/
list.cpp
256 lines (211 loc) · 3.34 KB
/
list.cpp
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template <typename Object>
class List
{
private:
struct Node
{
Object data;
Node *prev;
Node *next;
//constructor of Node
Node(const Object & d = Object(), Node *p = NULL, Node *n = NULL):data(d), prev(p), next(n)
{}
};
public:
class const_iterator
{
public:
//constructor of const_iterator
const_iterator():current(NULL)
{}
const Object & operator* () const
{
return retrieve();
}
// prefix and suffix ++ operator
// no arguments for prefix ++
const Object & operator++ ()
{
current = current->next;
return *this;
}
// pass an anonymous int argument, suffix ++
const_iterator operator++(int)
{
const_iterator old = *this;
++(*this);
return old;
}
bool operator== (const const_iterator & rhs) const
{
return current == rhs.current;
}
bool operator!= (const const_iterator & rhs) const
{
return !(*this == rhs);
}
protected:
Node *current;
Object & retrieve() const
{
return current->data;
}
//constructor
const_iterator(Node *p):current(p)
{}
friend class List<Object>;
};
class iterator : public const_iterator
{
public:
iterator()
{}
Object & operator* ()
{
return retrieve();
}
const Object & operator* () const
{
return const_iterator::operator*();
}
iterator & operator++ ()
{
current = current->next;
return *this;
}
iterator operator++(int)
{
iterator old = *this;
++(*this);
return old;
}
protected:
iterator(Node *p):const_iterator(p)
{}
friend class List<Object>;
};
public:
List()
{
init();
}
~List()
{
clear();
delete head;
delete tail;
}
List(const List & rhs)
{
init();
*this = rhs;
}
const List & operator=(const List & rhs)
{
if(this == &rhs)
{
return *this;
}
clear();
// use != instead of <=
// prefix ++ is faster than suffix ++
for(const_iterator itr = rhs.begin(); itr != rhs.end(); ++itr)
push_back(*itr);
return *this;
}
iterator begin()
{
return iterator(head->next);
}
const_iterator begin() const
{
return const_iterator(head->next);
}
iterator end()
{
return iterator(tail);
}
const_iterator end()
{
return const_iterator(tail);
}
int size() const
{
return theSize;
}
bool empty() const
{
return size() == 0;
}
void clear()
{
while(!empty())
pop_front();
}
Object & front()
{
return *begin();
}
const Object & front() const
{
return *begin();
}
Object & back()
{
return *--end();
}
const Object & back()
{
return *--end();
}
void push_front(const Object & x)
{
insert(begin(), x);
}
void push_back(const Object & x)
{
insert(end(), x);
}
void pop_front()
{
erase(begin());
}
void pop_back()
{
erase(--end());
}
iterator insert(iterator itr, const Object & x)
{
Node *p = itr.current;
theSize++;
return iterator(p->prev = p->prev->next = new Node(x, p->prev, p));
}
iterator erase(iterator itr)
{
Node *p = itr.current;
iterator retVal(p->next);
p->prev->next = p->next;
p->next->prev = p->prev;
delete p;
theSize--;
return retVal;
}
iterator erase(iterator start, iterator end)
{
for(iterator itr = from; itr != to;)
itr = erase(itr);
return to;
}
private:
int theSize;
Node *head;
Node *tail;
void init()
{
theSize = 0;
head = new Node;
tail = new Node;
head->next = tail;
tail->prev = head;
}
};