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Open source C++ game/simulation toolkit that includes support for three-dimensional graphics, sound, and rigid body physics. Relies on openGL, openAL, and Bullet physics libraries.
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LGPL-3.0, GPL-3.0 licenses found
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LGPL-3.0
COPYING.LESSER
GPL-3.0
COPYING
venev/3DMagic
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_ _ _ _ _ _ _ _ /\ \ /\ \ /\_\/\_\ _ / /\ /\ \ /\ \ /\ \ / \ \ / \ \____ / / / / //\_\ / / \ / \ \ \ \ \ / \ \ / /\ \ \ / /\ \_____\ /\ \/ \ \/ / // / /\ \ / /\ \_\ /\ \_\ / /\ \ \ / / /\ \ \ / / /\/___ // \____\__/ // / /\ \ \ / / /\/_/ / /\/_/ / / /\ \ \ \/_//_\ \ \ / / / / / // /\/________// / / \ \ \ / / / ______ / / / / / / \ \_\ __\___ \ \ / / / / / // / /\/_// / // / /___/ /\ \ / / / /\_____\ / / / / / / \/_/ / /\ \ \ \ / / / / / // / / / / // / /_____/ /\ \ / / / \/____ / / / / / / / / /_/____\ \ \\ \ \__/ / // / / / / // /_________/\ \ \ / / /_____/ / /___/ / /__ / / /________ /__________\ \ \\ \___\/ / \/_/ / / // / /_ __\ \_\/ / /______\/ //\__\/_/___\/ / /_________\ \_____________\/ \/_____/ \/_/ \_\___\ /____/_/\/___________/ \/_________/\/____________/ This is the 3DMagic library/toolkit, 3DMagic provides solutions for three-dimensional(3D) graphics, physics, and audio. 3DMagic was made with an intention of providing a unified toolkit to be used in development of 3D games and simulations. ## License All of the source code in 3DMagic is covered by the GNU Lesser General Public License as should be indicated by a copyright notice at the top of each source file. A copy of the GNU GPL is provided in the COPYING file and a copy of the GNU LGPL is provided in the COPYING.LESSER file. Note that although some of the demos and examples require images/textures to work correctly, no images/textures are provided with 3DMagic to avoid licensing complications. No license is placed on documentation, build scripts, or configuration files. When in doubt, try to find a copyright statement at the top of the file (if it is a text file) or a LICENSE file in the same directory as the file (if it is a binary file). For answers to licensing questions, email a maintainer. ## Maintainers Andrew Keating (anobin@gmail.com) ## Contributors Andrew Keating (anobin@gmail.com) Jonathon Marolf (marolf0b@gmail.com)
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Open source C++ game/simulation toolkit that includes support for three-dimensional graphics, sound, and rigid body physics. Relies on openGL, openAL, and Bullet physics libraries.
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License
LGPL-3.0, GPL-3.0 licenses found
Licenses found
LGPL-3.0
COPYING.LESSER
GPL-3.0
COPYING
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