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cc_layered.c
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cc_layered.c
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/*
* FILE: cc_layered.c
* AUTHOR(S): Orion Hodson + Tristan Henderson
*
*
* Copyright (c) 1995-2001 University College London
* All rights reserved.
*/
#ifndef HIDE_SOURCE_STRINGS
static const char cvsid[] =
"$Id$";
#endif /* HIDE_SOURCE_STRINGS */
#include "config_unix.h"
#include "config_win32.h"
#include "audio_types.h"
#include "codec_types.h"
#include "codec.h"
#include "channel_types.h"
#include "playout.h"
#include "cc_layered.h"
#include "memory.h"
#include "util.h"
#include "debug.h"
#define LAY_HDR32_PAT 0x80000000
#define LAY_HDR32_INIT(x) (x) = LAY_HDR32_PAT
#define LAY_HDR32_SET_PT(x,y) (x) |= ((y)<<24)
#define LAY_HDR32_SET_MRK(x,y) (x) |= ((y)<<12)
#define LAY_HDR32_SET_LEN(x,y) (x) |= (y)
#define LAY_HDR32_GET_PT(z) (((z) >> 24) & 0x7f)
#define LAY_HDR32_GET_MRK(z) (((z) >> 12) & 0xfff)
#define LAY_HDR32_GET_LEN(z) ((z) & 0xfff)
typedef struct {
codec_id_t codec_id;
timestamp_t playout;
uint8_t n_layers;
uint32_t nelem;
media_data *elem[MAX_UNITS_PER_PACKET];
} lay_state;
int
layered_encoder_create(u_char **state, uint32_t *len)
{
lay_state *le = (lay_state*)xmalloc(sizeof(lay_state));
if (le) {
*state = (u_char*)le;
*len = sizeof(lay_state);
memset(le, 0, sizeof(lay_state));
return TRUE;
}
return FALSE;
}
void
layered_encoder_destroy(u_char **state, uint32_t len)
{
assert(len == sizeof(lay_state));
layered_encoder_reset(*state);
xfree(*state);
*state = NULL;
}
int
layered_encoder_set_parameters(u_char *state, char *cmd)
{
u_char *nbuf;
lay_state *n, *cur;
codec_id_t cid;
char *s;
uint8_t layers;
uint32_t nl;
int success = FALSE;
assert(state != NULL);
assert(cmd != NULL);
/* Create a temporary encoder, try to set its params */
layered_encoder_create(&nbuf, &nl);
n = (lay_state*)nbuf;
assert(n != NULL);
if(strcmp(cmd, "None")==0) { /*might happen from load_settings */
debug_msg("layered codec not recognised\n");
goto done;
}
s = (char *) strtok(cmd, "/");
if(s==NULL) {
debug_msg("layered_codec_not_recognised\n");
goto done;
}
cid = codec_get_by_name(s);
if (!codec_id_is_valid(cid)) {
debug_msg("layered codec not recognized\n");
goto done;
}
n->codec_id = cid;
s = (char *) strtok(NULL, "/");
layers = atoi(s);
if(layers>codec_can_layer(cid) || layers>LAY_MAX_LAYERS) {
debug_msg("Too many layers (%d)\n", layers);
goto done;
}
n->n_layers = layers;
layered_encoder_reset(state);
/* Take bits from temporary encoder state we want */
cur = (lay_state*)state;
cur->codec_id = n->codec_id;
cur->n_layers = n->n_layers;
success = TRUE;
done:
nbuf = (u_char*)n;
layered_encoder_destroy(&nbuf, nl);
return success;
}
int
layered_encoder_get_parameters(u_char *state, char *cmd, uint32_t cmd_len)
{
const codec_format_t *cf;
lay_state *l;
uint32_t flen;
char frag[CODEC_LONG_NAME_LEN+5]; /* XXX/nn/\0 + 1*/
assert(cmd_len > 0);
assert(cmd != NULL);
l = (lay_state*)state;
if (l->n_layers < 2) {
debug_msg("Using layered coder with %d layers?\n", l->n_layers);
return FALSE;
}
*cmd = '\0';
flen = 0;
cf = codec_get_format(l->codec_id);
assert(cf!=NULL);
sprintf(frag, "%s/%d", cf->long_name, l->n_layers);
flen += strlen(frag);
if (flen>cmd_len) {
debug_msg("buffer overflow would have occurred.\n");
*cmd = '\0';
return FALSE;
}
strcat(cmd, frag);
cmd[flen] = '\0';
debug_msg("layered parameters: %s\n", cmd);
return TRUE;
}
int
layered_encoder_reset(u_char *state)
{
lay_state *le = (lay_state*)state;
uint32_t i;
for(i = 0; i < le->nelem; i++) {
media_data_destroy(&le->elem[i], sizeof(media_data));
}
le->nelem = 0;
/* Should we be resetting the number of layers? *
* This is only called in tx_stop(). */
/*le->n_layers = 1; */
debug_msg("layered_encoder_reset!\n");
return TRUE;
}
/* Adds header to next free slot in channel_data */
static void
add_hdr(channel_unit *chu, uint8_t pt, uint16_t marker, uint16_t len)
{
uint32_t *h;
assert(chu != NULL);
assert(chu->data == NULL);
h = (uint32_t*)block_alloc(4);
LAY_HDR32_INIT(*h);
LAY_HDR32_SET_PT(*h, (uint32_t)pt);
LAY_HDR32_SET_MRK(*h, (uint32_t)marker);
LAY_HDR32_SET_LEN(*h, (uint32_t)len);
*h = htonl(*h);
chu->data = (u_char*)h;
chu->data_len = sizeof(*h);
}
/* layered_encoder_output transfers media data into channel_unit */
static void
layered_encoder_output(lay_state *le, struct s_pb *out)
{
uint32_t i, used;
channel_data *cd;
uint8_t j;
uint16_t cd_len[LAY_MAX_LAYERS], markers[LAY_MAX_LAYERS];
coded_unit *lu;
/* We have state for first unit and data for all others */
channel_data_create(&cd, (le->nelem + 2)*(le->n_layers));
/* Fill in payload */
cd->elem[0]->pt = codec_get_payload(le->codec_id);
used = 0;
/* leave space for headers */
used += le->n_layers;
/* Get state for first unit if there */
if (le->elem[0]->rep[0]->state) {
for(j=0; j<le->n_layers; j++) {
cd->elem[used]->data_len = le->elem[0]->rep[0]->state_len;
//SV-XXX cd->elem[used]->data = (char *)block_alloc(le->elem[0]->rep[0]->state_len);
cd->elem[used]->data = (unsigned char*)block_alloc(le->elem[0]->rep[0]->state_len);
memcpy(cd->elem[used]->data, le->elem[0]->rep[0]->state, le->elem[0]->rep[0]->state_len);
used++;
}
}
for(j = 0; j < le->n_layers; j++) {
cd_len[j] = 0;
}
lu = (coded_unit*)block_alloc(sizeof(coded_unit));
/* Transfer coded data to channel_data */
for(i = 0; i < le->nelem; i++) {
for(j = 0; j < le->n_layers; j++) {
codec_get_layer(le->codec_id, le->elem[i]->rep[0], j, markers, lu);
cd->elem[used]->data_len = lu->data_len;
//SV-XXX cd->elem[used]->data = (char*)block_alloc(lu->data_len);
cd->elem[used]->data = (unsigned char*)block_alloc(lu->data_len);
memcpy(cd->elem[used]->data, lu->data, lu->data_len);
used++;
if(i==0) cd_len[j] = (uint16_t)lu->data_len;
if(lu->state_len) {
block_free(lu->state, lu->state_len);
lu->state = NULL;
lu->state_len = 0;
}
if(lu->data_len) {
block_free(lu->data, lu->data_len);
lu->data = NULL;
lu->data_len = 0;
}
}
block_free(le->elem[i]->rep[0]->data, le->elem[i]->rep[0]->data_len);
le->elem[i]->rep[0]->data = NULL;
le->elem[i]->rep[0]->data_len = 0;
media_data_destroy(&le->elem[i], sizeof(media_data));
}
le->nelem = 0;
assert(lu->data_len == 0);
block_free(lu, sizeof(coded_unit));
for(j=0; j<le->n_layers; j++) {
add_hdr(cd->elem[j], cd->elem[0]->pt, markers[j], cd_len[j]);
}
assert(used <= cd->nelem);
pb_add(out,
(u_char*)cd,
sizeof(channel_data),
le->playout);
}
int
layered_encoder_encode (u_char *state,
struct s_pb *in,
struct s_pb *out,
uint32_t upp)
{
uint32_t m_len;
timestamp_t playout;
struct s_pb_iterator *pi;
u_char *m_get;
media_data *m;
lay_state *le = (lay_state*)state;
assert(upp != 0 && upp <= MAX_UNITS_PER_PACKET);
pb_iterator_create(in, &pi);
pb_iterator_advance(pi); /* Move to first element */
while(pb_iterator_detach_at(pi, &m_get, &m_len, &playout)) {
/* Remove element from playout buffer - it belongs to
* the layered encoder now.
*/
m = (media_data*)m_get;
assert(m != NULL);
if (le->nelem == 0) {
/* If it's the first unit make a note of it's
* playout */
le->playout = playout;
if (m->nrep == 0) {
/* We have no data ready to go and no data
* came off on incoming queue.
*/
media_data_destroy(&m, sizeof(media_data));
continue;
}
} else {
/* Check for early send required:
* (a) if this unit has no media respresentations
* e.g. end of talkspurt.
* (b) codec type of incoming unit is different
* from what is on queue.
*/
if (m->nrep == 0) {
layered_encoder_output(le, out);
media_data_destroy(&m, sizeof(media_data));
continue;
} else if (m->rep[0]->id != le->codec_id) {
layered_encoder_output(le, out);
}
}
assert(m_len == sizeof(media_data));
le->codec_id = m->rep[0]->id;
le->elem[le->nelem] = m;
le->nelem++;
if (le->nelem >= (uint32_t)upp) {
layered_encoder_output(le, out);
}
}
pb_iterator_destroy(in, &pi);
xmemchk();
return TRUE;
}
/* This fn takes the channel_data, which should have all the received *
* layers in its channel_units, and combines the channel_units into *
* one coded_unit, with zeros if a layer was not received. */
static int
layered_decoder_reorganise(channel_data *in, struct s_pb *out, timestamp_t playout)
{
const codec_format_t *cf;
codec_id_t id;
coded_unit *cu;
u_char *p[LAY_MAX_LAYERS], *end;
uint32_t hdr32, data_len;
uint8_t hdrpt, i;
uint16_t len[LAY_MAX_LAYERS], mrk[LAY_MAX_LAYERS];
media_data *m;
timestamp_t playout_step;
media_data_create(&m, 1);
assert(m->nrep == 1);
if(in->nelem > LAY_MAX_LAYERS) {
debug_msg("Too many layers to reorganise\n");
goto done;
}
/* Since layer_decoder_peek checks all the headers, we can
* assume they are OK. We still need to check that they match
* up, however, i.e. that all the layers are intact, and that
* they are all using the same codec. Layers need to be sorted
* into order as well. We use the markers to determine how to
* join the layers together into one media_data, and then get
* out of here.
*/
p[0] = in->elem[0]->data;
hdr32 = ntohl(*(uint32_t*)p[0]);
if(hdr32 & LAY_HDR32_PAT) {
hdrpt = (uint8_t)(LAY_HDR32_GET_PT(hdr32));
mrk[0] = (uint8_t)(LAY_HDR32_GET_MRK(hdr32));
len[0] = (uint8_t)(LAY_HDR32_GET_LEN(hdr32));
p[0] += 4;
}
else {
debug_msg("Invalid layered header\n");
goto done;
}
for(i=1; i<in->nelem; i++) {
p[i] = in->elem[i]->data;
hdr32 = ntohl(*(uint32_t*)p[i]);
if(hdr32 & LAY_HDR32_PAT) {
if(hdrpt != (uint8_t)(LAY_HDR32_GET_PT(hdr32))) {
debug_msg("layered headers do not match!\n");
goto done;
}
mrk[i] = (uint16_t)(LAY_HDR32_GET_MRK(hdr32));
len[i] = (uint16_t)(LAY_HDR32_GET_LEN(hdr32));
p[i] += 4;
}
else {
debug_msg("Invalid layered header\n");
goto done;
}
}
end = in->elem[in->nelem-1]->data + in->elem[in->nelem-1]->data_len;
/* if layers missing say so */
if(in->nelem!=LAY_MAX_LAYERS) {
debug_msg("Not all layers arrived:\n");
for(i=0; i<in->nelem; i++) {
debug_msg("marker[%d] = %d\n", i, mrk[i]);
}
}
/* Everything matches, so we'll use the first layer's details */
cu = (coded_unit*)block_alloc(sizeof(coded_unit));
memset(cu, 0, sizeof(coded_unit));
id = codec_get_by_payload(hdrpt);
if (codec_id_is_valid(id) == FALSE) {
debug_msg("Layered channel coder - codec_id not recognised.\n");
goto fail;
}
cf = codec_get_format(id);
assert(cf != NULL);
/* Do first unit separately as that may have state */
if (cf->mean_per_packet_state_size) {
cu->state_len = cf->mean_per_packet_state_size;
cu->state = (u_char*)block_alloc(cu->state_len);
memcpy(cu->state, p[0], cf->mean_per_packet_state_size);
for(i=0; i<in->nelem; i++)
p[i] += cf->mean_per_packet_state_size;
}
data_len = codec_peek_frame_size(id, p[0], (uint16_t)(len[0]));
m->rep[0]->id = cu->id = id;
cu->data = (u_char*)block_alloc(data_len);
cu->data_len = (uint16_t)data_len;
memset(cu->data, 0, data_len);
/* join the layers up here */
for(i=0; i<in->nelem; i++) {
memcpy(cu->data + mrk[i], p[i], len[i]);
p[i] += len[i];
}
codec_combine_layer(id, cu, m->rep[0], in->nelem, mrk);
if (cu->state_len) {
block_free(cu->state, cu->state_len);
cu->state = NULL;
cu->state_len = 0;
}
assert(cu->state_len == 0);
if (cu->data_len) {
block_free(cu->data, cu->data_len);
cu->data = NULL;
cu->data_len = 0;
}
assert(cu->data_len == 0);
if (pb_add(out, (u_char *)m, sizeof(media_data), playout) == FALSE) {
debug_msg("layered decode failed\n");
goto fail;
}
/* Now do other units which do not have state*/
playout_step = ts_map32(cf->format.sample_rate, codec_get_samples_per_frame(id));
while(p[in->nelem - 1] < end) {
playout = ts_add(playout, playout_step);
media_data_create(&m, 1);
m->rep[0]->id = id;
assert(m->nrep == 1);
cu->data = (u_char*)block_alloc(data_len);
cu->data_len = (uint16_t)data_len;
memset(cu->data, 0, data_len);
for(i=0; i<in->nelem; i++) {
memcpy(cu->data + mrk[i], p[i], len[i]);
p[i] += len[i];
}
codec_combine_layer(id, cu, m->rep[0], in->nelem, mrk);
block_free(cu->data, cu->data_len);
cu->data = 0;
cu->data_len = 0;
if (pb_add(out, (u_char *)m, sizeof(media_data), playout) == FALSE) {
debug_msg("layered decode failed\n");
goto fail;
}
}
assert(p[in->nelem - 1] == end);
block_free(cu, sizeof(coded_unit));
channel_data_destroy(&in, sizeof(channel_data));
xmemchk();
return TRUE;
fail:
if (cu->state) {
block_free(cu->state, cu->state_len);
cu->state = 0;
cu->state_len = 0;
}
assert(cu->state_len == 0);
if (cu->data) {
block_free(cu->data, cu->data_len);
cu->data = 0;
cu->data_len = 0;
}
assert(cu->data_len == 0);
block_free(cu, sizeof(coded_unit));
done:
media_data_destroy(&m, sizeof(media_data));
channel_data_destroy(&in, sizeof(channel_data));
xmemchk();
return FALSE;
}
int
layered_decoder_decode(u_char *state,
struct s_pb *in,
struct s_pb *out,
timestamp_t now)
{
struct s_pb_iterator *pi;
u_char *c_get;
channel_data *c;
uint32_t clen;
timestamp_t playout;
UNUSED(state);
pb_iterator_create(in, &pi);
assert(pi != NULL);
while(pb_iterator_get_at(pi, &c_get, &clen, &playout)) {
c = (channel_data*)c_get;
assert(c != NULL);
assert(clen == sizeof(channel_data));
if (ts_gt(playout, now)) {
/* Playout point of unit is after now. Stop! */
break;
}
pb_iterator_detach_at(pi, &c_get, &clen, &playout);
layered_decoder_reorganise(c, out, playout);
}
pb_iterator_destroy(in, &pi);
return TRUE;
}
int
layered_decoder_peek(uint8_t pkt_pt,
u_char *buf,
uint32_t len,
uint16_t *upp,
uint8_t *pt)
{
codec_id_t cid;
u_char *p, *data;
uint32_t hdr32;
uint8_t hdrpt;
uint16_t blen, mrk;
assert(buf != NULL);
assert(upp != NULL);
assert(pt != NULL);
UNUSED(pkt_pt);
p = data = buf;
hdr32 = ntohl(*(uint32_t*)p);
if(hdr32 & LAY_HDR32_PAT) {
hdrpt = (uint8_t)(LAY_HDR32_GET_PT(hdr32));
mrk = (uint16_t)(LAY_HDR32_GET_MRK(hdr32));
blen = (uint16_t)(LAY_HDR32_GET_LEN(hdr32));
p+=4;
data += 4 + blen;
hdr32 = ntohl(*(uint32_t*)p);
/* assert(((uint32_t)data - (uint32_t)buf) <= blen); */
}
else {
debug_msg("Invalid layered header\n");
goto fail;
}
/* I'm haven't decided what exactly to do here yet, so for
* the time being if the header seems OK we return TRUE. The
* options are:
* (i) have a new function codec_peek_layer_frame_size
* (ii) work out length of total frame from length in header
* (iii) just check that length of packet matches what is in
* the header
* But what to do about *upp?
* The problem is that codec_peek_frame_size, if used with
* codec_vdvi, calls vdvi_decode, assuming a complete frame.
* Of course we only have one layer at this stage, so the
* decode function will fail. I am going to ignore this for
* the time being.
*/
*pt = hdrpt;
cid = codec_get_by_payload(*pt);
if (cid) {
const codec_format_t *cf;
uint32_t unit, done, step;
/* extra check since the header check seems
* to fail quite a lot (why?)
*/
if(codec_can_layer(cid)==1) goto fail;
cf = codec_get_format(cid);
unit = 0;
done = cf->mean_per_packet_state_size;
done += 4; /* step over header */
while(done < len) {
step = codec_peek_frame_size(cid, buf+done, (uint16_t)(len));
if (step == 0) {
debug_msg("Zero data len for audio unit ?\n");
goto fail;
}
done += blen;
unit ++;
}
/* assert(done <= len);*/
if (done != len) goto fail;
*upp = (uint16_t)unit;
return TRUE;
}
debug_msg("layered_decoder_peek - codec not found\n");
fail:
debug_msg("layered_decoder_peek error (len = %d)\n", len);
*upp = 0;
*pt = 255;
return FALSE;
}
/* Just returns the long name of the codec.
* Could display number of layers if really bothered.
*/
int
layered_decoder_describe (uint8_t pkt_pt,
u_char *data,
uint32_t data_len,
char *out,
uint32_t out_len)
{
uint32_t hdr32, slen;
uint8_t hdrpt;
uint16_t blen, mrk;
codec_id_t pri_id;
const codec_format_t *pri_cf;
UNUSED(pkt_pt);
hdr32 = ntohl(*(uint32_t*)data);
if(hdr32 & LAY_HDR32_PAT) {
hdrpt = (uint8_t)(LAY_HDR32_GET_PT(hdr32));
mrk = (uint16_t)(LAY_HDR32_GET_MRK(hdr32));
blen = (uint16_t)(LAY_HDR32_GET_LEN(hdr32));
pri_id = codec_get_by_payload(hdrpt);
if(pri_id) {
pri_cf = codec_get_format(pri_id);
slen = strlen(pri_cf->long_name);
strncpy(out, pri_cf->long_name, out_len);
goto done;
}
}
strncpy(out, "Unknown", out_len);
done:
/* string safety - strncpy not always safe */
out[out_len - 1] = '\0';
UNUSED(data_len);
return TRUE;
}