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deck.cpp
51 lines (45 loc) · 1.8 KB
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deck.cpp
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#include<iostream>
#include<thrust/host_vector.h>
#include<thrust/device_vector.h>
#include<thrust/swap.h>
#include "deck.h"
int x;
int nextcardidx;
void Deck::shuffleDeck(){ // function to shuffle deck
thrust::device_vector<int> d_deck = deck;
for(x=0; x<105; x++){
int pos1; // dictates end of fisrt range
int pos2; //dictates beginging of the second range
pos1 = rand()%45; //generates random poition
pos2 = pos1 + 1;
thrust::swap_ranges( d_deck.begin(),
d_deck.begin() + pos1,
d_deck.begin() + pos2);
};
};
Deck::Deck(){ //initilizes a vector for deck
thrust::host_vector<int> deck(52);
deck[0]=2; deck[1]=2; deck[2]=2; deck[3]=2;
deck[4]=3; deck[5]=3; deck[6]=3; deck[7]=3;
deck[8]=4; deck[9]=4; deck[10]=4; deck[11]=4;
deck[12]=5; deck[13]=5; deck[14]=5; deck[15]=5;
deck[16]=6; deck[17]=6; deck[18]=6; deck[19]=6;
deck[20]=7; deck[21]=7; deck[22]=7; deck[23]=7;
deck[24]=8; deck[25]=8; deck[26]=8; deck[27]=8;
deck[28]=9; deck[29]=9; deck[30]=9; deck[31]=9;
deck[32]=10; deck[33]=10; deck[34]=10; deck[35]=10;
deck[36]=10; deck[37]=10; deck[38]=10; deck[39]=10;
deck[40]=10; deck[41]=10; deck[42]=10; deck[43]=10;
deck[44]=10; deck[45]=10; deck[46]=10; deck[47]=10;
deck[48]=1; deck[49]=1; deck[50]=1; deck[51]=1;
};
Deck::multiDeck(){ //creates 1000s decks for paralization
for (x=0; x<1000; x++){
thrust::device_vector <int> d_deck[x] = deck;
};
};
Deck::drawcard(){ //deals one card
nextcardidx = 0;
if (nextcardidx<0 || nextcardidx > 52);
return deck[nextcardidx++];
};