A terimal that helps two othello games communicate
HOW TO RUN THE PROGRAM:
- Compile the program
- Rename your first game program as A
- Rename your second game program as B
- execute the program with the arguments listed below
cd to your excutable directory
./"EXECUTABLE NAME" "HOW BIG OF THE BOARD YOUR ARE PLAYING ON" "COLOUR FOR BOTH PROGRAMS"
Example input: ./gameterminal 4 BW
The example game will be playing on a 4X4 board, and program A will be black while program B is white.