jacobhanshaw/Project2
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# CS 559 Project 2: Graphics Museum ### Jacob Hanshaw and Adam Hart ## Required Program Features - Required Implementation: - The application should run forever (tested). - Shaders are used to warp image using single step process - Surface of Revolution is implemented in the form of creative chandeliers in the area - Multiple different distortable images - Required Keys implemented: - 'x' and Esc close the application - 'q' toggles wireframe mode - click and drag to distort ## Bonus Features - Full HD widescreen support for today's latest computers and displays - Many Different Textures Supported - Fullscreen support - Entire 3D Museum Model Implemented - Collision Detection to prevent someone from leaving the museum - Multiple modes of traversing the museum: - Can go up and down - Use WASD to move around in two different modes! AD can be use to turn or strafe - Use arrow keys to turn camera at all times - Mouse clicks were translated into 3D space - Extra keys implemented: - 'f' toggles fullscreen mode - 'wasd' movement - 'e' toggle movement style - arrow keys: move global camera
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