MadrMan/gpgpuraytrace
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Frosttrace is a GPGPU-accelerated raytracer for landscapes. Currently it only runs on Windows Vista or later, and requires a DirectX 11 GPU. Binaries for Win32 are released occasionally - see downloads for those. Command line options are available to change the window settings and such. (Note: on first run it might take a while to compile the shaders) Controls: WASD + Mouse = Camera movement F1 = Toggle fly-by mode F2 = Toggle recording mode How to compile: - Have VS10 or VS11 installed, together with the latest DX SDK (comes with VS11) - Use CMake to configure the project - Open the solution and compile To run the project from within VS make sure the debug directory is set to the correct path ($(ProjectDir)/../.. should do)
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