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application.cpp
340 lines (263 loc) · 19.1 KB
/
application.cpp
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#include "application.h"
#include <QApplication>
#include "GUI/player/GUI_Simpleplayer.h"
#include "GUI/playlist/GUI_Playlist.h"
#include "GUI/LastFM/GUI_LastFM.h"
#include "GUI/library/GUI_Library_windowed.h"
#include "GUI/library/GUILibraryInfoBox.h"
#include "GUI/tagedit/GUI_TagEdit.h"
#include "GUI/InfoDialog/GUI_InfoDialog.h"
#include "GUI/equalizer/GUI_Equalizer.h"
#include "GUI/LFMRadio/GUI_LFMRadioWidget.h"
#include "GUI/stream/GUI_Stream.h"
#include "GUI/playlist_chooser/GUI_PlaylistChooser.h"
#include "GUI/StreamRecorder/GUI_StreamRecorder.h"
#include "GUI/SocketConfiguration/GUISocketSetup.h"
#include "GUI/alternate_covers/GUI_Alternate_Covers.h"
#include "playlist/Playlist.h"
#include "Engine/Engine.h"
#include "Engine/SoundPluginLoader.h"
#include "StreamPlugins/LastFM/LastFM.h"
#include "library/CLibraryBase.h"
#include "HelperStructs/Helper.h"
#include "HelperStructs/Equalizer_presets.h"
#include "HelperStructs/CSettingsStorage.h"
#include "HelperStructs/Style.h"
#include "HelperStructs/globals.h"
#include "LyricLookup/LyricLookup.h"
#include "playlists/Playlists.h"
#include "Socket/Socket.h"
Application::Application(QApplication* qapp, QObject *parent) : QObject(parent)
{
app = qapp;
set = CSettingsStorage::getInstance();
set -> runFirstTime(false);
CDatabaseConnector::getInstance()->load_settings();
player = new GUI_SimplePlayer();
ui_playlist_chooser = new GUI_PlaylistChooser(player->getParentOfPlugin());
playlists = new Playlists();
playlist = new Playlist(/*&app*/);
library = new CLibraryBase();
lastfm = LastFM::getInstance();
ui_lastfm = new GUI_LastFM(player->centralWidget());
ui_stream = new GUI_Stream(player->getParentOfPlugin());
ui_eq = new GUI_Equalizer(player->getParentOfPlugin());
ui_lfm_radio = new GUI_LFMRadioWidget(player->getParentOfPlugin());
ui_stream_rec = new GUI_StreamRecorder(player->centralWidget());
ui_id3_editor = new GUI_TagEdit();
ui_info_dialog = new GUI_InfoDialog(player->centralWidget(), ui_id3_editor);
ui_library_info_box = new GUI_Library_Info_Box(player->centralWidget());
ui_socket_setup = new GUI_SocketSetup(player->centralWidget());
ui_library = new GUI_Library_windowed(player->getParentOfLibrary(), ui_info_dialog);
ui_playlist = new GUI_Playlist(player->getParentOfPlaylist(), ui_info_dialog);
remote_socket = new Socket();
QString dir;
#ifdef Q_OS_UNIX
dir = "/usr/lib/sayonara";
#else
dir = app->applicationDirPath();
#endif
plugin_loader = new SoundPluginLoader(dir);
listen = plugin_loader->get_cur_engine();
if(!listen){
qDebug() << "No Sound Engine found! You fucked up the installation. Aborting...";
}
else{
listen->init();
listen->psl_strrip_set_active(set->getStreamRipper());
listen->psl_strrip_complete_tracks(set->getStreamRipperCompleteTracks());
listen->psl_strrip_set_create_playlist(set->getStreamRipperPlaylist());
listen->psl_strrip_set_path(set->getStreamRipperPath());
}
qDebug() << "Init connections";
init_connections();
playlist->ui_loaded();
qDebug() << "setup player";
player->setWindowTitle("Sayonara (0.3)");
player->setWindowIcon(QIcon(Helper::getIconPath() + "play.png"));
player->setPlaylist(ui_playlist);
player->setLibrary(ui_library);
player->setStream(ui_stream);
player->setLFMRadio(ui_lfm_radio);
player->setEqualizer(ui_eq);
player->setPlaylistChooser(ui_playlist_chooser);
player->setStyle( CSettingsStorage::getInstance()->getPlayerStyle() );
player->show();
player->hideAllPlugins();
qDebug() << "player is set up";
ui_library->resize(player->getParentOfLibrary()->size());
ui_playlist->resize(player->getParentOfPlaylist()->size());
player->check_show_plugins();
vector<EQ_Setting> vec_eq_setting;
set->getEqualizerSettings(vec_eq_setting);
int vol = set->getVolume();
player->setVolume(vol);
listen->setVolume(vol);
listen->load_equalizer(vec_eq_setting);
playlists->ui_loaded();
library->loadDataFromDb();
QString user, password;
if(set->getLastFMActive()){
set->getLastFMNameAndPW(user, password);
player->suppress_warning(true);
bool success = LastFM::getInstance()->lfm_login( user,password, true );
if(!success){
QMessageBox::warning(player->centralWidget(), "LastFM warning", "You are not logged in to LastFM.<br />Deactivate LastFM to disable this warning");
}
player->suppress_warning(false);
}
}
Application::~Application(){
CDatabaseConnector::getInstance()->store_settings();
if( set->getSocketActivated() ){
if(remote_socket->isRunning())
remote_socket->exit(0);
}
delete remote_socket;
delete ui_socket_setup;
delete ui_playlist;
delete ui_library_info_box;
delete ui_library;
delete ui_id3_editor;
delete ui_stream_rec;
delete ui_lfm_radio;
delete ui_eq;
delete ui_stream;
delete ui_lastfm;
delete library;
delete playlist;
delete playlists;
delete ui_playlist_chooser;
delete player;
}
void Application::init_connections(){
CONNECT (player, pause(), listen, pause());
CONNECT (player, search(int), listen, jump(int));
CONNECT (player, sig_volume_changed(int), listen, setVolume(int));
CONNECT (player, sig_rec_button_toggled(bool), listen, record_button_toggled(bool));
CONNECT (player, setupLastFM(), ui_lastfm, show_win()); // IND
CONNECT (player, baseDirSelected(const QString &), library, baseDirSelected(const QString & ));
CONNECT (player, reloadLibrary(), library, reloadLibrary());
CONNECT (player, importDirectory(QString), library, importDirectory(QString));
CONNECT (player, libpath_changed(QString), library, setLibraryPath(QString));
CONNECT (player, fileSelected(QStringList &), playlist, psl_createPlaylist(QStringList&));
CONNECT (player, play(), playlist, psl_play());
CONNECT (player, stop(), playlist, psl_stop());
CONNECT (player, forward(), playlist, psl_forward());
CONNECT (player, backward(), playlist, psl_backward());
CONNECT (player, sig_stream_selected(const QString&, const QString&), playlist, psl_play_stream(const QString&, const QString&));
CONNECT (player, show_playlists(), ui_playlist_chooser, show()); // IND
CONNECT (player, skinChanged(bool), ui_playlist, change_skin(bool));
CONNECT (player, show_small_playlist_items(bool), ui_playlist, psl_show_small_playlist_items(bool));
CONNECT (player, sig_sound_engine_changed(QString&), plugin_loader, psl_switch_engine(QString&));
CONNECT (player, sig_show_stream_rec(bool), ui_stream_rec, psl_show(bool)); // IND
CONNECT (player, sig_show_socket(), ui_socket_setup, show()); // IND
CONNECT (player, sig_correct_id3(const MetaData&), ui_id3_editor, change_meta_data(const MetaData&)); // IND
CONNECT (playlist, sig_selected_file_changed_md(const MetaData&), player, update_track(const MetaData&));
CONNECT (playlist, sig_selected_file_changed_md(const MetaData&), listen, changeTrack(const MetaData & ));
CONNECT (playlist, sig_selected_file_changed_md(const MetaData&), lastfm, psl_track_changed(const MetaData&));
CONNECT (playlist, sig_no_track_to_play(), listen, stop());
CONNECT (playlist, sig_goon_playing(), listen, play());
CONNECT (playlist, sig_selected_file_changed(int), ui_playlist, track_changed(int));
CONNECT (playlist, sig_playlist_created(vector<MetaData>&, int), ui_playlist, fillPlaylist(vector<MetaData>&, int));
//CONNECT (&playlist, sig_cur_played_info_changed(const MetaData&), &player, update_info(const MetaData&));
CONNECT (playlist, sig_playlist_prepared(int, vector<MetaData>&), playlists, save_playlist_as_custom(int, vector<MetaData>&));
CONNECT (playlist, sig_playlist_prepared(QString, vector<MetaData>&), playlists, save_playlist_as_custom(QString, vector<MetaData>&));
CONNECT (playlist, sig_library_changed(), ui_library, library_changed());
CONNECT (playlist, sig_import_files(const vector<MetaData>&), library, importFiles(const vector<MetaData>&));
CONNECT (playlist, sig_need_more_radio(), lastfm, psl_radio_playlist_request());
CONNECT (playlist, sig_radio_active(int), player, set_radio_active(int));
CONNECT (playlist, sig_radio_active(int), ui_playlist, set_radio_active(int));
// Can be done inside player
CONNECT (playlist, sig_radio_active(int), ui_playlist_chooser, set_radio_active(int));
CONNECT (playlist, sig_data_for_id3_change(const vector<MetaData>&), ui_id3_editor, change_meta_data(const vector<MetaData>&)); // IND
CONNECT (ui_playlist, selected_row_changed(int), playlist, psl_change_track(int));
CONNECT (ui_playlist, clear_playlist(), playlist, psl_clear_playlist());
CONNECT (ui_playlist, playlist_mode_changed(const Playlist_Mode&), playlist, psl_playlist_mode_changed(const Playlist_Mode&));
CONNECT (ui_playlist, dropped_tracks(const vector<MetaData>&, int), playlist, psl_insert_tracks(const vector<MetaData>&, int));
CONNECT (ui_playlist, sound_files_dropped(QStringList&), playlist, psl_createPlaylist(QStringList&));
CONNECT (ui_playlist, directory_dropped(const QString&, int), playlist, psl_directoryDropped(const QString &, int ));
CONNECT (ui_playlist, rows_removed(const QList<int>&), playlist, psl_remove_rows(const QList<int>&));
CONNECT (ui_playlist, sig_import_to_library(bool), playlist, psl_import_new_tracks_to_library(bool));
CONNECT (listen, track_finished(), playlist, psl_next_track() );
CONNECT (listen, sig_valid_strrec_track(const MetaData&), playlist, psl_valid_strrec_track(const MetaData&));
CONNECT (listen, scrobble_track(const MetaData&), lastfm, psl_scrobble(const MetaData&));
// should be sent to player
CONNECT (listen, eq_presets_loaded(const vector<EQ_Setting>&), ui_eq, fill_eq_presets(const vector<EQ_Setting>&));
CONNECT (listen, eq_found(const QStringList&), ui_eq, fill_available_equalizers(const QStringList&));
CONNECT (listen, total_time_changed_signal(qint64), player, total_time_changed(qint64));
CONNECT (listen, timeChangedSignal(quint32), player, setCurrentPosition(quint32) );
CONNECT(library, sig_playlist_created(QStringList&), playlist, psl_createPlaylist(QStringList&));
CONNECT(library, sig_import_result(bool), playlist, psl_import_result(bool));
CONNECT(library, sig_import_result(bool), ui_playlist, import_result(bool));
CONNECT(library, sig_reload_library_finished(), ui_library, reloading_library_finished());
CONNECT(library, sig_reloading_library(QString&), ui_library, reloading_library(QString&));
CONNECT(library, sig_import_result(bool), ui_library, import_result(bool));
CONNECT(library, sig_metadata_loaded(vector<MetaData>&), ui_library, fill_library_tracks(vector<MetaData>&));
CONNECT(library, sig_all_albums_loaded(vector<Album>&), ui_library, fill_library_albums(vector<Album>&));
CONNECT(library, sig_all_artists_loaded(vector<Artist>&), ui_library, fill_library_artists(vector<Artist>&));
CONNECT(library, sig_track_mime_data_available(const vector<MetaData>&), ui_library, track_info_available(const vector<MetaData>&));
CONNECT(library, sig_tracks_for_playlist_available(vector<MetaData>&), playlist, psl_createPlaylist(vector<MetaData>&));
CONNECT(library, sig_import_result(bool), playlists, import_result(bool));
CONNECT(library, sig_delete_answer(QString), ui_library, psl_delete_answer(QString));
CONNECT(library, sig_play_next_tracks(const vector<MetaData>&), playlist, psl_play_next_tracks(const vector<MetaData>&));
if(ui_id3_editor)
CONNECT(library, sig_change_id3_tags(const vector<MetaData>&), ui_id3_editor, change_meta_data(const vector<MetaData>&)); // IND
CONNECT(ui_library, sig_album_dbl_clicked(), library, psl_prepare_album_for_playlist());
CONNECT(ui_library, sig_artist_dbl_clicked(), library, psl_prepare_artist_for_playlist());
CONNECT(ui_library, sig_track_dbl_clicked(int), library, psl_prepare_track_for_playlist(int));
CONNECT(ui_library, sig_artist_pressed(const QList<int>&), library, psl_selected_artists_changed(const QList<int>&));
CONNECT(ui_library, sig_album_pressed(const QList<int>&), library, psl_selected_albums_changed(const QList<int>&));
CONNECT(ui_library, sig_track_pressed(const QList<int>&), library, psl_selected_tracks_changed(const QList<int>&));
CONNECT(ui_library, sig_filter_changed(const Filter&), library, psl_filter_changed(const Filter&));
CONNECT(ui_library, sig_sortorder_changed(Sort::ArtistSort, Sort::AlbumSort, Sort::TrackSort),
library, psl_sortorder_changed(Sort::ArtistSort, Sort::AlbumSort, Sort::TrackSort));
CONNECT(ui_library, sig_show_id3_editor(const QList<int>&), library, psl_change_id3_tags(const QList<int>&));
CONNECT(ui_library, sig_delete_tracks(int), library, psl_delete_tracks(int));
CONNECT(ui_library, sig_delete_certain_tracks(const QList<int>&, int), library, psl_delete_certain_tracks(const QList<int>&, int));
CONNECT(ui_library, sig_play_next_tracks(const QList<int>&), library, psl_play_next_tracks(const QList<int>&));
CONNECT(ui_library, sig_play_next_all_tracks(), library, psl_play_next_all_tracks());
CONNECT(ui_lastfm, sig_activated(bool), player, psl_lfm_activated(bool));
CONNECT(ui_lastfm, sig_activated(bool), ui_playlist, psl_lfm_activated(bool));
CONNECT(ui_lastfm, new_lfm_credentials(QString, QString), lastfm, psl_login(QString, QString));
CONNECT(ui_eq, eq_changed_signal(int, int), listen, eq_changed(int, int));
CONNECT(ui_eq, eq_enabled_signal(bool), listen, eq_enable(bool));
CONNECT(ui_eq, close_event(), player, close_eq());
CONNECT(ui_playlist, edit_id3_signal(), playlist, psl_edit_id3_request());
CONNECT(ui_id3_editor, id3_tags_changed(), ui_library, id3_tags_changed());
CONNECT(ui_id3_editor, id3_tags_changed(vector<MetaData>&), playlist, psl_id3_tags_changed(vector<MetaData>&));
CONNECT(ui_id3_editor, id3_tags_changed(vector<MetaData>&), player, psl_id3_tags_changed(vector<MetaData>&));
CONNECT(lastfm, sig_similar_artists_available(const QList<int>&), playlist, psl_similar_artists_available(const QList<int>&));
CONNECT(lastfm, sig_last_fm_logged_in(bool), ui_playlist, last_fm_logged_in(bool));
CONNECT(lastfm, sig_last_fm_logged_in(bool), player, last_fm_logged_in(bool));
CONNECT(lastfm, sig_new_radio_playlist(const vector<MetaData>&), playlist, psl_new_radio_playlist_available(const vector<MetaData>&));
CONNECT(lastfm, sig_track_info_fetched(const MetaData&, bool, bool), player, lfm_info_fetched(const MetaData&, bool, bool));
CONNECT(ui_playlist_chooser, sig_playlist_chosen(int), playlists, load_single_playlist(int));
CONNECT(ui_playlist_chooser, sig_delete_playlist(int), playlists, delete_playlist(int));
CONNECT(ui_playlist_chooser, sig_save_playlist(int), playlist, psl_prepare_playlist_for_save(int));
CONNECT(ui_playlist_chooser, sig_save_playlist(QString), playlist, psl_prepare_playlist_for_save(QString));
CONNECT(ui_playlist_chooser, sig_clear_playlist(), playlist, psl_clear_playlist());
CONNECT(ui_playlist_chooser, sig_closed(), player, close_playlist_chooser());
CONNECT(playlists, sig_single_playlist_loaded(CustomPlaylist&), playlist, psl_createPlaylist(CustomPlaylist&));
CONNECT(playlists, sig_all_playlists_loaded(QMap<int, QString>&), ui_playlist_chooser, all_playlists_fetched(QMap<int, QString>&));
CONNECT(playlists, sig_import_tracks(const vector<MetaData>&), library, importFiles(const vector<MetaData>&));
CONNECT(ui_lfm_radio, listen_clicked(const QString&, int), lastfm, psl_radio_init(const QString&, int));
CONNECT(ui_lfm_radio, close_event(), player, close_lfm_radio());
CONNECT(ui_stream, sig_play_stream(const QString&, const QString&), playlist, psl_play_stream(const QString&, const QString&));
CONNECT(ui_stream, sig_close_event(), player, close_stream());
CONNECT (ui_stream_rec, sig_stream_recorder_active(bool), listen, psl_strrip_set_active(bool));
CONNECT (ui_stream_rec, sig_stream_recorder_active(bool), player, psl_strrip_set_active(bool));
CONNECT (ui_stream_rec, sig_path_changed(const QString&), listen, psl_strrip_set_path(const QString& ));
CONNECT (ui_stream_rec, sig_complete_tracks(bool), listen, psl_strrip_complete_tracks(bool));
CONNECT (ui_stream_rec, sig_create_playlist(bool), listen, psl_strrip_set_create_playlist(bool ));
bool is_socket_active = set->getSocketActivated();
if(is_socket_active){
CONNECT (remote_socket, sig_play(), playlist, psl_play());
CONNECT (remote_socket, sig_next(), playlist, psl_forward());
CONNECT (remote_socket, sig_prev(), playlist, psl_backward());
CONNECT (remote_socket, sig_stop(), playlist, psl_stop());
CONNECT (remote_socket, sig_pause(), listen, pause());
CONNECT (remote_socket, sig_setVolume(int),player, setVolume(int));
remote_socket->start();
}
}