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Atlas Generator (C/C++/libPNG) An implementation of a png sprite sheet atlas generator.

I used Randy Gaul's implementation of his Atlas Generator in his SEL engine as a basis for my implementation. http://www.randygaul.net/

Goals for this Project:

  1. Learn about png files. How they are used/implemented.
  2. Learn how to use the libpng library for basic reading/writing of png files.
  3. Have fun. Make something cool that I could possibly use in the future when I make some games.

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Spritesheet Atlas Generator (C/C++/libPNG) - Use the libpng library to implement a simple "png-only" spritesheet atlas generator

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