Atlas Generator (C/C++/libPNG) An implementation of a png sprite sheet atlas generator.
I used Randy Gaul's implementation of his Atlas Generator in his SEL engine as a basis for my implementation. http://www.randygaul.net/
Goals for this Project:
- Learn about png files. How they are used/implemented.
- Learn how to use the libpng library for basic reading/writing of png files.
- Have fun. Make something cool that I could possibly use in the future when I make some games.