This is an example C++ application using the SDL library. It tries to be as nicely C++11 as possible but do keep in mind that SDL is written in C and, at some stage, you have to interface with it.
On a remote island west of England, the land of Ire sees itself under heavy attack from an unknown band of planes. They also don't like pigeons. In this breif-but-epic attle, fight off the oncoming planes before the base is hit and your country falls into chaos.
You will have to have the SDL development libraries installed on your system. The easiest way to compile is to use a command-line
$ g++ -c -std=c++11 src/*.cpp
$ g++ -o StarshipFontana *.o -lSDL2 -lSDL2_image
which will produce an executable file called "starship" in the top-level directory. To execute this file do the following
$ ./StarshipFontana
from the top-level directory. The game will expect to find the
assets
directory under its current working directory.
All of the sprites in the game were made by me using GIMP 2.8