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DiligentSamples

This module contains simple graphics applications intended to demonstrate the usage of the Diligent Engine API.

AntTweakBar Sample

This sample demonstrates how to use AntTweakBar library to create simple user interface. It can also be thought of as Diligent Engine’s “Hello World” example.

Atmospheric Light Scattering sample

The sample demonstrates how Diligent Engine can be used to implement various rendering tasks: loading textures from files, using complex shaders, rendering to textures, using compute shaders and unordered access views, etc.

Build and Run Instructions

Windows Desktop

Please visit this page for build instructions.

To run a sample from Visual Studio, locate the sample’s project in the solution explorer, set the project as startup project and run it. For samples to run properly, the assets folder needs to be set up as a working directory (this is automatically configured by CMake). By default the sample will run in D3D11 mode. To use D3D12 or OpenGL, use the following command line option: mode={D3D11|D3D12|GL} (do not use spaces!).

Universal Windows Platform

Please visit this page for build instructions.

To run a sample from Visual Studio, locate the sample’s project under Samples folder in the solution explorer, set the project as startup project, deploy and run it. On Universal Windows Platform, only D3D11 or D3D12 mode is available.

Android

Please visit this page for build instructions.

You can use Android Studio to build, deploy and run samples.

Version History

v2.1

v2.0.alpha

v1.0.0

Initial release

License

Licensed under the Apache License, Version 2.0

Copyright 2015-2016 Egor Yusov

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Sample projects demonstrating the usage of Diligent Engine

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  • C++ 83.0%
  • C 13.7%
  • Java 1.7%
  • HLSL 0.5%
  • CMake 0.4%
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