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A game engine combining OGRE graphics, Bullet physics, and OpenAL sound.

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Retrospective, July 2020

A hilariously naïve start at gluing OGRE (a FOSS graphics engine) to Bullet (a FOSS physics engine) before I realized that creating a game engine is an absolutely monumental task and I should spend my free time doing something else

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A game engine combining OGRE graphics, Bullet physics, and OpenAL sound.

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