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imageSwarm

content/images based 3D swarm

speed project for IxDS - will be cleaned up soon can't recommend using it in this state

Credits

* particle system based on kyle mcdonalds binned particle system
* ported some parts of Daniel Shiffman's flocking implementation (http://www.shiffman.net/2009/02/28/more-steering-examples/)

TODO

* clearer and smaller example
* naming of classes and addon itself
* cleaning up old code
* improve performance

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  • C++ 97.1%
  • GLSL 2.7%
  • Makefile 0.2%