ETrun is a Wolfenstein: Enemy Territory game modification based on ET-GPL. The objective of this mod is to bring timeruns support to it. ETrun is currently under development.
Visit www.timeruns.net for more information.
- Many bugfixes and exploit fixes
- Support of +forward turning
- Doublejump
- Timer reset fix
- Velocity jumppads & location jumppads support
- Fixed kill & hurt triggers
- Introduced ETrun cvars
- New scoreboard
- No overbounce mode
- Slick control
- Introduced ETrun client commands
- more... (ChangeLog)
- TJMod developpers
- Racesow project
Windows server module qagame_mp_x86.dll
requires Microsoft Visual C++ 2010 Redistributable Package to run properly.
Works (tested) on XP/7
with ET 2.60b
.
Requires GLIBC >= 2.7
.
Works (tested) on Debian 6
, Linux Mint 12
with ET 2.60b
and ET: Legacy
.
Not compatible with ET 2.60d
.
Works (tested) on OSX 10.8
with ET: Legacy
.
Get ETrun submodules:
$ git submodule update --init
You will need cmake
to compile this project.
You need Microsoft Visual studio 2010 or newer.
Host
is the OS used to compile, Target
is the OS where the game will be executed.
Target \ Host | Windows | Linux (32-bit only) | OSX |
---|---|---|---|
Windows | Use ETrun.sln with MSVC | Not supported | Not supported |
Linux | Not supported | ./make.sh | Not supported |
OSX | Not supported | Not supported | ./make.sh or Xcode projets |
There are test scripts for Windows and Linux / OSX.
Windows test scripts are located in test/win32
, you may have to edit some paths according to your ET directory location.
Linux and OSX got a dedicated script located in test/unix
.
Before using them you need to setup your config file. Make a copy of the *.config.example
file corresponding to your OS and run the following command to know all available opions:
$ ./test/unix/test.sh -h