コード例 #1
0
ファイル: example.cpp プロジェクト: betajaen/monkey
  void _makeOgre()
  {
   srand(time(0));
   
   mRoot = new Ogre::Root("","");
   mRoot->addFrameListener(this);
#if 1
#ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_Direct3D9_d");
#else
   mRoot->loadPlugin("RenderSystem_Direct3D9");
#endif
#else
#ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_GL_d.dll");
#else
   mRoot->loadPlugin("RenderSystem_GL.dll");
#endif
#endif
   
   mRoot->setRenderSystem(mRoot->getAvailableRenderers()[0]);
    
   Ogre::ResourceGroupManager* rgm = Ogre::ResourceGroupManager::getSingletonPtr();
   rgm->addResourceLocation(".", "FileSystem");
   
   mRoot->initialise(false);
   
   mWindow = mRoot->createRenderWindow("Monkey", 1024, 768, false);
   mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
   mCamera = mSceneMgr->createCamera("Camera");
   mViewport = mWindow->addViewport(mCamera);
   mViewport->setBackgroundColour(Gorilla::rgb(128, 70, 27));
   
   rgm->initialiseAllResourceGroups();
  }
コード例 #2
0
ファイル: SkyxEditor.cpp プロジェクト: jacmoe/ogitor
//---------------------------------------------------------------------------------
bool CSkyxEditor::load(bool async)
{
    if(mLoaded->get())
        return true;

    Ogre::ResourceGroupManager *mngr = Ogre::ResourceGroupManager::getSingletonPtr();
    Ogre::String value = mOgitorsRoot->GetProjectFile()->getFileSystemName() + "::/SkyX/";
    mngr->addResourceLocation(value, "Ofs", "SkyX");
    mngr->initialiseResourceGroup("SkyX");

	// Create SkyX
    mBasicController = new SkyX::BasicController(true);
    mHandle = new SkyX::SkyX(mOgitorsRoot->GetSceneManager(), mBasicController);
	mHandle->create();

    mHandle->getVCloudsManager()->getVClouds()->registerCamera(mOgitorsRoot->GetViewport()->getCameraEditor()->getCamera());

    mHandle->getVCloudsManager()->getVClouds()->setDistanceFallingParams(Ogre::Vector2(2, -1));

    _restoreState();

    registerForUpdates();

    mLoaded->set(true);
    return true;
}
コード例 #3
0
void gkEngine::loadResources(const gkString& name)
{
	if (name.empty()) return;

	try
	{
		Ogre::ConfigFile fp;
		fp.load(name);

		Ogre::ResourceGroupManager* resourceManager = Ogre::ResourceGroupManager::getSingletonPtr();
		Ogre::ConfigFile::SectionIterator cit = fp.getSectionIterator();

		while (cit.hasMoreElements())
		{
			gkString elementname = cit.peekNextKey();
			Ogre::ConfigFile::SettingsMultiMap* ptr = cit.getNext();
			for (Ogre::ConfigFile::SettingsMultiMap::iterator dit = ptr->begin(); dit != ptr->end(); ++dit)
				resourceManager->addResourceLocation(dit->second, dit->first, elementname);
		}
		Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
	}
	catch (Ogre::Exception& e)
	{
		gkLogMessage("Engine: Failed to load resource file!\n" << e.getDescription());
	}
}
コード例 #4
0
//-----------------------------------------------------------------------------------------
void CTerrainGroupEditorFactory::addEditorResources(bool changeDefaultNames)
{
    OgitorsRoot* ogitorsRoot = OgitorsRoot::getSingletonPtr();
    Ogre::String terrainDir = ogitorsRoot->GetProjectOptions()->TerrainDirectory;
    // create Terrain project folder and folder to hold the terrain
    ogitorsRoot->GetProjectFile()->createDirectory(terrainDir.c_str());
    ogitorsRoot->GetProjectFile()->createDirectory((terrainDir+"/terrain/").c_str());

    // copy default plant textures
    ogitorsRoot->GetProjectFile()->createDirectory((terrainDir+"/plants/").c_str());
    Ogre::String copydir = Ogitors::Globals::MEDIA_PATH + "/plants/";
    OgitorsUtils::CopyDirOfs(copydir, (terrainDir+"/plants/").c_str());

    // copy default terrain textures sorting them into two different folders
    ogitorsRoot->GetProjectFile()->createDirectory((terrainDir+"/textures/").c_str());
    ogitorsRoot->GetProjectFile()->createDirectory((terrainDir+"/textures/diffusespecular").c_str());
    ogitorsRoot->GetProjectFile()->createDirectory((terrainDir+"/textures/normalheight").c_str());

    Ogre::ResourceGroupManager *mngr = Ogre::ResourceGroupManager::getSingletonPtr();
    copydir = Ogitors::Globals::MEDIA_PATH + "/terrainTextures/";
    mngr->addResourceLocation(copydir,"FileSystem","CopyTerrain");

    Ogre::FileInfoListPtr resList = mngr->listResourceFileInfo("CopyTerrain");

    // copy the files to the different directories
    OFS::OfsPtr& file = ogitorsRoot->GetProjectFile();
    for (Ogre::FileInfoList::const_iterator it = resList->begin(); it != resList->end(); ++it)
    {
        Ogre::FileInfo fInfo = (*it);
        Ogre::String loc = copydir + fInfo.path + fInfo.filename;
        Ogre::String newName = fInfo.filename;
        
        if(fInfo.archive->getType() == "FileSystem")
        {
            if(fInfo.filename.find("diffusespecular") != -1)
            {
                /* since we're using different resource groups for the terrain lets
                remove the naming scheme from the filenames except if the project
                is being upgraded, in which case leave the name alone. */
                if (changeDefaultNames) {
                    newName = Ogre::StringUtil::replaceAll(newName, "_diffusespecular", "");
                }
                OgitorsUtils::CopyFileOfs(loc, terrainDir+"/textures/diffusespecular/"+newName);
            }
            
            if(fInfo.filename.find("normalheight") != -1)
            {
                if (changeDefaultNames) {
                    newName = Ogre::StringUtil::replaceAll(newName, "_normalheight", "");
                }
                OgitorsUtils::CopyFileOfs(loc, terrainDir+"/textures/normalheight/"+newName);
            }
        }
    }
    resList.setNull();
    
    ogitorsRoot->DestroyResourceGroup("CopyTerrain");
}
コード例 #5
0
//--------------------------------------------------------------------------------------------------
CCaelumEditor::CCaelumEditor(CBaseEditorFactory *factory) : CBaseEditor(factory),
    _mUpdateCounter(0)
{
    mHandle = 0;
    mSceneManager = 0;
    
    mName->init("CaelumSky");

    Ogre::ResourceGroupManager *resmngr = Ogre::ResourceGroupManager::getSingletonPtr();
    Ogre::String value = mOgitorsRoot->GetProjectFile()->getFileSystemName() + "::/" + mOgitorsRoot->GetProjectOptions()->CaelumDirectory + "/";
    resmngr->addResourceLocation(value,"Ofs","Caelum");
    resmngr->initialiseResourceGroup("Caelum");
}
コード例 #6
0
ファイル: OgreModel.cpp プロジェクト: onze/Steel
    bool OgreModel::init(Ogre::String meshName,
                         Ogre::Vector3 pos, Ogre::Quaternion rot, Ogre::Vector3 scale,
                         Ogre::SceneNode *levelRoot,
                         Ogre::SceneManager *sceneManager,
                         Ogre::String const &resourceGroupName
                        )
    {
        mSceneManager = sceneManager;
        // handle
        Ogre::ResourceGroupManager *rgm = Ogre::ResourceGroupManager::getSingletonPtr();

        if(!rgm->resourceExists(resourceGroupName, meshName))
            rgm->declareResource(meshName, "FileSystem", resourceGroupName);

        const bool withRestore = nullptr != mSceneNode;
        Ogre::Any any;

        if(withRestore)
        {
            any = mSceneNode->getUserObjectBindings().getUserAny();

            if(mEntity != nullptr)
            {
                mEntity->detachFromParent();
                mSceneManager->destroyEntity(mEntity);
                mEntity = nullptr;
            }

            if(mSceneNode != nullptr)
            {
                OgreUtils::destroySceneNode(mSceneNode);
                mSceneNode = nullptr;
            }
        }

        mEntity = sceneManager->createEntity(meshName);

        mSceneNode = levelRoot->createChildSceneNode(pos, rot);
        mSceneNode->attachObject(mEntity);
        mSceneNode->setInheritScale(false);
        mSceneNode->setScale(scale);

        if(withRestore)
        {
            mSceneNode->getUserObjectBindings().setUserAny(any);
        }

        return true;
    }
コード例 #7
0
ファイル: Sound.cpp プロジェクト: simonkwong/Shamoov
void SoundBank::openFile(std::string path, std::string id, int index)
{
	std::string foundPath = path;
	Ogre::ResourceGroupManager* groupManager = Ogre::ResourceGroupManager::getSingletonPtr() ;
	Ogre::String group = groupManager->findGroupContainingResource(path) ;
	Ogre::FileInfoListPtr fileInfos = groupManager->findResourceFileInfo(group,foundPath);
	Ogre::FileInfoList::iterator it = fileInfos->begin();
	if(it != fileInfos->end())
	{
		foundPath = it->archive->getName() + "/" + foundPath;
	}
	else
	{
		foundPath = "";
	}

	this->addSound(new SoundChunk(foundPath), id, index);
}
コード例 #8
0
        std::string findFilePath(const std::string& filename)
        {
          // on demand init
          Model::initRessources() ;
          
          std::string foundPath = filename;
          Ogre::ResourceGroupManager* groupManager = Ogre::ResourceGroupManager::getSingletonPtr() ;
          Ogre::String group = groupManager->findGroupContainingResource(filename) ;
          Ogre::FileInfoListPtr fileInfos = groupManager->findResourceFileInfo(group,foundPath);
          Ogre::FileInfoList::iterator it = fileInfos->begin();
          if(it != fileInfos->end())
          {
            foundPath = it->archive->getName() + "/" + foundPath;
            foundPath;
          }
          else
            foundPath = "";

          return foundPath;
        }
コード例 #9
0
//-----------------------------------------------------------------------------------------
CTerrainGroupEditor::CTerrainGroupEditor(CBaseEditorFactory *factory) : CBaseEditor(factory),
mHandle(0), mBrushData(0), mModificationRect(0,0,0,0)
{
    mDecalNode = 0;
    mDecalFrustum = 0;
    mEditMode = EM_NONE;
    mEditActive = false;
    mDecalTexture.setNull();
    mBrushSize = 1;
    mName->init("Terrain Group");
    mTextureGrass = "grass";
    mBrushName = "AllWhite.png";

    mMaxLayersAllowed = 6;

    Ogre::ResourceGroupManager *mngr = Ogre::ResourceGroupManager::getSingletonPtr();
    Ogre::String terrainDir = mOgitorsRoot->GetProjectFile()->getFileSystemName() + "::/" + mOgitorsRoot->GetProjectOptions()->TerrainDirectory + "/terrain";
    mngr->addResourceLocation(terrainDir,"Ofs","TerrainResources");

    mTerrainGlobalOptions = OGRE_NEW Ogre::TerrainGlobalOptions();
}
コード例 #10
0
ファイル: gorilla_tests.cpp プロジェクト: ViteFalcon/gorilla
  void  _makeOgre()
  {
   srand(time(0));
   
   mRoot = new Ogre::Root("","");
   mRoot->addFrameListener(this);
   
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
   mRoot->loadPlugin(OGRE_RENDERER);
#else
#if 1
  #ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_Direct3D9_d");
  #else
   mRoot->loadPlugin("RenderSystem_Direct3D9");
  #endif
#else
  #ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_GL_d.dll");
  #else
   mRoot->loadPlugin("RenderSystem_GL.dll");
  #endif
#endif
#endif
   
   mRoot->setRenderSystem(mRoot->getAvailableRenderers()[0]);
   
   Ogre::ResourceGroupManager* rgm = Ogre::ResourceGroupManager::getSingletonPtr();
  	rgm->addResourceLocation(".", "FileSystem");
   
   mRoot->initialise(false);
   
   mWindow = mRoot->createRenderWindow("Gorilla - Press 0 to 9 for unit tests. C to Clear.", 1024, 768, false);
   mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
   mCamera = mSceneMgr->createCamera("Camera");
   mViewport = mWindow->addViewport(mCamera);
   mViewport->setBackgroundColour(Ogre::ColourValue::Black);
   
   rgm->initialiseAllResourceGroups();
  }
コード例 #11
0
  void  _makeOgre()
  {
   srand(time(0));
   
   mRoot = new Ogre::Root("","");
   mRoot->addFrameListener(this);

  #ifdef _DEBUG
    #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
   // Change this to where ever you've squirrelled away your RenderSystem debug library
   mRoot->loadPlugin("/usr/local/lib/OGRE/RenderSystem_GL_d");
    #else
   mRoot->loadPlugin("RenderSystem_Direct3D9_d");
    #endif
  #else
    #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
   // Change this to where ever you've squirrelled away your RenderSystem release library
   mRoot->loadPlugin("/usr/local/lib/OGRE/RenderSystem_GL");
    #else
   mRoot->loadPlugin("RenderSystem_Direct3D9");
   #endif
#endif
   
   mRoot->setRenderSystem(mRoot->getAvailableRenderers()[0]);
   
   Ogre::ResourceGroupManager* rgm = Ogre::ResourceGroupManager::getSingletonPtr();
  	rgm->addResourceLocation(".", "FileSystem");
   
   mRoot->initialise(false);
   
   mWindow = mRoot->createRenderWindow("Gorilla", 1024, 768, false);
   mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
   mCamera = mSceneMgr->createCamera("Camera");
   mViewport = mWindow->addViewport(mCamera);
   mViewport->setBackgroundColour(Gorilla::rgb(13, 13, 13));
   
   rgm->initialiseAllResourceGroups();
  }
コード例 #12
0
//---------------------------------------------------------------------------------
bool CSkyxEditor::load(bool async)
{
    if(mLoaded->get())
        return true;

    Ogre::ResourceGroupManager *mngr = Ogre::ResourceGroupManager::getSingletonPtr();
    Ogre::String value = OgitorsUtils::QualifyPath(mOgitorsRoot->GetProjectOptions()->ProjectDir + "/SkyX");
    mngr->addResourceLocation(value,"FileSystem","SkyX");
    mngr->initialiseResourceGroup("SkyX");

	// Create SkyX
    mHandle = new SkyX::SkyX(mOgitorsRoot->GetSceneManager(), mOgitorsRoot->GetViewport()->getCameraEditor()->getCamera());
	mHandle->create();

    mHandle->getVCloudsManager()->create();

    _restoreState();

    registerForUpdates();

    mLoaded->set(true);
    return true;
}
コード例 #13
0
ファイル: OgreExporter.cpp プロジェクト: jlsandell/wadlib
void OgreExporter_c::ExportLevel(const WadLevel_c &level, const WadFile_c &file)
{	
	this->ExportLevelMaterials(level, file);

	Ogre::DefaultHardwareBufferManager hardwareBufferManager;
	Ogre::ManualObject manualMesh(level.GetName());	

	const LineDef_s *lineDefs = level.GetLineDefs();
	const size_t numLineDefs = level.GetNumLineDefs();

	const SideDef_s *sideDefs = level.GetSideDefs();
	const Sector_s *sectors = level.GetSectors();

	const Vertex_s *vertices = level.GetVertices();
	for(size_t i = 0;i < numLineDefs; ++i)
	{
		if(lineDefs[i].iLeftSideDef >= 0)
		{
			const SideDef_s &leftSide = sideDefs[lineDefs[i].iLeftSideDef];
			const Sector_s &leftSideSector = sectors[leftSide.iSector];

			const SideDef_s &rightSide = sideDefs[lineDefs[i].iRightSideDef];
			const Sector_s &rightSideSector = sectors[rightSide.iSector];


			if(leftSide.uMiddleTexture.uName != '-')
			{
				this->ExportWallMesh(manualMesh, leftSideSector.iFloorHeight, leftSideSector.iCeilHeight, leftSide.uMiddleTexture, leftSide.iOffsetX, leftSide.iOffsety, vertices, lineDefs[i], file);				
			}

			if(leftSide.uLowerTexture.uName != '-')
			{
				this->ExportWallMesh(manualMesh, leftSideSector.iFloorHeight, leftSideSector.iFloorHeight, leftSide.uLowerTexture, leftSide.iOffsetX, leftSide.iOffsety, vertices, lineDefs[i], file);				
			}

			if(leftSide.uUpperTexture.uName != '-')
			{
				this->ExportWallMesh(manualMesh, rightSideSector.iCeilHeight, leftSideSector.iCeilHeight, leftSide.uUpperTexture, leftSide.iOffsetX, leftSide.iOffsety, vertices, lineDefs[i], file);				
			}
		}
		
		if(lineDefs[i].iRightSideDef >= 0)
		{			
			const SideDef_s &rightSide = sideDefs[lineDefs[i].iRightSideDef];
			const Sector_s &rightSideSector = sectors[rightSide.iSector];

			if(rightSide.uLowerTexture.uName != '-')
			{
				const SideDef_s &leftSide = sideDefs[lineDefs[i].iLeftSideDef];
				const Sector_s &leftSideSector = sectors[leftSide.iSector];

				this->ExportWallMesh(manualMesh, rightSideSector.iFloorHeight, leftSideSector.iFloorHeight, rightSide.uLowerTexture, rightSide.iOffsetX, rightSide.iOffsety, vertices, lineDefs[i], file);				
			}	

			if(rightSide.uMiddleTexture.uName != '-')
			{
				this->ExportWallMesh(manualMesh, rightSideSector.iFloorHeight, rightSideSector.iCeilHeight, rightSide.uMiddleTexture, rightSide.iOffsetX, rightSide.iOffsety, vertices, lineDefs[i], file);				
			}		

			if(rightSide.uUpperTexture.uName != '-')
			{
				const SideDef_s &leftSide = sideDefs[lineDefs[i].iLeftSideDef];
				const Sector_s &leftSideSector = sectors[leftSide.iSector];

				this->ExportWallMesh(manualMesh, leftSideSector.iCeilHeight, rightSideSector.iCeilHeight, rightSide.uUpperTexture, rightSide.iOffsetX, rightSide.iOffsety, vertices, lineDefs[i], file);				
			}	
		}
	}

	namespace fs = boost::filesystem;

	fs::path path(strLevelDirectory);

	std::string levelName = level.GetName();
	levelName += ".mesh";

	path /= levelName;	

	Ogre::LogManager logManager;
	logManager.createLog("ogre.log", true, true, false);

	Ogre::ResourceGroupManager resourceGroupManager;
	Ogre::MeshManager meshManager;
	Ogre::LodStrategyManager logStrategyManager;
	Ogre::MeshPtr mesh = manualMesh.convertToMesh(level.GetName());

	Ogre::MeshSerializer serializer;
	serializer.exportMesh(mesh.get(), path.string());

	mesh.setNull();

	resourceGroupManager.shutdownAll();	

	this->CreateResourcesCfg();
}
コード例 #14
0
ファイル: Game.cpp プロジェクト: 0xc0dec/yarc
bool Game::init()
{
  try
  {
    // Read config first
    config.read("./config.cfg");

    // Init SDL
    SDL_Init(SDL_INIT_VIDEO);
    SDL_putenv((char*)"SDL_VIDEO_CENTERED=true");
    int flags = SDL_OPENGL;
    if (config.getFullscreen())
      flags |= SDL_FULLSCREEN;
    SDL_SetVideoMode(config.getCanvasWidth(), config.getCanvasHeight(), config.getBits(), flags);
    SDL_WM_SetCaption("Yet Another Rubik's Cube", NULL);

    // Ogre
    root = new Ogre::Root();
    #ifdef _WINDOWS
      root->loadPlugin("./RenderSystem_GL.dll");
    #else
      root->loadPlugin("./RenderSystem_GL.so");
    #endif
    Ogre::RenderSystem *rs = root->getRenderSystemByName("OpenGL Rendering Subsystem");
    root->setRenderSystem(rs);
    rs->setConfigOption("Full Screen", config.getFullscreenStr());
    rs->setConfigOption("Video Mode", config.getVideoModeStr());
    root->initialise(false);

    // Window
    Ogre::NameValuePairList params;
    #ifdef _WINDOWS
      SDL_SysWMinfo info;
      SDL_VERSION(&info.version);
      SDL_GetWMInfo(&info);
      params["externalWindowHandle"] = Ogre::StringConverter::toString(reinterpret_cast<size_t>(info.window));
      params["externalGLContent"] = Ogre::StringConverter::toString(reinterpret_cast<size_t>(info.hglrc));
      params["externalGLControl"] = Ogre::String("True");
    #else
      params["currentGLContext"] = Ogre::String("True");
    #endif
    wnd = root->createRenderWindow("Main window", config.getCanvasWidth(), config.getCanvasHeight(),
        config.getFullscreen(), &params);
    wnd->setVisible(true);

    // Input
    imgr = new InputManager();

    // Hard-code res location
    Ogre::ResourceGroupManager *rgm = Ogre::ResourceGroupManager::getSingletonPtr();
    rgm->addResourceLocation("res.gdat", "Zip", "General");
    rgm->initialiseAllResourceGroups();

    // Window and rendering events listener
    root->addFrameListener(this);
    imgr->regEventListener(this);
    imgr->regKeyboardListener(this);
  }
  catch (std::exception &e)
  {
    #ifdef _WINDOWS
      MessageBoxA(NULL, e.what(), "Exception occured", MB_OK | MB_ICONERROR);
    #else
      std::cout << e.what();
    #endif
    return false;
  }
  return true;
}
コード例 #15
0
ファイル: gorilla_3d.cpp プロジェクト: ViteFalcon/gorilla
  void  _makeOgre()
  {
   srand(time(0));
   
   mRoot = new Ogre::Root("","");
   mRoot->addFrameListener(this);
   
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
   mRoot->loadPlugin(OGRE_RENDERER);
#else
#if 1
  #ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_Direct3D9_d");
  #else
   mRoot->loadPlugin("RenderSystem_Direct3D9");
  #endif
#else
  #ifdef _DEBUG
   mRoot->loadPlugin("RenderSystem_GL_d.dll");
  #else
   mRoot->loadPlugin("RenderSystem_GL.dll");
  #endif
#endif
#endif
   
   mRoot->setRenderSystem(mRoot->getAvailableRenderers()[0]);
   
   Ogre::ResourceGroupManager* rgm = Ogre::ResourceGroupManager::getSingletonPtr();
  	rgm->addResourceLocation(".", "FileSystem");
   
   mRoot->initialise(false);
   
   mWindow = mRoot->createRenderWindow("Gorilla", 1024, 768, false);
   mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
   mCamera = mSceneMgr->createCamera("Camera");
   mViewport = mWindow->addViewport(mCamera);

   Ogre::ColourValue BackgroundColour = Ogre::ColourValue(0.1337f, 0.1337f, 0.1337f, 1.0f);
   Ogre::ColourValue GridColour = Ogre::ColourValue(0.2000f, 0.2000f, 0.2000f, 1.0f);

   mViewport->setBackgroundColour(BackgroundColour);
   
   rgm->initialiseAllResourceGroups();
   
   mCamera->setPosition(10,2,10);
   mCamera->lookAt(0,2,0);
   mCamera->setNearClipDistance(0.05f);
   mCamera->setFarClipDistance(1000);
   
   mReferenceObject = new Ogre::ManualObject("ReferenceGrid");

   mReferenceObject->begin("BaseWhiteNoLighting", Ogre::RenderOperation::OT_LINE_LIST);
   
   Ogre::Real step = 1.0f;
   unsigned int count = 200;
   unsigned int halfCount = count / 2;
   Ogre::Real full = (step * count);
   Ogre::Real half = full / 2;
   Ogre::Real y = 0;
   Ogre::ColourValue c;
   for (unsigned i=0;i < count+1;i++)
   {
    
    if (i == halfCount)
     c = Ogre::ColourValue(0.5f,0.3f,0.3f,1.0f);
    else
     c = GridColour;
    
    mReferenceObject->position(-half,y,-half+(step*i));
    mReferenceObject->colour(BackgroundColour);
    mReferenceObject->position(0,y,-half+(step*i));
    mReferenceObject->colour(c);
    mReferenceObject->position(0,y,-half+(step*i));
    mReferenceObject->colour(c);
    mReferenceObject->position(half,y,-half+(step*i));
    mReferenceObject->colour(BackgroundColour);

    if (i == halfCount)
     c = Ogre::ColourValue(0.3f,0.3f,0.5f,1.0f);
    else
     c = GridColour;
    
    mReferenceObject->position(-half+(step*i),y,-half);
    mReferenceObject->colour(BackgroundColour);
    mReferenceObject->position(-half+(step*i),y,0);
    mReferenceObject->colour(c);
    mReferenceObject->position(-half+(step*i),y,0);
    mReferenceObject->colour(c);
    mReferenceObject->position(-half+(step*i),y, half);
    mReferenceObject->colour(BackgroundColour);

   }
   
   mReferenceObject->end();
   mSceneMgr->getRootSceneNode()->attachObject(mReferenceObject);
    
    
    
  }
コード例 #16
0
//-----------------------------------------------------------------------------------------
bool CTerrainGroupEditor::load(bool async)
{
    if(mLoaded->get())
        return true;

    if(!getParent()->load())
        return false;

    Ogre::ResourceGroupManager *mngr = Ogre::ResourceGroupManager::getSingletonPtr();
    Ogre::String terrainDir = OgitorsRoot::getSingletonPtr()->GetProjectOptions()->TerrainDirectory;
    terrainDir = mOgitorsRoot->GetProjectFile()->getFileSystemName() + "::/" + terrainDir + "/";

    mngr->addResourceLocation(terrainDir + "textures/normalheight", "Ofs", "TerrainGroupNormalHeight");
    mngr->initialiseResourceGroup("TerrainGroupNormalHeight");

    mngr->addResourceLocation(terrainDir + "textures/diffusespecular", "Ofs", "TerrainGroupDiffuseSpecular");
    mngr->initialiseResourceGroup("TerrainGroupDiffuseSpecular");

    mngr->addResourceLocation(terrainDir + "plants", "Ofs", "TerrainGroupPlants");
    mngr->initialiseResourceGroup("TerrainGroupPlants");

    OgitorsRoot::getSingletonPtr()->PrepareTerrainResources();
    OgitorsRoot::getSingletonPtr()->ReloadUserResources();

    mDecalFrustum = OGRE_NEW Ogre::Frustum();
    mDecalNode = getSceneManager()->getRootSceneNode()->createChildSceneNode("OgitorTerrainDecalNode");
    mDecalNode->setPosition(99999, -99999, 99999);
    mDecalNode->attachObject(mDecalFrustum);
    mDecalFrustum->setProjectionType(Ogre::PT_ORTHOGRAPHIC);
    mDecalNode->setOrientation(Ogre::Quaternion(Ogre::Degree(-90), Ogre::Vector3::UNIT_X));
    mDecalFrustum->setFOVy(Ogre::Degree(45));
    mDecalFrustum->setNearClipDistance(10);
    mDecalFrustum->setOrthoWindow(10, 10);
    mDecalFrustum->setVisible(false);
    mDecalTexture = Ogre::TextureManager::getSingletonPtr()->createManual("OgitorDecalTexture", "TerrainResources", 
        Ogre::TEX_TYPE_2D, 256, 256, 1, 1, Ogre::PF_A8R8G8B8, Ogre::TU_DYNAMIC_WRITE_ONLY, this);

    mBrushData = OGRE_ALLOC_T(float, BRUSH_DATA_SIZE * BRUSH_DATA_SIZE, Ogre::MEMCATEGORY_GEOMETRY);

    mTerrainGlobalOptions->setMaxPixelError(mMaxPixelError->get());
    mTerrainGlobalOptions->setCompositeMapSize(mCompositeMapTextureSize->get());
    mTerrainGlobalOptions->setCompositeMapDistance(mCompositeMapDistance->get());
    mTerrainGlobalOptions->setLightMapSize(mLightMapTextureSize->get());
    mTerrainGlobalOptions->setLayerBlendMapSize(mBlendMapTextureSize->get());
    mTerrainGlobalOptions->setUseVertexCompressionWhenAvailable(false);
    mTerrainGlobalOptions->setSkirtSize(mSkirtSize->get());
    mTerrainGlobalOptions->setUseRayBoxDistanceCalculation(mUseRayBoxDistanceCalculation->get());

    if(mMaterialGeneratorType->get() == 1)
    {
        Ogre::TerrainMaterialGeneratorPtr matGenPtr(OGRE_NEW Ogre::TerrainMaterialGeneratorC(this, mDecalFrustum));
        mTerrainGlobalOptions->setDefaultMaterialGenerator(matGenPtr);
        mMaxLayersAllowed = 10;
    }
    else
    {
        Ogre::TerrainMaterialGeneratorPtr matGenPtr(OGRE_NEW Ogre::TerrainMaterialGeneratorB(this, mDecalFrustum));
        mTerrainGlobalOptions->setDefaultMaterialGenerator(matGenPtr);
        mMaxLayersAllowed = 6;
    }

    CSceneManagerEditor *mSceneMgr = static_cast<CSceneManagerEditor*>(mOgitorsRoot->GetSceneManagerEditor());

    if(mSceneMgr->getShadowsEnabled())
    {
        if(mMaterialGeneratorType->get() == 1)
        {
            Ogre::TerrainMaterialGeneratorC::SM2Profile* matProfile = static_cast<Ogre::TerrainMaterialGeneratorC::SM2Profile*>(mTerrainGlobalOptions->getDefaultMaterialGenerator()->getActiveProfile());
            matProfile->setReceiveDynamicShadowsEnabled(true);
            matProfile->setReceiveDynamicShadowsLowLod(false);
            matProfile->setReceiveDynamicShadowsDepth(true);
            matProfile->setReceiveDynamicShadowsPSSM(static_cast<Ogre::PSSMShadowCameraSetup*>(mSceneMgr->getPSSMSetup().get()));
        }
        else
        {
            Ogre::TerrainMaterialGeneratorB::SM2Profile* matProfile = static_cast<Ogre::TerrainMaterialGeneratorB::SM2Profile*>(mTerrainGlobalOptions->getDefaultMaterialGenerator()->getActiveProfile());
            matProfile->setReceiveDynamicShadowsEnabled(true);
            matProfile->setReceiveDynamicShadowsLowLod(false);
            matProfile->setReceiveDynamicShadowsDepth(true);
            matProfile->setReceiveDynamicShadowsPSSM(static_cast<Ogre::PSSMShadowCameraSetup*>(mSceneMgr->getPSSMSetup().get()));
        }
    }

    CONNECT_PROPERTY_MEMFN(mSceneMgr, "shadows::enabled", CTerrainGroupEditor, onShadowsChange, mShadowsConnection[0]);
    CONNECT_PROPERTY_MEMFN(mSceneMgr, "shadows::technique", CTerrainGroupEditor, onShadowsTechniqueChange, mShadowsConnection[1]);

    mHandle = OGRE_NEW Ogre::TerrainGroup(mOgitorsRoot->GetSceneManager(), Ogre::Terrain::ALIGN_X_Z, mMapSize->get(), mWorldSize->get());
    mHandle->setOrigin(Ogre::Vector3::ZERO);
    mHandle->setResourceGroup("TerrainResources");
    mHandle->setFilenameConvention(mPageNamePrefix->get(), "ogt");
    StaticGroupPtr = mHandle;

    mPGHandle = new PagedGeometry(mOgitorsRoot->GetViewport()->getCameraEditor()->getCamera(), mPGPageSize->get());
    mPGHandle->addDetailLevel<GrassPage>(mPGDetailDistance->get());

    //Create a GrassLoader object
    mGrassLoaderHandle = new GrassLoader(mPGHandle);
    mGrassLoaderHandle->setVisibilityFlags(1 << mLayer->get());

    //Assign the "grassLoader" to be used to load geometry for the PagedGrass instance
    mPGHandle->setPageLoader(mGrassLoaderHandle);

    //Supply a height function to GrassLoader so it can calculate grass Y values
    mGrassLoaderHandle->setHeightFunction(OgitorTerrainGroupHeightFunction);

    Ogre::Vector3 vDir;
    Ogre::ColourValue cDiffuse;
    Ogre::SceneManager::MovableObjectIterator mit = mOgitorsRoot->GetSceneManager()->getMovableObjectIterator("Light");
    while(mit.hasMoreElements())
    {
        Ogre::Light *l = static_cast<Ogre::Light*>(mit.getNext());
        if(l->getType() == Ogre::Light::LT_DIRECTIONAL && l->getCastShadows())
        {
            vDir = l->getDerivedDirection();
            cDiffuse = l->getDiffuseColour();
            break;
        }
    }

    mTerrainGlobalOptions->setLightMapDirection(vDir);
    mTerrainGlobalOptions->setCompositeMapAmbient(mOgitorsRoot->GetSceneManager()->getAmbientLight());
    mTerrainGlobalOptions->setCompositeMapDiffuse(cDiffuse);

    terrainDir = OgitorsRoot::getSingletonPtr()->GetProjectOptions()->TerrainDirectory + "/terrain/";

    OFS::FileList TGAList = mOgitorsRoot->GetProjectFile()->listFiles(terrainDir.c_str(), OFS::OFS_FILE);

    for(unsigned int t = 0; t < TGAList.size(); t++)
    {
        int pos = TGAList[t].name.find("_density.tga");
        if(pos > 0)
        {
            Ogre::Image _img;
            Ogre::String sLoc = terrainDir + TGAList[t].name;

            // Block to ensure streams are freed when exiting the block
            {
                OFS::OFSHANDLE *iHandle = new OFS::OFSHANDLE();
                mOgitorsRoot->GetProjectFile()->openFile( *iHandle, sLoc.c_str() );
                Ogre::DataStreamPtr img_stream = Ogre::DataStreamPtr(OGRE_NEW OfsDataStream(mOgitorsRoot->GetProjectFile(), iHandle));
                _img.load(img_stream);
            }

            Ogre::String nLoc = terrainDir + TGAList[t].name.substr(0, pos);
            nLoc += "_density.png";

            OgitorsUtils::SaveImageOfs( _img, nLoc );
            mOgitorsRoot->GetProjectFile()->deleteFile( sLoc.c_str() );
        }
    }

    registerForUpdates();

    mLoaded->set(true);
    return true;
}
コード例 #17
0
bool CsBaseApplication::Init() {
	Ogre::String pluginsCfg;
#ifdef _DEBUG
    pluginsCfg = "plugins_d.cfg";
#else
    pluginsCfg = "plugins.cfg";
#endif

    //create ogre root
    mRoot = new Ogre::Root(pluginsCfg);

	SetupResources();
    Ogre::ResourceGroupManager *rgm = Ogre::ResourceGroupManager::getSingletonPtr();

    // set a render system
    Ogre::RenderSystem* rSys;
    rSys = mRoot->getRenderSystemByName("OpenGL Rendering Subsystem");
    mRoot->setRenderSystem(rSys);
    // end gracelessly if the preferred renderer is not available
    if (mRoot->getRenderSystem() == NULL) {
        delete mRoot;
        return false;
    }

    // create a window
    mRoot->initialise(false);
    mWindow = mRoot->createRenderWindow(
        "CsWindow",   // window name
        1366,                    // window width, in pixels
        768,                    // window height, in pixels
        false,                  // fullscreen or not
        0);                     // use defaults for all other values
    Ogre::WindowEventUtilities::addWindowEventListener(mWindow, this);

    // extra init
    Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5);

	// Startup the GUI section *******************************************************
	try {
		mRenderer = &CEGUI::OgreRenderer::bootstrapSystem(*mRoot->getRenderTarget("CsWindow"));
	} catch ( CEGUI::Exception& e) {
		MessageBoxA( NULL, e.getMessage().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
		return false;
	}
	//CEGUI::OgreRenderer::bootstrapSystem();

	CEGUI::Imageset::setDefaultResourceGroup("Imagesets");
	CEGUI::Font::setDefaultResourceGroup("Fonts");
	CEGUI::Scheme::setDefaultResourceGroup("Schemes");
	CEGUI::WidgetLookManager::setDefaultResourceGroup("LookNFeel");
	CEGUI::WindowManager::setDefaultResourceGroup("Layouts");
	
	CEGUI::SchemeManager::getSingleton().create("TaharezLook.scheme");
	CEGUI::System::getSingleton().setDefaultMouseCursor("TaharezLook", "MouseArrow");
	// *******************************************************************************

	rgm->initialiseAllResourceGroups(); 
	// SceneManager and viewports created in the GameInterface component

	CsAudioManager::Create();
	mAudioManager = CsAudioManager::GetSingletonPtr();
	mAudioManager->Init();

    return true;
}
コード例 #18
0
ファイル: OgreSubsystem.cpp プロジェクト: 67-6f-64/OryxEngine
	void OgreSubsystem::_init()
	{
		if(!mInitialized)
		{
			Logger::getPtr()->logMessage("Ogre Subsystem starting up...");

			mRoot = new Ogre::Root("","");

			// suppress log output (TODO allow this to be redirected and enabled)
			//Ogre::LogManager::getSingleton().getDefaultLog()->setDebugOutputEnabled(false);
			//Ogre::LogManager::getSingleton().getDefaultLog()->setLogDetail(Ogre::LL_LOW);

			//#if (ORYX_PLATFORM == ORYX_PLATFORM_WIN32)
			//mRoot->loadPlugin("OgrePlugins/RenderSystem_GL.dll");
			//mRoot->loadPlugin("OgrePlugins/Plugin_CgProgramManager.dll");
			//mRoot->loadPlugin("OgrePlugins/Plugin_ParticleFX.dll");
			//#else
			mRoot->loadPlugin("OgrePlugins/RenderSystem_GL");
			//mRoot->loadPlugin("OgrePlugins/Plugin_CgProgramManager");
			mRoot->loadPlugin("OgrePlugins/Plugin_ParticleFX");
			//#endif

			Ogre::RenderSystem* rs = mRoot->getRenderSystemByName(
				"OpenGL Rendering Subsystem");
			mRoot->setRenderSystem(rs);

			mRoot->initialise(false);

			Ogre::NameValuePairList miscP;

			miscP["vsync"] = "false";
			miscP["FSAA"] = "0";
			miscP["gamma"] = "false";
			miscP["border"] = "fixed";
			miscP["colourDepth"] = "32";
			miscP["monitorIndex"] = "0";

      for (std::map<String, String>::iterator it = mParams.begin();
        it != mParams.end(); ++it) {
        miscP[it->first] = it->second;
      }

      mCurrentParams = mParams;

      mWindow = mRoot->createRenderWindow((getGfxParameter("window_name") != "")
        ? getGfxParameter("window_name") : "OryxEngine Application",
        mResolutionX,mResolutionY,mFullscreen,&miscP);

			mWindow->setActive(true);

			mSceneManager = mRoot->createSceneManager(Ogre::ST_GENERIC,"mSceneManager");
			Ogre::SceneNode* defaultCamNode = mSceneManager->createSceneNode("DefaultCameraNode");
			mDefaultCamera = new Camera("DefaultCamera",defaultCamNode,mSceneManager
				->createCamera("DefaultCamera"));
			defaultCamNode->attachObject(mDefaultCamera->getCamera());
			mDefaultCamera->setPosition(Vector3(0,0,0));
			mDefaultCamera->getCamera()->setDirection(0,0,-1);
			mDefaultCamera->setFarClip(60);
			mDefaultCamera->setNearClip(0.1f);
			mDefaultCamera->setFOV(60.f);

			mViewport = mWindow->addViewport(mDefaultCamera->getCamera());
			mViewport->setBackgroundColour(Ogre::ColourValue(1.0f,0.5f,0.2f));

			mDefaultCamera->getCamera()->setAspectRatio(Ogre::Real(mViewport->getActualWidth())
									/ Ogre::Real(mViewport->getActualHeight()));

			Ogre::ResourceGroupManager* resourceMgr = Ogre::ResourceGroupManager::getSingletonPtr();
			resourceMgr->addResourceLocation("../media","FileSystem","General");
			resourceMgr->addResourceLocation("../media/models","FileSystem","General");
			resourceMgr->addResourceLocation("../media/materials","FileSystem","General");
			resourceMgr->addResourceLocation("../media/textures","FileSystem","General");
			resourceMgr->addResourceLocation("../media/audio","FileSystem","General");
			resourceMgr->addResourceLocation("../media/gui","FileSystem","General");
			resourceMgr->addResourceLocation("../media/scripts","FileSystem","General");
			resourceMgr->addResourceLocation("../media/fonts","FileSystem","General");
			resourceMgr->initialiseAllResourceGroups();

			mRootSceneNode = new SceneNode(mSceneManager->getRootSceneNode()->getName(),
				mSceneManager->getRootSceneNode());

			Logger::getPtr()->logMessage("Ogre Subsystem started up.");
			mInitialized = true;
      /*mSceneManager->setShadowCameraSetup(Ogre::ShadowCameraSetupPtr(new Ogre::LiSPSMShadowCameraSetup()));
      mSceneManager->setShadowTexturePixelFormat(Ogre::PF_FLOAT16_R);
      mSceneManager->setShadowTextureCasterMaterial("depthcaster");
      mSceneManager->setShadowTextureSelfShadow(true);	
      mSceneManager->setShadowTextureSize(512);	
      mSceneManager->setShadowTextureCount(3);
      mSceneManager->setShadowCasterRenderBackFaces(false);
      mSceneManager->setShadowTechnique(Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED);;
      mSceneManager->setShadowFarDistance(1000000.f);*/
		}
	}