A tool for debugging geometric, graph and computer vision algorithms.
Contains 3D renderer based on DirectX11 and DirectXMath library. Currently can be succesfully built using VS2012 on a Win8 machine with SSE/SSE2 instruction support.
After succesfull compilation of "/GeometryDebugger.sln", you can test the basic debugging capabilities in "Example/Example.sln". In order to debug custom applications, include "GeometryDebuggerClient" project.