kskeller/Subdivision
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This project originated as part of the graduate class "Computer Aided Geometrical Design" at UC Berkeley. It allows to load models in the *.off file format, assign textures to them and then perform a subdivision algorithm. For a short explanation on how to use the program, refer to "Final Report.pdf". To build, perform C-Make to generate a solution, which can be build and run. The required dependencies GLUT, GLEW, OPENGL and QT need to be installed on your machine in order to sucessfully build the project.
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