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//This maya plugin is an illustration //for creating manipulators //This code is entirely mine //But I have used "David Gould's, //"Complete Maya Programming" as a reference. //-keorge@serv.net , 2002 //To comiple the code, you need to use the appropriate //.sln file frm the 'bld' subdirectory. You must have 'MAYA_LOCATION' //pointing to the correct Maya installation directory. Eg: //MAYA_LOCATION=C:\Program Files\Autodesk\Maya8.5 //1)I have tested only the Debug configuration //2)To use this //Put the plugin //in your maya plugins directory. //3)Run Maya and load the plugin //4)source kgGenerateSlabs.mel //5)run "kgGenerateSlabs();" in the command line //Select any kgLocator created //Modify/Transformation Tools/Show Transformation Tools //Pull the associated manipulator //Watch the slab heights changing.
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