This project is based on @Limeoats' excellent Cave Story tutorial video series. Reference source found here. It differs in that it's written primarily for Linux on C++11 using clang and Make.
Assets are taken from cavestory.org and should be converted to .png and placed in /content
in the appropriate subdirectory.
- from root directory, execute:
make
to build game- to compile a debug build, use
make DEBUG=1
- once a debug build has been made, use
lldb
to debug itlldb ./bin/mycavestory$
run
- see http://meowni.ca/posts/unscary-lldb/ for a crash course in using lldb
- to compile a debug build, use
- From root directory, to launch game execute
./bin/mycavestory