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enepomnyaschih/MyMod

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Demo (VOD)

Installation

  • Click "Download ZIP"
  • Extract MyMod-master folder
  • Rename it to "MyMod"
  • Move it to Mods directory of your Civilization 4 Beyond The Sword (Caution: Beyond The Sword may be a subfolder in Civ 4 installation folder! Use this subfolder then)
  • Run Civ4
  • Select Advanced - Extensions - MyMod and start it

CHANGELOG for MyMod

Buildings

  • New building: City hall, 200 hammers, +100% GPP, requires Divine right, obsolete with Radio
  • Industrial Park is buffer to give 2 free engineers instead of 1
  • Versailles cost is decreasd from 800 to 350

Civics

  • Bureaucrasy commerce bonus is nerfed to work as a regular bonus, i.e. it doesn't multiply other commerce bonuses
  • Nationhood espionage bonus is buffed from 25% to 100%
  • Serfdom is buffed to add +1 gold from farm and wind mill
  • Free market corporation maintenance cost modifier is buffed from -25% to -50%
  • Environmentalism corporation maintenance cost modifier is buffed from +25% to -25%

Religions

  • Before, all religions were equal. Now later religions have higher profitability
  • Original : 100 spread factor, 1 culture in a city, 1 gold per city with shrine
  • Buddhism : 60 spread factor, 1 culture in a city, 1 gold per city with shrine
  • Hunduism : 60 spread factor, 1 culture in a city, 1 gold per city with shrine
  • Judaism : 80 spread factor, 2 culture in a city, 1 gold per city with shrine
  • Confucianism : 100 spread factor, 1 culture + 1 science in a city, 2 gold per city with shrine
  • Christianity : 120 spread factor, 2 culture + 1 gold in a city, 2 gold per city with shrine
  • Taoism : 160 spread factor, 1 culture + 2 science in a city, 3 gold per city with shrine
  • Islam : 200 spread factor, 2 culture + 2 gold in a city, 3 gold per city with shrine
  • All religions still produce +4 culture in a holy city
  • In fact, free religion is implicitly buffed since all these new bonuses stack if you don't have a state religion
  • Philosophy and Divine right give you a free missionary so you have a chance to spread late-game religion in your cities

Improvements

  • Forest preserve is buffed to produce +2 commerce
  • Fort defence modifier is buffed from +25% to +50%
  • Village and Town are buffed to produce +1 commerce with Ecology
  • Plantation is buffed to produce +1 gold with Printing press and +2 gold with Ecology
  • Pasture and Winery are buffed to produce +1 food with Medicine
  • You can build camps in jungle even without a bonus resource
  • Camp is buffed to produce +1 food, +2 gold, but bonus resources income is nerfed by the same values
  • Camp is buffed to produce +1 food with Regrigeration
  • Fishing boats are buffed to produce +1 food with Refrigeration
  • Well and Offshore platform commerce bonus is buffed from +1 to +2

Unit mechanics

  • Unit doesn't lose experience on upgrade
  • Siege units can't pillage
  • Naval, siege and mounted units can't get Medic promotions
  • Medic 3 bonus is nerfed from 15% to 10%
  • Leadership bonus is increased from 100% to 200%
  • Leader (general) bonus increases experience gain by 100%

Units

  • Horse archer, Numidian cavalry, Keshik withdrawal chance is buffed from 20% to 30%
  • Cataphract combat strength is nerfed from 12 to 10, but gets free Combat 1 and Sentry promotions
  • Cuirassier, Conquistador combat strength is nerfed from 12 to 10, withdrawal chance is buffed from 15% to 30%
  • Cannon cost is increased from 100 to 120
  • Rifleman, Red coat cost is increased from 110 to 130
  • AT infantry cost is increased from 120 to 130
  • Cavalry, Cassack cost is increased from 120 to 140
  • Machine gun cost is increased from 125 to 140
  • Infantry cost is increased from 140 to 160
  • SAM infantry cost is increased from 150 to 170
  • Artillery cost is increased from 150 to 180
  • Marine, American navi seal, Paratrooper, Gunship cost is increased from 160 to 180
  • Tank, Panzer cost is increased from 180 to 220
  • Mechanized infantry, Mobile artillery cost is increased from 200 to 240
  • Mobile SAM cost is increased from 220 to 260
  • Modern armor cost is increased from 240 to 280
  • Galley and Trireme cost is decreased from 50 to 30
  • Caravel, Carrack cost is decreased from 60 to 40
  • Ship of the line cost is decreased from 120 to 90
  • Missile cruiser combat strength is buffed from 40 to 45
  • Stealth destroyer combat strength is buffed from 30 to 35
  • Fighter air range is buffed from 6 to 8, cost is increased from 100 to 120
  • Bomber cost is increased from 140 to 160
  • Stealth bomber cost is increased from 200 to 240

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