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DirectX marble maze game sample

Marble Maze is a sample Universal Windows Platform (UWP) and DirectX app that demonstrates how to build a basic 3D game using DirectX. This game is a simple labyrinth game where the player is challenged to roll a marble through a maze of pitfalls using tilt controls.

This sample is written in C++ and requires some experience with graphics programming and DirectX. Complete content that examines this code can be found at Developing Marble Maze, a game in C++ and DirectX.

Related topics

Features areas

  • Incorporating the Windows Runtime into your DirectX game
  • Using DirectX to render 3D graphics for display in a game
  • Implementing simple vertex and pixel shaders with HLSL
  • Developing simple physics and collision behaviors in a DirectX game
  • Handling input from accelerometer, touch, and mouse, and game controller with the Windows Runtime and XInput
  • Playing and mixing sound effects and background music with XAudio2

Universal Windows Platform development

This sample requires Visual Studio 2015 and the Windows Software Development Kit (SDK) for Windows 10.

Get a free copy of Visual Studio 2015 Community Edition with support for building Universal Windows apps

Additionally, to be informed of the latest updates to Windows and the development tools, join the Windows Insider Program.

Build the sample

  1. Uunzip the archive.
  2. Start Microsoft Visual Studio 2015 and select File > Open > Project/Solution.
  3. Starting in the folder where you unzipped the sample, go to the C++ subfolder. Double-click the Visual Studio 2015 Solution (.sln) file.
  4. Press Ctrl+Shift+B, or select Build > Build Solution.

Run the sample

The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.

Deploying the sample

  • Select Build > Deploy Solution.

Deploying and running the sample

  • To debug the sample and then run it, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or selectDebug

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A 3D DirectX game for the Universal Windows Platform.

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  • C++ 98.8%
  • Other 1.2%