Class project for CSCI5448
- David Baird
- Aaron Holt
- Kyle Olsen
A game inspired by the 2D game asteroids brought into 3 dimensions.
C++ using OpenGL for graphics, Bullet physics for a physics engine and potentially the Qt Framework for OS interactions.
Lanugage | David Baird | Aaron Holt | Kyle Olsen |
---|---|---|---|
C++ | Advanced | Intermediate | Advanced |
GLSL | Beginner | Beginner | Beginner |
- A ship model and polyhedron asteroids
- Flight maneuverablility
- Bullets fired from ship
- Bullets destroy asteroids
- Asteroids move in space
- Wrap-around bounding box
- Player select
- Scoring/high score screen
- Multiple levels
- Additional weapons
- Additional asteroid types or alien ships