Skip to content
/ behaviac Public
forked from Tencent/behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

License

Notifications You must be signed in to change notification settings

pjkui/behaviac

 
 

Repository files navigation

License Release Version Updates PRs Welcome

  • behaviac是游戏AI的开发框架组件,也是游戏原型的快速设计工具
  • 支持行为树BT,状态机FSM,HTN等多种范式
  • 方便的编辑,实时和离线调试
  • 支持全平台,适用于客户端和服务器,助力游戏快速迭代开发
  • 官方网站是文档,教程,API,FAQ,源码,下载等一切的入口
  • 您可以加入我们的QQ群433547396获得即时的帮助或者信息反馈。
  • BehaviacSetup*.exe是安装包,内含可执行的编辑器及示例。如需要自行构建,需要去官方网站github behaviac下载或克隆源码,然后可以访问build获取构建帮助

  • behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool
  • behaviac supports the behavior tree, finite state machine and hierarchical task network
  • Behaviors can be designed and debugged in the designer, exported and executed by the game
  • The designer can only run on the Windows platforms, The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity.
  • The C++ version is suitable for the client and server side.
  • Website for documents, tutorials, API,FAQ,source code, downloads,etc.
  • BehaviacSetup*.exe is the setup package with the binary editor and demo executable. You can download/clone the source code from github behaviac

About

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 67.0%
  • C++ 30.8%
  • C 0.9%
  • Makefile 0.9%
  • CMake 0.3%
  • HTML 0.1%