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3D-Chess with artifical intelligence ==================================== Build requirements (Windows): - Visual Studio 2013 - cmake 2.8.12 in path - Python 2.7 or later - Boost 1.55 (trunk) Building on Windows: - Checkout boost SVN into 3rdparty directory - Run buildboost.bat in the same directory from a Visual Studio 2013 command prompt (this will take a while) - Add all git submodules (before running runcmake.bat): - To setup run 'git submodule init' then 'git submodule update' - Run runcmake.bat in the root directory to generate project files. - Open .sln projectfile in build/ and build all Building on Linux: - Add all git submodules (before running runcmake.sh): - To setup run 'git submodule init' then 'git submodule update' - Run runcmake.sh - Run make in bin/ subfolder Build requirements (Linux): - gcc >= 4.8 - pthreads - Python 2.7 - Boost >= 1.54 Ubuntu < 13.10: GCC >=4.8 from PPA needed: e.g. ppa:ubuntu-toolchain-r/test Ubuntu < 14.04: Boost >=1.54 from PPA needed: e.g. ppa:boost-latest/ppa
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Chess game with OpenGL GUI and AI written in C++
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