to face with material m
									FlagVertices (const_cast<CMeshGeom&>(pMesh->getMeshGeom()), m, VerticesNeedRemap[0]);
								}
								else if (pMeshMRM != NULL)
								{
									FlagVerticesMRM (const_cast<CMeshMRMGeom&>(pMeshMRM->getMeshGeom()), m, VerticesNeedRemap[0]);
								}
								else if (pMeshML != NULL)
								{
									sint32 nNumSlot = pMeshML->getNumSlotMesh();
									for (n = 0; n < nNumSlot; ++n)
									{
										// Get the mesh geom
										CMeshGeom *pMG = const_cast<CMeshGeom*>(dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(n)));
										if (pMG)
										{
											// Flag the vertices
											FlagVertices (*pMG, m, VerticesNeedRemap[n]);
										}
										else
										{
											// Get the mesh MRM geom
											CMeshMRMGeom *pMMRMG = const_cast<CMeshMRMGeom*>(dynamic_cast<const CMeshMRMGeom*>(&pMeshML->getMeshGeom(n)));
											if (pMMRMG)
											{
												// Flag the vertices
												FlagVerticesMRM (*pMMRMG, m, VerticesNeedRemap[n]);
											}
										}
									}
								}
							}
						}

						// Change lightmap names
						for (m = 0; m < (sint32)nNbMat; ++m)
						{
							CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m));
							if (rMat.getShader() == CMaterial::LightMap)
							{
								// Begin with stage 0
								uint8 stage = 0;
								while (rMat.getLightMap(stage) != NULL)
								{
									ITexture *pIT = rMat.getLightMap (stage);
									CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT);
									if (pTF != NULL)
									{
										string sTexName = NLMISC::strlwr(getBaseName(pTF->getFileName()));
										string sTexNameMoved = NLMISC::strlwr(getBaseName(AllLightmapNames[i]));
										if (sTexName == sTexNameMoved)
										{
											string sNewTexName = NLMISC::strlwr(getBaseName(AllLightmapNames[j]));
											sNewTexName += NLMISC::toString(getLayerNb(pTF->getFileName())) + ".tga";
											pTF->setFileName (sNewTexName);
										}
									}
									++stage;
								}
							}
						}

						// We have now the list of vertices to remap for all material that have been changed
						// So parse this list and apply the transformation : (uv * TexSizeI + decalXY) / TexSizeJ
						for (m = 0; m < (sint32)VerticesNeedRemap.size(); ++m)
						{
							CVertexBuffer *pVB;							
							if (pMesh != NULL)
							{
								pVB = const_cast<CVertexBuffer*>(&pMesh->getMeshGeom().getVertexBuffer());
							}
							else if (pMeshMRM != NULL)
							{
								pVB = const_cast<CVertexBuffer*>(&pMeshMRM->getMeshGeom().getVertexBuffer());
							}
							else if (pMeshML != NULL)
							{
								const CMeshGeom *pMG = dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(m));
								pVB = const_cast<CVertexBuffer*>(&pMG->getVertexBuffer());
							}
							CVertexBufferReadWrite vba; 
							pVB->lock (vba);

							vector<bool> &rVNR = VerticesNeedRemap[m];
							for (n = 0; n < (sint32)rVNR.size(); ++n)
							if (rVNR[n])
							{
								CUV *pUV = (CUV*)vba.getTexCoordPointer (n,1);
								pUV->U = (pUV->U*pBI->getWidth() + x) / pBJ->getWidth();
								pUV->V = (pUV->V*pBI->getHeight() + y) / pBJ->getHeight();
								bMustSave = true;
							}
						}

						if (bMustSave)
						{
							try
							{
								if (AllShapes[k])
								{
									CShapeStream mesh;
									mesh.setShapePointer (AllShapes[k]);
									NLMISC::COFile meshfile (AllShapeNames[k]);
									meshfile.serial (mesh);
									meshfile.close ();
								}
							}
							catch (NLMISC::EPathNotFound &e)
							{
								outString(string("ERROR: cannot save shape ")+AllShapeNames[k]+" - "+e.what());
								return -1;
							}
						}
					}

					SetCurrentDirectory (sLMPDir);

					// Get out of the j loop
					break;
				}
			}		
			// if assigned to another bitmap -> delete the bitmap i
			if (bAssigned)
			{
				// Delete Names && tags
				for (j = i+1; j < (sint32)AllLightmapNames.size(); ++j)
				{
					AllLightmapNames[j-1] = AllLightmapNames[j];
					AllLightmapTags[j-1] = AllLightmapTags[j];
				}
				AllLightmapNames.resize (AllLightmapNames.size()-1);
				AllLightmapTags.resize (AllLightmapTags.size()-1);
				// Delete Lightmaps
				delete AllLightmaps[i];
				for (j = i+1; j < (sint32)AllLightmaps.size(); ++j)
					AllLightmaps[j-1] = AllLightmaps[j];
				AllLightmaps.resize (AllLightmaps.size()-1);
				i = i - 1;
			}
		}

	}
	

	// **** Additionally, output or clear a "flag file" in a dir to info if a 8bit lihgtmap or not
	if (nNbArg >=5 && ppArgs[4] && strlen(ppArgs[4]) > 0)
	{
		SetCurrentDirectory (sExeDir);

		// out a text file, with list of
		FILE	*out= fopen(ppArgs[4], "wt");
		if(!out)
		{
			outString(string("ERROR: cannot save ")+ppArgs[4]);
		}

		set<string>::iterator	it(setLM8Bit.begin()), end(setLM8Bit.end());
		for(;it!=end;it++)
		{
			string	temp= (*it);
			temp+= "\n";
			fputs(temp.c_str(), out);
		}

		fclose(out);
	}

	return 0;
}
コード例 #7
0
ファイル: sheet_manager.cpp プロジェクト: mixxit/solinia
//-----------------------------------------------
// computeVS :
// compute Visual Slots for this sheet.
//-----------------------------------------------
void CSheetManager::computeVS()
{
	static std::map< std::string, uint16 > ProcessedItem;
	map< string, uint16 >::iterator it;

	CVisualSlotManager::TVisualSlot vs;
	vs.resize(SLOTTYPE::NB_SLOT);

	//
	TEntitySheetMap::iterator itS = _EntitySheetContainer.begin();
	while(itS != _EntitySheetContainer.end())
	{
		// Visual Slots are only valid for Items.
		CItemSheet *item = dynamic_cast<CItemSheet *>((*itS).second.EntitySheet);
		if (item && (*itS).first.getSheetType()==CSheetId::typeFromFileExtension(std::string("sitem")))
		{
			for(uint j=0; j<SLOTTYPE::NB_SLOT_TYPE; ++j)
			{
				SLOTTYPE::TSlotType	slotType= (SLOTTYPE::TSlotType)j;
				if( item->hasSlot(slotType) )
				{
					SLOTTYPE::EVisualSlot visualSlot = SLOTTYPE::convertTypeToVisualSlot(slotType);
					if(visualSlot != SLOTTYPE::HIDDEN_SLOT)
					{
						string currentSheet = ((*itS).first).toString();

						CVisualSlotManager::TElement vsElmt;

						string sheetName = toString("%s%d", currentSheet.c_str(), visualSlot);

						// Is the sheet already process (could be process by a sheet with a different lvl)
						it = ProcessedItem.find( sheetName );
						// Insert if not found
						if(it == ProcessedItem.end())
						{
							uint itemNumber;
							if(vs[visualSlot].Element.size() == 0)
								itemNumber = 1;
							else
								itemNumber = vs[visualSlot].Element[vs[visualSlot].Element.size()-1].Index+1;

							// Item Processed
							ProcessedItem.insert(make_pair(sheetName, itemNumber));

							vsElmt.Index = itemNumber;
						}
						else
						{
							vsElmt.Index = (*it).second;
						}
						//
						vsElmt.SheetId = (*itS).first;
						vs[visualSlot].Element.push_back(vsElmt);
					}
				}
			}
		}

		// Next Sheet
		++itS;
	}


	// Open the file.
	NLMISC::COFile f;
	if(f.open("visual_slot.tab"))
	{
		// Dump entities.
		f.serialCont(vs);

		// Close the File.
		f.close();
	}
	else
		nlwarning("SheetMngr:load: cannot open/create the file 'visual_slot.tab'.");
}// computeVS //