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An art project that was on display at the 2013 Cleveland IngenuityFest. It interfaces with a number of different physical devices and an XBox Kinect using an Arduino to display a "painting". The controlling engine and display was done using XNA.

NaterTots/PaintWithMe

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PaintWithMe

My art project submission for the 2013 Cleveland IngenuityFest

This makes use of the following Third Party Projects:

UnoJoyWin Microsoft XNA Flexible Action and Articulated Skeleton Toolkit (FAAST)

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An art project that was on display at the 2013 Cleveland IngenuityFest. It interfaces with a number of different physical devices and an XBox Kinect using an Arduino to display a "painting". The controlling engine and display was done using XNA.

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