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enginePlayer

This project contains game engine players realizations for all supported target systems.

List of supported development systems:

  • linux;
  • osx.

List of supported IDE:

  • eclipse CDT.

List of supported target systems:

  • linux;
  • osx;
  • ios.

File structure /projects - projects files for mulptiple systems. /source - source code for all supported platforms. /source/generic - cross platform source code. Can be compile in any supported development system. /source/ios - source code for ios. Can be compile only from XCode in OSX. /source/

How to compile in eclipse

  1. Run eclipse CDT.
  2. Open context menu in project explorer.
  3. Select "import".
  4. Select "General/Existing Projects into workspace".
  5. Select your root directory of project "/projects/{your development system}/eclipse/".
  6. Click "Next"

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