コード例 #1
0
HighLevelGpuProgramPtr WaterMaterialGenerator::createFragmentProgram()
{
	HighLevelGpuProgramManager& mgr = HighLevelGpuProgramManager::getSingleton();
	std::string progName = mDef->getName() + "_FP";

	HighLevelGpuProgramPtr ret = mgr.getByName(progName);
	if (!ret.isNull())
		mgr.remove(progName);

	ret = mgr.createProgram(progName, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 
			"cg", GPT_FRAGMENT_PROGRAM);

	if(MRTSupported())
		ret->setParameter("profiles", "ps_4_0 ps_3_0 fp40");
	else
		ret->setParameter("profiles", "ps_4_0 ps_3_0 fp40 arbfp1");	

	ret->setParameter("entry_point", "main_fp");

	StringUtil::StrStreamType outStream;
	generateFragmentProgramSource(outStream);
	ret->setSource(outStream.str());
	ret->load();

	GpuProgramParametersSharedPtr params = ret->getDefaultParameters();
	fragmentProgramParams(ret);
	
	return ret;
}
コード例 #2
0
ファイル: Version.cpp プロジェクト: robinbattle/Knockout
void Version::ToString(String& text) const
{
    StringUtil::StrStreamType versionText;

    //Find the last non-zero component
    int lastNonzeroComponent = -1;
    for (int index = MAX_COMPONENTS - 1; index >= 0; index--)
    {
        if (this->components[index] != 0)
        {
            lastNonzeroComponent = index;
            break;
        }
    }

    //Output everything up to the last non-zero component
    if (lastNonzeroComponent >= 0)
    {
        for (int index = 0; index <= lastNonzeroComponent; index++)
        {
            versionText << this->components[index];
            if (index < lastNonzeroComponent)
                versionText << ".";
        }
    }
    else
    {
        //All components are zero
        versionText << "0";
    }

    text = versionText.str();
}
コード例 #3
0
ファイル: OgreMemoryTracker.cpp プロジェクト: gitrider/wxsj2
	//--------------------------------------------------------------------------
	void MemoryTracker::reportLeaks()
	{
		StringUtil::StrStreamType os;
		
		if (mAllocations.empty())
			os << "No leaks!";
		else
		{
			size_t totalMem = 0;
			os << "Leaks detected:" << std::endl << std::endl;
			for (AllocationMap::const_iterator i = mAllocations.begin(); i != mAllocations.end(); ++i)
			{
				const Alloc& alloc = i->second;
				if (!alloc.filename.empty())
					os << alloc.filename << "(" << alloc.line << ", " << alloc.function << "): ";
				else
					os << "(unknown source): ";
				os << alloc.bytes << " bytes";
				os << std::endl;
				totalMem += alloc.bytes;
			}
			
			os << std::endl;
			os << mAllocations.size() << " leaks detected, " << totalMem << " bytes total";
		}
		
		if (mDumpToStdOut)
			std::cout << os.str();
		
		std::ofstream of;
		of.open(mLeakFileName.c_str());
		of << os.str();
		of.close();
	}
コード例 #4
0
    //-----------------------------------------------------------------------
    void HardwareBufferManagerBase::_freeUnusedBufferCopies(void)
    {
        OGRE_LOCK_MUTEX(mTempBuffersMutex);
        size_t numFreed = 0;

        // Free unused temporary buffers
        FreeTemporaryVertexBufferMap::iterator i;
        i = mFreeTempVertexBufferMap.begin();
        while (i != mFreeTempVertexBufferMap.end())
        {
            FreeTemporaryVertexBufferMap::iterator icur = i++;
            // Free the temporary buffer that referenced by ourself only.
            // TODO: Some temporary buffers are bound to vertex buffer bindings
            // but not checked out, need to sort out method to unbind them.
            if (icur->second.useCount() <= 1)
            {
                ++numFreed;
                mFreeTempVertexBufferMap.erase(icur);
            }
        }

        StringUtil::StrStreamType str;
        if (numFreed)
        {
            str << "HardwareBufferManager: Freed " << numFreed << " unused temporary vertex buffers.";
        }
        else
        {
            str << "HardwareBufferManager: No unused temporary vertex buffers found.";
        }
        LogManager::getSingleton().logMessage(str.str(), LML_TRIVIAL);
    }
コード例 #5
0
ファイル: OgreMaxUtilities.cpp プロジェクト: Gachuk/Hardwar
HardwareBuffer::Usage OgreMaxUtilities::ParseHardwareBufferUsage(const String& usage)
{
    String usageLower = usage;
    StringUtil::toLowerCase(usageLower);

    if (usageLower == "static")
        return HardwareBuffer::HBU_STATIC;
    else if (usageLower == "dynamic")
        return HardwareBuffer::HBU_DYNAMIC;
    else if (usageLower == "writeonly")
        return HardwareBuffer::HBU_WRITE_ONLY;
    else if (usageLower == "staticwriteonly")
        return HardwareBuffer::HBU_STATIC_WRITE_ONLY;
    else if (usageLower == "dynamicwriteonly")
        return HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY;
    
    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid hardware buffer usage specified: " << usage;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(), 
	    "OgreMaxUtilities::ParseHardwareBufferUsage"
        );
}
コード例 #6
0
ファイル: OgreMaxUtilities.cpp プロジェクト: Gachuk/Hardwar
ShadowTechnique OgreMaxUtilities::ParseShadowTechnique(const String& technique)
{
    String techniqueLower = technique;
    StringUtil::toLowerCase(techniqueLower);

    if (techniqueLower == "none")
        return SHADOWTYPE_NONE;
    else if (techniqueLower == "stencilmodulative")
        return SHADOWTYPE_STENCIL_MODULATIVE;
    else if (techniqueLower == "stenciladditive")
        return SHADOWTYPE_STENCIL_ADDITIVE;
    else if (techniqueLower == "texturemodulative")
        return SHADOWTYPE_TEXTURE_MODULATIVE;
    else if (techniqueLower == "textureadditive")
        return SHADOWTYPE_TEXTURE_ADDITIVE;
    else if (techniqueLower == "texturemodulativeintegrated")
        return SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED;
    else if (techniqueLower == "textureadditiveintegrated")
        return SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED;    

    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid shadow technique specified: " << technique;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(), 
	    "OgreMaxUtilities::ParseShadowTechnique"
        );
}
コード例 #7
0
ファイル: OgreMaxUtilities.cpp プロジェクト: Gachuk/Hardwar
BillboardOrigin OgreMaxUtilities::ParseBillboardOrigin(const String& origin)
{
    String originLower = origin;
    StringUtil::toLowerCase(originLower);

    if (originLower == "topleft")
        return BBO_TOP_LEFT;
    else if (originLower == "topcenter")
        return BBO_TOP_CENTER;
    else if (originLower == "topright")
        return BBO_TOP_RIGHT;
    else if (originLower == "centerleft")
        return BBO_CENTER_LEFT;
    else if (originLower == "center")
        return BBO_CENTER;
    else if (originLower == "centerright")
        return BBO_CENTER_RIGHT;
    else if (originLower == "bottomleft")
        return BBO_BOTTOM_LEFT;
    else if (originLower == "bottomcenter")
        return BBO_BOTTOM_CENTER;
    else if (originLower == "bottomright")
        return BBO_BOTTOM_RIGHT;

    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid billboard origin specified: " << origin;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(), 
	    "OgreMaxUtilities::ParseBillboardOrigin"
        );
}
コード例 #8
0
    //-----------------------------------------------------------------------
    ColourInterpolatorAffector::ColourInterpolatorAffector(ParticleSystem* psys)
        : ParticleAffector(psys)
    {
		for (int i=0;i<MAX_STAGES;i++)
		{
			// set default colour to transparent grey, transparent since we might not want to display the particle here
			// grey because when a colour component is 0.5f the maximum difference to another colour component is 0.5f
			mColourAdj[i]	= ColourValue(0.5f, 0.5f, 0.5f, 0.0f);
			mTimeAdj[i]		= 1.0f;
		}

        mType = "ColourInterpolator";

        // Init parameters
        if (createParamDictionary("ColourInterpolatorAffector"))
        {
            ParamDictionary* dict = getParamDictionary();

			for (int i=0;i<MAX_STAGES;i++)
			{
				msColourCmd[i].mIndex	= i;
				msTimeCmd[i].mIndex		= i;

				StringUtil::StrStreamType stage;
				stage << i;
				String	colour_title	= String("colour") + stage.str();
				String	time_title		= String("time") + stage.str();
				String	colour_descr	= String("Stage ") + stage.str() + String(" colour.");
				String	time_descr		= String("Stage ") + stage.str() + String(" time.");

				dict->addParameter(ParameterDef(colour_title, colour_descr, PT_COLOURVALUE), &msColourCmd[i]);
				dict->addParameter(ParameterDef(time_title,   time_descr,   PT_REAL),		 &msTimeCmd[i]);
			}
        }
    }
コード例 #9
0
HighLevelGpuProgramPtr WaterMaterialGenerator::createVertexProgram()
{
	HighLevelGpuProgramManager& mgr = HighLevelGpuProgramManager::getSingleton();
	std::string progName = mDef->getName() + "_VP";

	HighLevelGpuProgramPtr ret = mgr.getByName(progName);
	if (!ret.isNull())
		mgr.remove(progName);

	ret = mgr.createProgram(progName, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 
		"cg", GPT_VERTEX_PROGRAM);

	if(MRTSupported())
	{
		ret->setParameter("profiles", "vs_4_0 vs_3_0 vp40");
	}
	else
	{
		ret->setParameter("profiles", "vs_4_0 vs_2_x vp40 arbvp1");
	}
	ret->setParameter("entry_point", "main_vp");

	StringUtil::StrStreamType outStream;
	generateVertexProgramSource(outStream);
	ret->setSource(outStream.str());
	ret->load();

	vertexProgramParams(ret);
	
	return ret;
}
コード例 #10
0
ファイル: OgreWin32GLSupport.cpp プロジェクト: Ali-il/gamekit
	void Win32GLSupport::setConfigOption(const String &name, const String &value)
	{
		ConfigOptionMap::iterator it = mOptions.find(name);

		// Update
		if(it != mOptions.end())
			it->second.currentValue = value;
		else
		{
            StringUtil::StrStreamType str;
            str << "Option named '" << name << "' does not exist.";
			OGRE_EXCEPT( Exception::ERR_INVALIDPARAMS, str.str(), "Win32GLSupport::setConfigOption" );
		}

		if( name == "Video Mode" )
			refreshConfig();

		if( name == "Full Screen" )
		{
			it = mOptions.find( "Display Frequency" );
			if( value == "No" )
			{
				it->second.currentValue = "N/A";
				it->second.immutable = true;
			}
			else
			{
				if (it->second.currentValue.empty() || it->second.currentValue == "N/A")
					it->second.currentValue = it->second.possibleValues.front();
				it->second.immutable = false;
			}
		}
	}
コード例 #11
0
	//------------------------------------------------------
	void MaterialService::prepareMaterialInstance(MaterialPtr& mat, unsigned int idx, int tag) {
		if (tag < 0) // Should not be here if the polygon is sky textured
			OPDE_EXCEPT("Non-instanced material instance requested", "MaterialService::prepareMaterialInstance");

		mat->setReceiveShadows(true);

		StringUtil::StrStreamType lightmapName;
		lightmapName << "@lightmap" << tag;

		Pass *shadPass = mat->getTechnique(0)->getPass(0);

		if (shadPass->getNumTextureUnitStates() <= 1) {
			// Lightmap texture is added here
			TextureUnitState* tex = shadPass->createTextureUnitState(lightmapName.str());


			// Blend
			tex->setColourOperation(LBO_MODULATE);
			// Use 2nd texture co-ordinate set
			tex->setTextureCoordSet(1);

			// Clamp
			tex->setTextureAddressingMode(TextureUnitState::TAM_CLAMP);


			// Switch filtering off to see lmap pixels: TFO_NONE
			tex->setTextureFiltering(TFO_BILINEAR);
		} else {
			// There is a definition of the lightmapping pass already, we only update that definition
			TextureUnitState* tex = shadPass->getTextureUnitState(1);
			tex->setTextureName(lightmapName.str());
			tex->setTextureCoordSet(1);
		}
	}
コード例 #12
0
ファイル: OgreWorkQueue.cpp プロジェクト: JobsSteve/gamekit-2
//---------------------------------------------------------------------
void DefaultWorkQueueBase::processResponse(Response* r)
{
    StringUtil::StrStreamType dbgMsg;
    dbgMsg << "thread:" <<
#if OGRE_THREAD_SUPPORT
           OGRE_THREAD_CURRENT_ID
#else
           "main"
#endif
           << "): ID=" << r->getRequest()->getID()
           << " success=" << r->succeeded() << " messages=[" << r->getMessages() << "] channel="
           << r->getRequest()->getChannel() << " requestType=" << r->getRequest()->getType();

    LogManager::getSingleton().stream(LML_TRIVIAL) <<
            "DefaultWorkQueueBase('" << mName << "') - PROCESS_RESPONSE_START(" << dbgMsg.str();

    ResponseHandlerListByChannel::iterator i = mResponseHandlers.find(r->getRequest()->getChannel());
    if (i != mResponseHandlers.end())
    {
        ResponseHandlerList& handlers = i->second;
        for (ResponseHandlerList::reverse_iterator j = handlers.rbegin(); j != handlers.rend(); ++j)
        {
            if ((*j)->canHandleResponse(r, this))
            {
                (*j)->handleResponse(r, this);
            }
        }
    }
    LogManager::getSingleton().stream(LML_TRIVIAL) <<
            "DefaultWorkQueueBase('" << mName << "') - PROCESS_RESPONSE_END(" << dbgMsg.str();

}
コード例 #13
0
ファイル: OgreMaxUtilities.cpp プロジェクト: Gachuk/Hardwar
BillboardType OgreMaxUtilities::ParseBillboardType(const String& type)
{
    String typeLower = type;
    StringUtil::toLowerCase(typeLower);

    if (typeLower == "point")
        return BBT_POINT;
    else if (typeLower == "orientedcommon")
        return BBT_ORIENTED_COMMON;
    else if (typeLower == "orientedself")
        return BBT_ORIENTED_SELF;
    else if (typeLower == "perpendicularcommon")
        return BBT_PERPENDICULAR_COMMON;
    else if (typeLower == "perpendicularself")
        return BBT_PERPENDICULAR_SELF;

    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid billboard type specified: " << type;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(), 
	    "OgreMaxUtilities::ParseBillboardType"
        );
}
コード例 #14
0
BoundingVolume::Type OgreMaxUtilities::ParseBoundingVolumeType(const String& type)
{
    String typeLower = type;
    StringUtil::toLowerCase(typeLower);

    if (typeLower == "sphere")
        return BoundingVolume::SPHERE;
    else if (typeLower == "box")
        return BoundingVolume::BOX;
    else if (typeLower == "cylinder")
        return BoundingVolume::CYLINDER;
    else if (typeLower == "capsule")
        return BoundingVolume::CAPSULE;
    else if (typeLower == "mesh")
        return BoundingVolume::MESH;

    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid bounding volume type specified: " << type;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(),
	    "OgreMaxUtilities::ParseBoundingVolumeType"
        );
}
コード例 #15
0
    //-----------------------------------------------------------------------
    Node::Node()
		:mParent(0),
		mNeedParentUpdate(false),
		mNeedChildUpdate(false),
		mParentNotified(false),
        mQueuedForUpdate(false),
		mOrientation(Quaternion::IDENTITY),
		mPosition(Vector3::ZERO),
		mScale(Vector3::UNIT_SCALE),
        mInheritOrientation(true),
		mInheritScale(true),
		mDerivedOrientation(Quaternion::IDENTITY),
		mDerivedPosition(Vector3::ZERO),
		mDerivedScale(Vector3::UNIT_SCALE),
		mInitialPosition(Vector3::ZERO),
		mInitialOrientation(Quaternion::IDENTITY),
		mInitialScale(Vector3::UNIT_SCALE),
		mCachedTransformOutOfDate(true),
		mListener(0)
    {
        // Generate a name
		StringUtil::StrStreamType str;
		str << "Unnamed_" << msNextGeneratedNameExt++;
        mName = str.str();

        needUpdate();

    }
コード例 #16
0
	String D3D9Driver::DriverDescription() const
	{       
		StringUtil::StrStreamType str;
		str << "Monitor-" << (mAdapterNumber+1) << "-" << mAdapterIdentifier.Description;
		String driverDescription(str.str());
		StringUtil::trim(driverDescription);

        return  driverDescription;
	}
コード例 #17
0
ファイル: OgreMaxUtilities.cpp プロジェクト: Gachuk/Hardwar
PixelFormat OgreMaxUtilities::ParsePixelFormat(const String& pixelFormat)
{
    static bool initialized = false;
    static std::map<String, PixelFormat> nameToFormat;
    if (!initialized)
    {
        nameToFormat["PF_L8"] = PF_L8;
        nameToFormat["PF_L16"] = PF_L16;
        nameToFormat["PF_A8"] = PF_A8;
        nameToFormat["PF_A4L4"] = PF_A4L4;
        nameToFormat["PF_BYTE_LA"] = PF_BYTE_LA;
        nameToFormat["PF_R5G6B5"] = PF_R5G6B5;
        nameToFormat["PF_B5G6R5"] = PF_B5G6R5;
        nameToFormat["PF_R3G3B2"] = PF_R3G3B2;
        nameToFormat["PF_A4R4G4B4"] = PF_A4R4G4B4;
        nameToFormat["PF_A1R5G5B5"] = PF_A1R5G5B5;
        nameToFormat["PF_R8G8B8"] = PF_R8G8B8;
        nameToFormat["PF_B8G8R8"] = PF_B8G8R8;
        nameToFormat["PF_A8R8G8B8"] = PF_A8R8G8B8;
        nameToFormat["PF_A8B8G8R8"] = PF_A8B8G8R8;
        nameToFormat["PF_B8G8R8A8"] = PF_B8G8R8A8;
        nameToFormat["PF_R8G8B8A8"] = PF_R8G8B8A8;
        nameToFormat["PF_X8R8G8B8"] = PF_X8R8G8B8;
        nameToFormat["PF_X8B8G8R8"] = PF_X8B8G8R8;
        nameToFormat["PF_A2R10G10B10"] = PF_A2R10G10B10;
        nameToFormat["PF_A2B10G10R10"] = PF_A2B10G10R10;
        nameToFormat["PF_FLOAT16_R"] = PF_FLOAT16_R;
        nameToFormat["PF_FLOAT16_RGB"] = PF_FLOAT16_RGB;
        nameToFormat["PF_FLOAT16_RGBA"] = PF_FLOAT16_RGBA;
        nameToFormat["PF_FLOAT32_R"] = PF_FLOAT32_R;
        nameToFormat["PF_FLOAT32_RGB"] = PF_FLOAT32_RGB;
        nameToFormat["PF_FLOAT32_RGBA"] = PF_FLOAT32_RGBA;
        nameToFormat["PF_FLOAT16_GR"] = PF_FLOAT16_GR;
        nameToFormat["PF_FLOAT32_GR"] = PF_FLOAT32_GR;
        nameToFormat["PF_DEPTH"] = PF_DEPTH;
        nameToFormat["PF_SHORT_RGBA"] = PF_SHORT_RGBA;
        nameToFormat["PF_SHORT_GR"] = PF_SHORT_GR;
        nameToFormat["PF_SHORT_RGB"] = PF_SHORT_RGB;        

        initialized = true;
    }

    std::map<String, PixelFormat>::iterator format = nameToFormat.find(pixelFormat);
    if (format != nameToFormat.end())
        return format->second;
    
    StringUtil::StrStreamType errorMessage;
    errorMessage << "Invalid pixel format specified: " << pixelFormat;

    OGRE_EXCEPT
        (
        Exception::ERR_INVALIDPARAMS,
	    errorMessage.str(), 
	    "OgreMaxUtilities::ParsePixelFormat"
        );
}
コード例 #18
0
HighLevelGpuProgramPtr ParticleMaterialGenerator::createSoftParticleVertexProgram()
{
	HighLevelGpuProgramManager& mgr = HighLevelGpuProgramManager::getSingleton();
	std::string progName = mDef->getName() + "_ambient_VP";

	HighLevelGpuProgramPtr ret = mgr.getByName(progName);
	if (!ret.isNull())
		mgr.remove(progName);

	ret = mgr.createProgram(progName, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 
		"cg", GPT_VERTEX_PROGRAM);

	ret->setParameter("profiles", "vs_4_0 vs_1_1 arbvp1");
	ret->setParameter("entry_point", "main_vp");

	StringUtil::StrStreamType sourceStr;
	
	sourceStr <<
	"void main_vp( 	float4 position 					: POSITION, \n"
	"	float4 color 						: COLOR,  \n"
	"	float2 texCoord 					: TEXCOORD0,  \n"
	"	out float4 oPosition			 	: POSITION,  \n"
	"	out float4 objectPos				: COLOR,  \n"
	"	out float4 oTexCoord				: TEXCOORD0,  \n"
	"	out float4 oVertexColour				: TEXCOORD1,  \n"
	"	out float4 oScreenPosition				: TEXCOORD2,  \n"
	"	out float4 oWorldPosition				: TEXCOORD3,  \n"
	"	uniform float enableFog,  \n"
	"	uniform float4 fogParams,  \n"
	"	uniform float4x4 wvpMat,  \n"
	"	uniform float4x4 wMat  \n"
	")  \n"
	"{  \n"
	"	oVertexColour = color;  \n"
	"	oPosition = mul(wvpMat, position);  \n"
	"	oWorldPosition = mul(wMat, position);  \n"
	"	oScreenPosition = oPosition; \n"
	"	oTexCoord = float4(texCoord.x, texCoord.y, 1, 1);  \n"
	"	objectPos = position;  \n"
	"	objectPos.w = enableFog * saturate(fogParams.x * (oPosition.z - fogParams.y) * fogParams.w);  \n"
	"} \n";
	
	ret->setSource(sourceStr.str());
	ret->load();
	
	// params
	GpuProgramParametersSharedPtr params = ret->getDefaultParameters();
	params->setIgnoreMissingParams(true);
	params->setNamedAutoConstant("wvpMat", GpuProgramParameters::ACT_WORLDVIEWPROJ_MATRIX);
	params->setNamedAutoConstant("wMat", GpuProgramParameters::ACT_WORLD_MATRIX);
	params->setNamedAutoConstant("fogParams", GpuProgramParameters::ACT_FOG_PARAMS);
	params->setNamedConstant("enableFog", mDef->mProps->fog ? Real(1.0) : Real(0.0));
	
	return ret;
}
コード例 #19
0
//-----------------------------------------------------------------------
String StringConverter::toString(unsigned long val,
                                 unsigned short width, char fill, std::ios::fmtflags flags)
{
    StringUtil::StrStreamType stream;
    stream.width(width);
    stream.fill(fill);
    if (flags)
        stream.setf(flags);
    stream << val;
    return stream.str();
}
コード例 #20
0
ファイル: main.cpp プロジェクト: Anti-Mage/ogre
int main(char argc, char** argv)
{


	// Try D3D
	try 
	{
		Root root("", "", "OgreCapsReportD3D9.log");
		StringUtil::StrStreamType str;
		str << "RenderSystem_Direct3D9" << LIB_SUFFIX;
		root.loadPlugin(str.str());

		RenderSystem* rs = root.getAvailableRenderers()->at(0);
		ConfigOption& opt = 
			rs->getConfigOptions().find("Rendering Device")->second;
		opt.currentValue = opt.possibleValues[0];
		root.setRenderSystem(rs);
		root.initialise(false);
		root.createRenderWindow("probe", 100, 100, false);

	}
	catch(std::exception&)
	{
		// failed D3D9
		LogManager::getSingleton().logMessage("D3D9 testing failed - perhaps you "
			"don't have the D3D9 runtime installed on this machine?");
	}



	// Try GL
	try 
	{
		Root root("", "", "OgreCapsReportGL.log");
		StringUtil::StrStreamType str;
		str << "RenderSystem_GL" << LIB_SUFFIX;
		root.loadPlugin(str.str());

		RenderSystem* rs = root.getAvailableRenderers()->at(0);
		root.setRenderSystem(rs);
		root.initialise(false);
		root.createRenderWindow("probe", 100, 100, false);
	}
	catch(std::exception&)
	{
		// failed GL
		LogManager::getSingleton().logMessage("GL testing failed - perhaps you "
			"don't have a GL driver installed on this machine?");
	}


}
コード例 #21
0
ファイル: ReloadMaterial.cpp プロジェクト: rbaravalle/Pysys
void UnloadMaterials(const std::string& filename)
{
    if (filename.empty())
    {
        Ogre::LogManager::getSingleton().logMessage("Filename is empty.");
        return;
    }
 
    Ogre::DataStreamPtr stream = Ogre::ResourceGroupManager::getSingleton().openResource(filename);
    if(!stream.isNull())
    {
        try
        {
            while(!stream->eof())
            {
                std::string line = stream->getLine();
                StringUtil::trim(line);
 
                ///
                /// UNLOAD MATERIALS
                ///
                if (StringUtil::startsWith(line, "material"))
                {
                    Ogre::vector<Ogre::String>::type vec = StringUtil::split(line," \t:");
                    bool skipFirst = true;
                    for (Ogre::vector<Ogre::String>::type::iterator it = vec.begin(); it < vec.end(); ++it)
                    {
                        if (skipFirst)
                        {
                            skipFirst = false;
                            continue;
                        }
                        std::string match = (*it);
                        StringUtil::trim(match);
                        if (!match.empty())
                        {
                            UnloadResource(Ogre::MaterialManager::getSingletonPtr(), match);
                            break;
                        }
                    }
                }
            }
        }
        catch (Ogre::Exception &e)
        {
            StringUtil::StrStreamType msg;
            msg << "Exception: FILE: " << __FILE__ << " LINE: " << __LINE__ << " DESC: " << e.getFullDescription() << std::endl;
            Ogre::LogManager::getSingleton().logMessage(msg.str());
        }
    }
    stream->close();
}
コード例 #22
0
ファイル: ImpostorPage.cpp プロジェクト: Arsakes/ember
String ImpostorBatch::generateEntityKey(Entity *entity)
{
	StringUtil::StrStreamType entityKey;
	entityKey << entity->getMesh()->getName();
	for (uint32 i = 0; i < entity->getNumSubEntities(); ++i){
		entityKey << "-" << entity->getSubEntity(i)->getMaterialName();
	}
	entityKey << "-" << IMPOSTOR_YAW_ANGLES << "_" << IMPOSTOR_PITCH_ANGLES;
#ifdef IMPOSTOR_RENDER_ABOVE_ONLY
	entityKey << "_RAO";
#endif
	return entityKey.str();
}
コード例 #23
0
	//---------------------------------------------------------------------
	void FreeImageCodec::startup(void)
	{
		FreeImage_Initialise(false);

		LogManager::getSingleton().logMessage(
			LML_NORMAL,
			"FreeImage version: " + String(FreeImage_GetVersion()));
		LogManager::getSingleton().logMessage(
			LML_NORMAL,
			FreeImage_GetCopyrightMessage());

		// Register codecs
		StringUtil::StrStreamType strExt;
		strExt << "Supported formats: ";
		bool first = true;
		for (int i = 0; i < FreeImage_GetFIFCount(); ++i)
		{

			// Skip DDS codec since FreeImage does not have the option 
			// to keep DXT data compressed, we'll use our own codec
			if ((FREE_IMAGE_FORMAT)i == FIF_DDS)
				continue;
			
			String exts(FreeImage_GetFIFExtensionList((FREE_IMAGE_FORMAT)i));
			if (!first)
			{
				strExt << ",";
			}
			first = false;
			strExt << exts;
			
			// Pull off individual formats (separated by comma by FI)
			StringVector extsVector = StringUtil::split(exts, ",");
			for (StringVector::iterator v = extsVector.begin(); v != extsVector.end(); ++v)
			{
				ImageCodec* codec = OGRE_NEW FreeImageCodec(*v, i);
				msCodecList.push_back(codec);
				Codec::registerCodec(codec);
			}
		}
		LogManager::getSingleton().logMessage(
			LML_NORMAL,
			strExt.str());

		// Set error handler
		FreeImage_SetOutputMessage(FreeImageErrorHandler);




	}
コード例 #24
0
//-----------------------------------------------------------------------
String StringConverter::toString(const Matrix3& val)
{
    StringUtil::StrStreamType stream;
    stream << val[0][0] << " "
           << val[0][1] << " "
           << val[0][2] << " "
           << val[1][0] << " "
           << val[1][1] << " "
           << val[1][2] << " "
           << val[2][0] << " "
           << val[2][1] << " "
           << val[2][2];
    return stream.str();
}
コード例 #25
0
    SimpleRenderable::SimpleRenderable()
 	: MovableObject()
 	, mWorldTransform(Matrix4::IDENTITY)
 	, mMatName("BaseWhite")
    , mMaterial(MaterialManager::getSingleton().getByName("BaseWhite"))
 	, mParentSceneManager(NULL)
 	, mCamera(NULL)

    {
        // Generate name
		StringUtil::StrStreamType name;
		name << "SimpleRenderable" << msGenNameCount++;
		mName = name.str();
    }
コード例 #26
0
	//---------------------------------------------------------------------
	void FreeImageErrorHandler(FREE_IMAGE_FORMAT fif, const char *message) 
	{
		// Callback method as required by FreeImage to report problems
		StringUtil::StrStreamType str;
		str << "FreeImage error: '" << message << "'";
		
		const char* typeName = FreeImage_GetFormatFromFIF(fif);
		if (typeName)
		{
			str << " when loading format " << typeName;
		}

		LogManager::getSingleton().logMessage(str.str());

	}
コード例 #27
0
//-----------------------------------------------------------------------
String StringConverter::toString(const StringVector& val)
{
    StringUtil::StrStreamType stream;
    StringVector::const_iterator i, iend, ibegin;
    ibegin = val.begin();
    iend = val.end();
    for (i = ibegin; i != iend; ++i)
    {
        if (i != ibegin)
            stream << " ";

        stream << *i;
    }
    return stream.str();
}
コード例 #28
0
	//-----------------------------------------------------------------------
	SceneManager* SceneManagerEnumerator::createSceneManager(
		const String& typeName, const String& instanceName)
	{
		if (mInstances.find(instanceName) != mInstances.end())
		{
			OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, 
				"SceneManager instance called '" + instanceName + "' already exists",
				"SceneManagerEnumerator::createSceneManager");
		}

		SceneManager* inst = 0;
		for(Factories::iterator i = mFactories.begin(); i != mFactories.end(); ++i)
		{
			if ((*i)->getMetaData().typeName == typeName)
			{
				if (instanceName.empty())
				{
					// generate a name
					StringUtil::StrStreamType s;
					s << "SceneManagerInstance" << ++mInstanceCreateCount;
					inst = (*i)->createInstance(s.str());
				}
				else
				{
					inst = (*i)->createInstance(instanceName);
				}
				break;
			}
		}

		if (!inst)
		{
			// Error!
			OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, 
				"No factory found for scene manager of type '" + typeName + "'",
				"SceneManagerEnumerator::createSceneManager");
		}

		/// assign rs if already configured
		if (mCurrentRenderSystem)
			inst->_setDestinationRenderSystem(mCurrentRenderSystem);

		mInstances[inst->getName()] = inst;
		
		return inst;
		

	}
コード例 #29
0
	//---------------------------------------------------------------------
	String Page::generateFilename() const
	{
		StringUtil::StrStreamType str;
		if (mParent)
			str << mParent->getWorld()->getName() << "_" <<	mParent->getName();

		str	<< std::setw(8) << std::setfill('0') << std::hex << mID << ".page";

#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE_IOS
        // For the iOS we need to prefix the file name with the path to the Caches folder
        String cacheStr(Ogre::macCachePath() + str.str());
        return cacheStr;
#else
		return str.str();
#endif
	}
コード例 #30
0
ファイル: OgreWorkQueue.cpp プロジェクト: JobsSteve/gamekit-2
//---------------------------------------------------------------------
WorkQueue::Response* DefaultWorkQueueBase::processRequest(Request* r)
{
    RequestHandlerListByChannel handlerListCopy;
    {
        // lock the list only to make a copy of it, to maximise parallelism
        OGRE_LOCK_RW_MUTEX_READ(mRequestHandlerMutex);

        handlerListCopy = mRequestHandlers;

    }

    Response* response = 0;

    StringUtil::StrStreamType dbgMsg;
    dbgMsg <<
#if OGRE_THREAD_SUPPORT
           OGRE_THREAD_CURRENT_ID
#else
           "main"
#endif
           << "): ID=" << r->getID() << " channel=" << r->getChannel()
           << " requestType=" << r->getType();

    LogManager::getSingleton().stream(LML_TRIVIAL) <<
            "DefaultWorkQueueBase('" << mName << "') - PROCESS_REQUEST_START(" << dbgMsg.str();

    RequestHandlerListByChannel::iterator i = handlerListCopy.find(r->getChannel());
    if (i != handlerListCopy.end())
    {
        RequestHandlerList& handlers = i->second;
        for (RequestHandlerList::reverse_iterator j = handlers.rbegin(); j != handlers.rend(); ++j)
        {
            // threadsafe call which tests canHandleRequest and calls it if so
            response = (*j)->handleRequest(r, this);

            if (response)
                break;
        }
    }

    LogManager::getSingleton().stream(LML_TRIVIAL) <<
            "DefaultWorkQueueBase('" << mName << "') - PROCESS_REQUEST_END(" << dbgMsg.str()
            << " processed=" << (response!=0);

    return response;

}