/
main.cpp
executable file
·70 lines (58 loc) · 2 KB
/
main.cpp
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/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <Box2D.h>
#include <SFML/Graphics.hpp>
#include "car.hpp"
#include "box.hpp"
#include "menu.hpp"
#include "race.hpp"
static const int32 SCREEN_W = 640;//800;
static const int32 SCREEN_H = 480;//600;
//static const float PI = 3.14159265359;
int main(int argc, char** argv)
{
(void) argc;
(void) argv;
sf::Font MyFont;
//MyFont.LoadFromFile("data/Polsku.ttf");
MyFont.LoadFromFile("data/Junicode-Bold.ttf");
// Create main window
sf::RenderWindow App(sf::VideoMode(SCREEN_W, SCREEN_H), "DDcar", sf::Style::Fullscreen);
App.UseVerticalSync(true);
App.SetFramerateLimit(60);
//const sf::Input& Input = App.GetInput();
//main menu ?
Menu menu(&App,&MyFont);
menu.create();
bool quit_game=false;
while (!quit_game)
{
if (menu.show())
{
quit_game=true;continue;
}
//Race race(&App,"data/track2.xml",15);
Race race(&App,&MyFont,menu.get_track(),menu.get_rule(),menu.get_nbr_cars());
if (race.run())
{
quit_game=true;
}
}
App.Close();
return 0;
}