Tested with Unreal Engine 4.27, 5.1, 5.2, 5.3
Provide high terrain detalization with high rendering performance
Partially based on Transvoxel™ Algorithm by Eric Lengyel http://transvoxel.org/
Example UE4 project - https://github.com/bw2012/UE4VoxelTerrain
Example UE5 project - https://github.com/bw2012/UE5VoxelTerrainDemo
- Runtime terrain modification
- Procedural landscape/caves generation
- Level of details
- Up to 65535 terrain material (dirt, grass, sand, clay etc)
- Network multiplayer support
MIT license