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Octopus: an HPX octree-based 3D AMR framework

Octopus is a parallel, distributed 3D framework for crafting scientific simulations that use adaptive mesh refinement (AMR) methods. The primary application focus is Eulerian astrophysics codes. Octopus uses the HPX C++11 runtime system and an octree-based AMR algorithm. The code is based off of work originally done by Dominic Marcello.

Octopus is developed at Louisiana State University through the joint effort of the STE||AR group at the Center for Computation and Technology and the Department of Physics. The primary developers are Bryce Adelstein-Lelbach and Zach Byerly.

This work is supported by the National Science Foundation through award 1240655 (STAR). Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

This work is also supported by the Center of Computation and Technology at Louisiana State University.

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An HPX octree-based 3D AMR framework

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