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A port of Calum Robinson's Flurry Screen Saver to Win32. The goal is to provide a Windows version of this screensaver for those of us without a Mac.
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plecong/flurry32
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Flurry32 - Win32 Port of Flurry ----------------------------------------------------------------------- This is a port of Calum Robinson's Flurry Screen Saver to Win32. The goal is to provide a Windows version of this screensaver for those of us without a Mac. REQUIREMENTS ----------------------------------------------------------------------- I haven't really tested this on a wide variety of platforms. Try it and if it appears jittery, then you probably don't have what it takes. It also require OpenGL, and I think this comes with most Windows installation lately, but I'm not too sure about Windows 95. See http://www.microsoft.com/ for more details about OpenGL on Windows. INSTALLATION ----------------------------------------------------------------------- Copy the Flurry32.scr file into the correct directory according to your Windows OS version: Windows 95: C:\Windows Windows 98: C:\Windows\System or C:\Windows Windows 2000: C:\WINNT\System32 Windows XP: C:\Windows or C:\Windows\System32 UNINSTALLATION ----------------------------------------------------------------------- Delete the Flurry32.scr file. REFERENCES ----------------------------------------------------------------------- The original screensaver on Mac OS X is by Calum Robinson: http://homepage.mac.com/calumr/ The port of flurry to GNU/Linux xscreensaver is by Tobias Sargeant and can be found: http://www.jwz.org/xscreensaver/ OpenGL Win32 tutorial (it's good to be listed high in Google): http://www.nullterminator.net/opengl32.html How to Scr: Writing an OpenGL Screensaver for Windows: http://www.cityintherain.com/howtoscr.html Microsoft Developer Network: http://msdn.microsoft.com/default.aspx RELEASE HISTORY ----------------------------------------------------------------------- v0.1 - Initial Release based on xscreensaver code. No preferences window so no changing of preferences. Lotsa intertwined code between screensaver stuff and OpenGL stuff.
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A port of Calum Robinson's Flurry Screen Saver to Win32. The goal is to provide a Windows version of this screensaver for those of us without a Mac.
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